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Everything posted by NewHorizons_1
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There's a mod that shows most ship's main gun size in both Imperical & Metric sizes Gun Caliber in mm and inches [EN]
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The players I cannot understand are those that equipped Frosty Fir ** on premium ships ... before the economic rework. ** Have also seen Five Epochs and other reward perma camos on premiums too.
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WOWS matchmaking finally is the same as WoT matchmaking...
NewHorizons_1 replied to Kutfroat's topic in General Discussion
... yet. -
15k coal in mine too. I did get a port slot from the small daily shipment crate though.
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I doubt the tensile strength of aluminium foil is high enough, because these would need to be on TIGHT! ... and Italian battleships.
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From https://worldofwarships.eu/en/content/contents-and-drop-rates-of-containers/
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Submarine balancing and counter play improvement ideas
NewHorizons_1 replied to TMBOZ20's topic in General Discussion
When I saw the orignal "Sub counters" thread title, the only thing that came into my head was Because, for sure, WG would not be interested improving the counter measures against subs.- 32 replies
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- submarines
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Agreed. I'd like a table of commanders that you can filter and sort by nation, ship class, rank etc.
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Ooof & Ooof. And people wonder why I don't play randoms. Gotta love how the mod author chose pink for the subs in the second screenie.
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Do we even know what ship he was in and what ship he got shot by?
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Why would you not want to upgrade. As much as I liked Windows 7, it is now a security liability that Microsoft no longer support - IIRC.
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Yeah. Only a complete muppet, like me, would sell all their purely cosmetic camouflages for financial gain. When I see ships equipped with expendable camos I now think Player isn't aware they no longer have any effect at all Player has plenty of credits, so they've no reason to sell them.
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FYI :
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Not so much for assignment or skills, but it does for dismissals when you need to clear up some space in your reserve.
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Crikey - now that's what I call a stealth feature. A pity it isn't the default.
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That always was a problem for any cruiser in Hermes since its reintroduction. CL/CA fires its guns once, gets detected. BB bots drop everything and ALL target that one guy. It does seem a little better in the current patch though.
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Your Guide to Reworked Operations
NewHorizons_1 replied to The_EURL_Guy's topic in News & Announcements
Actually Nurnburg AP into the upper belt of a broadside Yamato will take a chunk out of it. Little chunks in comparison, but as long as it's firing at someone else, a little Nurnburg can rack up quite a damage score that way. -
Only buffs I'd give to CVs would be to allow the player to drop patrol fighters anywhere by right clicking on the mini-map. Whilst at the same time increase the patrol radius and duration of all fighter squadrons. Fighters continue the pursuit if the planes they are attacking stray outside of patrol area. And downgrade spotting via plane to mini-map only. That way the CV could assist in the defence of their team mates without too much of a distraction on their own attack strike and without fighters blowing a DDs concealment too severely.
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Is there somekinf of magnetic mehanic in the last update ?
NewHorizons_1 replied to UniverseInMyHand's topic in General Discussion
Must be your magnetic personality. But, as @ColonelPete points out it can happen and has been around for some time. So, it's not a recently introduced bug. -
As is Queen Mary, @black_falcon120 She's down at T4, but still there. Rodney might be quite nice, and to distinguish it from Nelson give it the torp launchers similar to the British BCs.
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Pro : Cannot be torped Con : Can still be spotted to death by a sub
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T12, when super-ships become "yesterday's news" The equivalent CL will have 51 fifteen centimetre guns.
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I'm looking forward to stronk Soviet counter to CVs.
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AEGIS is almost unplayable since it was reworked
NewHorizons_1 replied to RenamedUser_92906789's topic in General Discussion
Concealment ranges will be different too, which may affect the timing of events, eg the friendly bot DD dropping smoke in Aegis might be triggered when it get detected. So when that DD gets it tier upscaled, it detection range increases, it gets detected sooner thus dropping the smoke too early. A good idea in theory, but sadly I suspect that some players are beyond help. -
At the risk of getting political
