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Everything posted by NewHorizons_1
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Super Container Loot Thread [ topics merged ]
NewHorizons_1 replied to ThePurpleSmurf's topic in General Discussion
50x Happy Pi Day camo s -
What's your favourite ship for Co-op at the moment?
NewHorizons_1 replied to Bigruss42's topic in PvE Corner
Destroyers : Gearing & Harugamo although Tashkent & Khaba are garnering some interest now. Cruisers : Des Moines, Minotaur, Atlanta, Alaska, Agir, Weimar, Nurnburg, Makarov (yes, really) with a bit of Marblehead for nostalgia Battleships : Montana, Georgia, GK, Bismarck, Scharnhorst and Repulse. When my aim is good, Yamato. Carrier : * chirping cricket noises * -
Will anyone grind/pay for the next Dockyard ship?
NewHorizons_1 replied to anonym_ntfKigmJ0k9e's topic in General Discussion
Only dockyard ship I completed was Anchorage, which was quite cheap IIRC. This time around, I waited for reviews and discussions on this very forum about the current dockyard ship and it quickly became apparent, for me at least, that the highlight of the whole event was HMS Repulse. As I'm a PvE player that'll do me fine, Repulse is quite nice and her mobility and accuracy for scenarios is quite refreshing. -
Damn, son - that's some mighty fine shootin' ! To have nearly a 1000 shell hits in a co-op match - that is impressive. Woostie to me is a bit like DesMo is to @Admiral_H_Nelson above - I've never really "clicked" with it. Which is odd as I normally like fast firing cruisers.
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Much obliged, commander! I do have Bull Halsey in command who's 21pt elite which gives me a bit of an advantage. With his enhanced Expert Loader skill you invariably have the right ammunition to hand : it's around 1.3 seconds to switch between HE & AP and DesMo's AP is very good.
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One of those rare 1000+ BaseXP co-op matches. Fortunately there's a reward for it in the form of a Mediterranean token from Personal Challenges. Spawned in the centre and prevented the bots for taking the middle cap zone. Fortunately, I was in one of my favourite T10s - USS Des Moines.
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That's an option in WGC, what about those who run WoWS via Steam?
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The problem here seems to be synchronization between the WGC or Steam updating the game client and mods being updated. ModStation was updated to cope with the new version, but it's just bad luck those (including myself) affected here didn't know that action needed to be taken.
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A "Disable all mods" option could be a time saver in this instance.
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I don't see this patch as a lack a QA as WG aren't responsible for mods. However they could do something to enforce compatibility. The WoWS client could be tagged with a build ID or checksum - git SHA for example. Mods could then be tagged with that checksum. Edit: When the game client loads a mod it would test that the checksum of the mod matches its own. Then, when the client gets updated that tag would change and would no longer match that of the old mods. The game client could then warn or automatically disable mods to prevent problems like this arising. The mod authors would then rebuild their mods with the updated tag to indicate they're now compatible with the new version of the game client.
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Confirmed. Had this issue with the Aegis scenario and training rooms. Co-op matches seemed OK though. Reinstalling mods seems to fix it.
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Can we get uhhhhhhh Turkish Navy maybe?
NewHorizons_1 replied to ARE_YOU_HUMAN's topic in General Discussion
Is that a typo in the description of the Kocatepe class? 3 knots slower than a stock Colorado doesn't seem fast to me. Interesting read though. -
This match in Marblehead is probably up there for the "Quickest match" prize. Wouldn't have had time to boil an egg.
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New damage record in Napoli, also earnt me +2 karma. Tried using the full speed smoke + secondaries to sneak up and whittle down the Shima but our Colbert, who also had a good match, shredded it first.
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Same can happen in Naval Battles, but at least wiith Personal Challenges you have unlimited number of attempts. Shame that Scenarios aren't included though as that would make life a bit nicer for the PvE crowd
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Super Container Loot Thread [ topics merged ]
NewHorizons_1 replied to ThePurpleSmurf's topic in General Discussion
First resource crate of the day. 25x Ouroboros -
Where are the people on all those ships?
NewHorizons_1 replied to anonym_ntfKigmJ0k9e's topic in General Discussion
Too much effort for no money. Not likely to go well with WG policies. IIRC One of the dockyard ships has a camo like that. Bunting draped around the hull and the crew lining the deck in port. In battle you just had the bunting. -
Where are the people on all those ships?
NewHorizons_1 replied to anonym_ntfKigmJ0k9e's topic in General Discussion
IIRC, WG said that the parachuting plane pilots were as far as they were going to go with showing service personnel in the game. -
Prime Gaming WOWS content is a joke
NewHorizons_1 replied to anonym_ntfKigmJ0k9e's topic in General Discussion
Indeed, free stuff that other (non Amazon) players do not get. -
I want oared warships in this game
NewHorizons_1 replied to anonym_ntfKigmJ0k9e's topic in General Discussion
I predict hyper-inflation on ramming flags. -
Then 800 and 1000. Yup, not sure what the next one will be.... It's a shame Scenarios don't count.
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Dread to think what the few CVs I have would look like. Probably an oil slick. I couldn't even bring myself to knock off the snowflake from HMS Furious. But, back on topic. i) Show the amount of elite commander XP on the top RHS, next to your credit/doubloon/free XP totals. Underneath that could be a link to a new Personnel Roster page. ii) When a ship filter is in effect show the total ships as a ratio of those that match / total fleet size, ie next to cogs above the RHS of the carousel. iii) Ship filter selection could be tri-state. First click -> green tick = show ships that match. Second click -> red cross = show ships that do not match. Third click -> clear filter iv) Be nice if when you expanded the Artillery & Torpedo sections of a ships stat window that it would show the firing arcs. A bit like the armour view.
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Except when mission's criteria mandate it, eg In one battle score 1000+ BaseXP etc, etc.
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So that's how all those vodka damaged organs get replenished.
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At least you didn't get Makarov - yup guess who was "lucky". Back on topic - I'll probably go for Dido as I do quite like RN CLs ... in PvE.
