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Everything posted by NewHorizons_1
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The Damage Meter mod shows an odd character for damage received from Pan Asian deep-water torps.
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[POLL] Did you guys use the "Magic Coupon" by WG?
NewHorizons_1 replied to Leo_Apollo11's topic in General Discussion
Nope, because even with the 1000 doubloons from the birthday SC the coupon will get me a T5 maybe a T6. -
Map Changes in 0.11.11 should have us all worried.
NewHorizons_1 replied to DanSilverwing's topic in PvE Corner
Mogador & Kleber would like a word. Granted, they don't have the economic bonus but those two can be hilarious in co-op. -
Is British Tier 8 battleship Hawke worth getting for coop?
NewHorizons_1 replied to Admiral_H_Nelson's topic in PvE Corner
Agreed. The British BC line was quite fun to grind in co-op. Yup, just don't expect too much (ie anything) from their armour. You have to be a bit wary in co-op as well. Even super-cruisers, firing AP, can blow them out of the water with a single salvo - I did that once with the French T9 Brest against a broadside Duncan IIRC. -
Merry Christmas and Successful New 2023 year Mates :)
NewHorizons_1 replied to VedranSeaWolf359's topic in General Discussion
Too late. Aftermath of my Christmas dinner looked like a unruly Klingon victory feast had happened. Bones, bones and more bones. -
Just wait for both their B variants. Hizen B uncertainty principle maybe?
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Probably the guy on the right was responsible for setting the rewards.
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Given the busted implementation of subs, I see that as an advantage.
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How about giving US light cruisers AA that actually works?
NewHorizons_1 replied to ReverendFlashback's topic in General Discussion
But so are San D's, hence I'm not sure that's an adequate explanation. From the Wiki :- -
Do we no longer get birthday stuff
NewHorizons_1 replied to Itwastuesday's topic in General Discussion
Similar here. 1000 doubloons & 50x ShipXP bonuses from the two SCs. Plus the premium & coupons. -
One of the few times I remember co-op lasting the full duration was where I was the last one alive (in FdG IIRC) versus one bot Monarch. I say "last one alive", I was just alive and the bot Monarch had been hardly damaged. We had got more caps and points than the bots, so tried to disengage and hide - run down the clock and win on points. Problem is the bots have a form of RPF so they can always find you.
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Correct. Premiums & Specials are cheaper to run compared to a tech tree ship, of the same tier, with a perma bonus. This can have a big effect at high tiers, especially when you're not running a premium account. Results from just smurfing around in co-op, with similar (unremarkable) XP. Preussen + perma bonus Now compare that to GK : Note that whilst I earned less with GK it was more profitable due to the reduced service costs of a permium/special ship.
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51 premiums + 9 specials (excluding IJN CLs which are in a test phase) out of 223 total ships. Of the premiums I've probably spent £ to obtain around 8 or 9 of them.
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With one exception :- Mogami's stock guns. Don't sell them if you want to be able to try both flavours (155mm or 203mm)
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Agreed. Though that used to happen a while ago. It just seems a bit more frequent now. AGREED! Even worse, when you're in a T9, or a DD, and it throws in T11 CVs.
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Apparently, that was tried some time ago ... and the fallout was substantial. Co-op player's win rates went down from high 90s to 60 or 70 percent, IIRC. But apparently the most critical were the PvP players that temporarily switched to co-op to blast through mission directives and "get them out of the way". Because the bots were more of a challenge, people had to play smarter (ie not yolo) thus the match lasted longer hence you could no longer just use "co-op to blast through missions" any more. Personally, for T8 upwards, I'd like the bots to be more of a challenge. WG could even start by fully upgrading tech tree ships and equipping them with a full set of modules and a 21pt captain.
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The double negative strikes again! Less incompetent ≈ more competent. I've not noticed a recent reduction in co-op match duration as sub 4 minute games have been a thing for a while. Fine if your in a fast and/or high DPM ship. Not so much fun for slow ships like Colorado or those with a long reload like Italian BBs or US battlesnails. WG have tweaked the bot AI over the last year or so, with mainly positive results. Although there are still improvements that could be made. Eg, like not clearing off to one side of the map so that a 1/3rd of the team has nothing to shoot at.
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Anyone could, even in the time allotted. Whether they could, or would want to, stand the (sub & CV induced) trauma is another question.
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Super Container Loot Thread [ topics merged ]
NewHorizons_1 replied to ThePurpleSmurf's topic in General Discussion
1st coal crate of the day. Va-va-voom -
Still not enough of an incentive to make me play randoms.
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What is point of non permanent camos after economic rework?
NewHorizons_1 replied to VedranSeaWolf359's topic in General Discussion
I would feel ripped off if the stinger didn't actually do anything. -
The Most Wanted Ship - The Data
NewHorizons_1 replied to black_falcon120's topic in General Discussion
What's funny is that OG T7 Belfast has 10x the number of requests as its T8 reintroduction, Belfast '43. -
New low point in player base behavior... reporting enemy for winning in 1 vs. 1 BB brawl...
NewHorizons_1 replied to Leo_Apollo11's topic in General Discussion
It seems much more prevalent now. Eg because someone didn't enjoy a match, for what ever minuscule reason, will get you a report. Prior to subs that was rarely a thing, certainly in PvE. Now it's pick a lottery of "guess the reason for being reported". -
New low point in player base behavior... reporting enemy for winning in 1 vs. 1 BB brawl...
NewHorizons_1 replied to Leo_Apollo11's topic in General Discussion
Doesn't surprise me. Since subs were introduced the player base is a lot more toxic, like they've got hooked on reporting someone for anything. -
Does that include changing the matchmaker to try to form up same tier teams?
