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_Drunk_Sailor_

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    [BLAC]

About _Drunk_Sailor_

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  1. Just installed mxstat on a new machine (just imaged last week). Played one random game. MXstat worked. Played one operations. MXstat stopped working.
  2. _Drunk_Sailor_

    Special Offer in premium shop

    It is Special. Special for WG coffers. Just click bait. Some will buy it because they have the money to burn, others because they are naïve.
  3. Hi, I tried searching for this, but did not find the answer. Is there any chance to get the "Battle ID"? For example: In WOWs Monitor you can export to json the pre-battle information such as WRs and etc... It comes with a "Battle ID" like this: 11495587. Does mxStat have the same value somewhere and I am just blind?
  4. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    You lost me know. The Data is from all previous matches.
  5. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    Yes.. on the match itself, but I am only referring to the match making.
  6. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    It is weighted. Players with a lesser amount of battles have a lesser amount of impact on the overall average. I am not using the average of the average. " Yeah.. so that goes for all players and does not impact the outcome since it is looking at the total of all battles for all players. There is no filtering or exclusions. You can also state, that a new player might have a great win rate because he was lucky to be included in teams with unicums quite often. But after 100´s of battles the randomness washes this out and the poor player numbers trend down. Not total BS, but also not a defining factor. That is why I don´t really focusing on that. My aim sucks. I know that. I am sure my enemies know that when I miss them by 1/2 kilometer from 100 meters. I do get really aggressive sometimes. And sometimes even my 10 year old boy plays on the account. I do appreciate the offer to examine the replays, but I would be to embarrassed and you might get ill from watching them. Nonetheless. my assumption, and obviously wrong, is that the MM would balance not only the tiers, but the players. That it would try to make each teams historical overall win rate the same. But it is not. If it did, the match advantage would be closer to 50/50. I think you are right, in the sense that my stats show that the reason why I am in the bad team most of the time is because of me, and I am penalizing the rest of the team for my poor performance. That does seem unfair to the rest of the team though.
  7. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    Draws are 2% of the time? You have any source for that? I think out of a total of playing for three years, I have been ion 1 draw. That is over 6k matches. Then you say there is no mechanism for balancing the teams except by tier.. at least that is what WG states. Agreed. So if that is the fact, it is a flip of a coin. if you flip a coin 100s of times, you are pretty much going to have 50/50. Maybe, once a a while it lands on the its edge (your tie). And I do not get why people have to be smug and give underhanded comments. You do not know me for anything. You do not know what degrees in statical analysis I have, what I have studied, what my experience is or even what tools I use and how long I have been monitoring this. But you state that I have no idea how to apply statistics. You make this assumptions screen shot and a few posts. I came to this community asking if I was right.. did I do something wrong.. is WG cheating me? Go look at the original post. You asked me for data and when I told you I would turn over, you went off onto another subject. So please just bugger off if you going to be insulting and condescending.
  8. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    Well first, if you want proof, I have a lot of data. will be happy to share it with you or anyone. Second, I even questioned if I am logically doing something wrong. Third you said WG has no need to entice with good match making. Why not? So they are going to pick on some players for no reason? Why is that MM puts me in teams with a lower overall winrate 47% of the time? If it is random as you say, then it would be 50%. They claim balance. I don't see it.
  9. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    You are confusing my win rate with which team has a higher advantage in each match. My report above isn´t self explanatory enough and I see some omissions in the report itself and my explanations are being misunderstood...so let me clarify.... 47.18% of the time (Matches), my team has a better overall wieghted win rate than the enemy. When you add everyone's wins and divided by everyone's total battles, you get a TEAM win rate. One for your team (friendly) and the another for the enemy. 47.18% of the time, the friendly team has a higher overall weighted win rate than the enemy. Inversely, almost 53% of the time (matches), the enemy team has players who's average weighted win rate is better. That is nearly a 5 percent swing in balance. Even if my personal win rate was 0%, shouldn´t MM make it so that both teams have an equal chase. So, if I am 0% win rate, in order to make it even for the rest of the players on my team, to give them a chance despite my crappy historical performance, there should be more better players on my team than on the enemy`s? In my holy opinion, it should be 50/50 no matter how good or bad one is. Yes, sure, not all battles are going to be exactly 50/50. But after a few hundred battles, wouldn´t you think it would be closer? So my win rate in fact is irrelevant if you are going to have MM being balance. I know I am not great player, maybe not even average, but shouldn't my team have similar chance to win as the enemy 1/2 the time? Side note: I think it is balancing the matches on average experience per match. I need to dig down more to see if this how they are balancing the matches.
  10. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    I must be an idiot, why?
  11. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    I disagreed that they don’t have a reason to entice. Sure they do. I can’t speak for other players.
  12. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    It’s a weighted average. Total wins/total battles of each player. yes how is it unreliable? Honestly I would like to know so we can suggest improvements. After all, I pay for it. So if it is trash, I would like some evidence. respectfully… it is not an “experiment”. It an analysis of the data I have. No manipulation. It match the results of the live monitoring. 600 battles I was in. It’s over 80 million for all players I played against. It’s enough for an indication and we’ll within margin of error. To your last question, if the matchmaking is 47% for my teams advantage and I am purely average, then I would expect to win 47%, because I would nit generally be better or worse and nit really be able to move the needle in any way. what I have noticed is that the average exp for each team, is almost dead on the same (not shown above).
  13. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    Correct. But I mis-wrote. What I meant to state is that my teams advantage, in win rate is only 47%. Hence the enemy advantage is 53%.
  14. _Drunk_Sailor_

    Matchmaker Discussion Thread & MM Balance

    Sure they do. A game that is perceived as unfair will not get me to drop any more money into it. What data or evidence do you have that it is the same for everyone?
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