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Everything posted by paulysan
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Wasted your credits then NH as you are only getting Research Points for Superships in the Snowflake event.
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Dockyard sounds continue playing both in Port and in battle after visiting Dockyard. Tried changing to a different port with no change. Only thing that seems to stop it is to exit and then log back into game but error reoccurs after you visit Dockyard again.
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All applicable to latest PTS 0.11.7 .1. Collision sound during battle despite no other ship being in the vicinity. 2. After exiting Dockyard section,Dockyard construction noise could be heard continuously is subsequent battles. 3. After completing 1st Dockyard mission chain was unable to claim the shipbuilding phases earned in the mission chain and progress build of Puerto Rico.
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[POLL] How your gameplay might change with subs?
paulysan replied to OldSchoolFrankie's topic in General Discussion
I will probably play the same as i currently do but i have no interest in playing Submarines and will continue to ignore playing them. -
Anyone know when the Sevastopol is due out?
paulysan replied to Captain_Breeze's topic in General Discussion
Sevastopol is still being tested at least......saw one in a Co-op game a couple of days ago and was not particularly impressed with it's performance. -
Mine is 22NYC-3B7FH-TCAA9 for anyone who is able to redeem it.
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Many thanks.
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What exactly are you supposed to learn/grind/farm in Co op in 4 mins and 9 sec?
paulysan replied to SeaWolf7's topic in General Discussion
If you are referring to me NH then the correct phrase should have been "practices his lack of CV skills in Operations" :-) -
Napoli is good fun and quite effective in Co-op. Also seems to have it's uses in competative game modes as quite a few of the top teams are using it in the current "King of the Sea XIII" tournament.
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Logged out of game and back in again as suggested and the correct figure was showing in the table.
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Personal Missions counter for British Battleships does not change from 300 to next value of 600 despite mission being completed and award recieved.
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The same reason that DD's have an unlimited supply of torpedo's in battle........it's an arcade shoot-em up game and not a simulation or based on reality.
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Cant access Premium store or Armoury in port?!
paulysan replied to OldschoolGaming_YouTube's topic in General Discussion
Doubt very much that they are not desperately trying to fix this........no access to the Armory or Premium shop means nobody can spend any money.......good for us,but not a situation that WG will tolerate for long. -
ST, changes to the commander skills system (DB 70)
paulysan replied to Tanatoy's topic in Development Blog
The question was asked on the WOWS weekly stream on Thursday and Crysantos & Mr Conway said that there was still alot of work to be done on the rework so it was unlikely to happen until sometime next year. -
Dockyard screen does not open correctly and progression stages are not visible.
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I got in at the third attempt but had to re-input my e-mail and password into the relevant boxes.
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Same for me which means the server is possibly experiencing problems and may be down?
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Credit totals on the Port screen and the Armory show different amounts. The total on the port screen increases or decreases with transactions but the total in the Armory does not update accordingly.
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Ramming as a technique works reasonably well provided your ship is at or near full health and you will generally survive.......severely damaged but still in the game. I have rammed Subs on 3 occasions.First time was non intentionally when I rammed a Sub on my depth charge run and found the sub had remained at periscope depth....result dead Sub but also dead DD as I had previous battle damage. The other 2 occasions were intentional rams when I had Subs surface in front of me in an attempt to avoid being depth charged.....usually too close to use guns so ram was the best option......result 2 dead Subs but DD survived both times due to being largely undamaged previously.
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Coal from today's token but Subs in tomorrow's bundle. Had fun playing DD's and Cruisers in the battles and at no point did I ever feel in any danger from the Subs......one pinged my Monaghan and soon regretted his choices.
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Not a bug as such but the last combat mission appears to be unachievable in PTS this round. Mission requirement is to get 11 flooding ribbons against Japanese or Pan-Asian Battleships,Cruisers or Destroyers while using either Russian,French,Italian or Pan-American ships from Tier VI to XI. In practice this has proved to be almost impossible to achieve as the required target ships seldom appear in either Random or Co-op games (haven't seen a Pan-Asian Battleship at any point in the test which I suppose is not surprising as Bajie is the only one that exists currently in game and they are as rare as Hens teeth). Mission progress is also not helped by long waits for battle at times and then to be matched up in 3v3 or 2v2 matches (I even had a 1v1 with a Fuso against a Warspite),usually without any of the ship type needed for the mission to progress. Other than this small issue I have enjoyed PTS so far and look forward to the next test.
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NA server is already updated and live EU server gets updated from 0600 to 0900 Thursday morning.
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Starting to enjoy this game mode more and more and think it definitely has a future in the game,although it still needs a few tweaks. Submarines I find quite tricky to play and have trouble getting the acoustic torpedoes to work reliably but hopefully will improve with practice (lots required). Destroyer play is most satisfying and can be quite tense when on the run in for a depth charge drop as you are expecting a bow shot from the Sub you are hunting.....if he doesn't take the shot then it's usually game over for him as most don't deep dive to evade.
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Is there a problem with Twitch TV today as I have been unable to access it today for several hours so far. Not going to be able to watch todays WOWs stream on the channel if it is down?
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Nice try but the compensation is not usually that generous😂😂😂
