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Everything posted by NewHorizons_1
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The return of Convoy, updating the 3D models of US destroyers, a new map, and other news — Closed test 0.11.5 (DB 324)
NewHorizons_1 replied to YabbaCoe's topic in Development Blog
Apparently, hence the title of this Jingle vid, Doesn't sound like the Gearing's width has been changed though. -
Problem is in co-op, you can almost guarantee the bot sub is going to be more effective than some of these players.
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CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
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CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
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An account just over a month old, with T10 subs. Must have mainly used the Ranger to get the T6 subs, then used those to get the T8s. Rinse & repeat to T10. He's not taken them into Random yet, though he's has taken the T8 subs in there a few times. Have "fun" guys ... when this chap is on your team.
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I found the cruiser mains hideout in this current meta.
NewHorizons_1 replied to Shirakami_Kon's topic in General Discussion
All cruiser co-op matches do tend to finish very quickly. Not unusual for everyone to get a similar score with 1 kill each. There does seem to be a recent migration of PvP cruiser & DD players into co-op though. They're basically fed up with being an XP piñata for subs.- 22 replies
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(and 1 more)
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CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
Except for sub vs sub combat where landing a hit with unguided torps would be pretty hard. -
And I thought this was a C++ question. Ahh well, never mind.
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CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
You'd probably have exclude all Soviet cruisers though to make it vaguely interesting. Otherwise I would imagine it to be crammed full of teams of Petro/Moskva/Stalingrad/Smolensk/Nevsky -
General Submarines related discussions
NewHorizons_1 replied to YabbaCoe's topic in General Discussion
You really ought to apply for a job at WG. -
Thunderer accuracy - doesn't feel right
NewHorizons_1 replied to SolanumTuberosumRex's topic in General Discussion
Depends how long a "while" is. But could it be Dead-Eye nostalgia? -
CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
* Laughing secondary GZ players * -
CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
Probably. Certainly T3 HMS Dreadnought literally has no AA - the AA tile in the stat window disappears. And let me guess, if I was daft enough to take it into a Random match it would be double T4 CVs. -
CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
No! no, no, nooooo! It will only -
CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
It can only be surpassed when a similar thread is created by a sub player. -
CV FAN ONLY ( Bring back Enterprise )
NewHorizons_1 replied to Skywalker_369's topic in General Discussion
*Marblehead sighs in agreement* -
I wouldn't put money on that
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What is the last fun "Premium" ship that you actually bought (and that was available ONLY for Doubloons or Real Money in Premium Shop)?
NewHorizons_1 replied to Leo_Apollo11's topic in General Discussion
Atago bought at the end of last year to help train up my Yamamoto. I got some dubs from [LX] command in the new year so I used them (plus a few quids worth more) to get Weimar - thanks for recommendation @paulysan It's great in Narai where I've used it to train up Lutjens and farm FreeXP & credits. -
Arrgh, thar be swag in your port!
NewHorizons_1 replied to I_come_bearing_gifts's topic in General Discussion
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Changes to test ships and Super carriers, and the Connecticut concept test — 0.11.4 Closed testing (DB 326)
NewHorizons_1 replied to YabbaCoe's topic in Development Blog
Sub players would be bricking it. -
Arrgh, thar be swag in your port!
NewHorizons_1 replied to I_come_bearing_gifts's topic in General Discussion
So when do you get your pirate forum avatar? Or should that be avatarrrr? -
This is just one of the many problems that have plagued the introduction of subs into the game. It's even a problem in co-op where even the bot subs are more capable than some of the sub players. It's a pattern that I see all to frequently I'm afraid - sub players who have got a T6 or 8 premium, played a few games in that to unlock the first sub, and then rinsed & repeated to T10 but not learnt anything on the way. Even seen an account that was only a couple of weeks old who was sailing a T10 sub. They often are a hindrance at T6 & 8 and are a liability at T10. I dread to think what it's like in PvP when one sub player even vaguely knows what they're doing and the other doesn't appear to have a clue. The problem is that subs appeared to be balanced around these inexperienced players. It's a pity the recently announced tutorials couldn't have been used for skill-gate access to subs. Get rid of the +2 tier access, have to perform in same tier ships to unlock a sub Have to reach a certain level of average baseXP/damage in a tech-tree DD to access a sub - can be done in co-op To access subs in Randoms you have to reach a level of baseXP/damage in co-op with subs, maybe even with a minimum level of DD performance in randoms too.
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"Alternative Maths" no doubt.
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TLDR :-
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The poor mods are still probably still trying to figure out what the hell it's actually about and if there's a rule that covers it. Wouldn't be surprised if a new "Locked because of absurd nonsense" rule becomes a thing.
