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AdmiralGeneralAlad33n

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Everything posted by AdmiralGeneralAlad33n

  1. AdmiralGeneralAlad33n

    Whats "wrong " with turning ?

    So can someone please tell me have they changed turning mechanics of ships? Or why i can only turn half way and not to max? ( as the indicator in game shows ).. sorry if this is spam, i just came back from a month long break, so i have no clue whats going on.
  2. AdmiralGeneralAlad33n

    Suggestions thread

    Important Delete the option of having 2 cv's per side before tier 6 games because the aa is so useless before that in most of the ships or non existing. Too many players have quitted when consistanly matched in a game with 2 cv's in tier 3,4 and 5. One per side is enough! otherwise its going to be total cancer not just trying to avoid and fight them( if u have aa) but also in chat. Please throw these extra cv's out of the window no need to make your players break their keyboards and/or have a stroke caused by the poor mm. And this is serious issue.
  3. AdmiralGeneralAlad33n

    Lower tier carrier's (cv's)

    Well im sorry for that, i did not know about the other one. It's just super annoying/frustrating in these low tiers to play 2cv per side games.
  4. AdmiralGeneralAlad33n

    Lower tier carrier's (cv's)

    Okay So im wondering what's the point of having 2 carriers on each side below tier 6 matches??... Because the aa in 95% ships in tiers 4 and 5 are complitely useless against them or they dont have aa at all. In my opinion the carriers are fine but below tier 6 games it should be max 1 per side not 2. Just getting targeted by 2 cv's with no aa or just generally useless aa is frustrating as hell. You can make a point in "try to avoid them or dodge", but generally most of the ships in those tiers are bulky and wont turn fast enough + the low amount of hitpoints.. I think this is very big issue especially in the lower tiers ( below 6) and should be dealt with. Sorry if there is "bad english" since its not my native language.
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