Jump to content
Forum Shutdown 28/7/2023 Read more... ×

Ashardalon_Dragnipur

Players
  • Content Сount

    493
  • Joined

  • Last visited

  • Battles

    5497

Everything posted by Ashardalon_Dragnipur

  1. Ashardalon_Dragnipur

    its suspicious

    how all capturepoints disappear as soon as you get a mission to capture
  2. Ashardalon_Dragnipur

    General Submarines related discussions

    ping dodge, repair ping next volley ping ping ping ping ping oh yay i can repair again sadly i have been flooded already and am now dead so much fun go [edited]yourself WG go [edited]yourself with a jackhammer wrapped in barbed wire strait up your urethra
  3. Ashardalon_Dragnipur

    Leander Tier VI CL

    your more then maneuverable to dodge all BB shots so dont waste your smoke on anything then a big Fup situation the difficult thing about the ship is that unlike all other cruisers your main target is actually DDs and cruisers, your job is not to farm BBs for easy risk free damage you can deal with BBs with your torps if you have to but your guns are not great at that it also need some skill as its AP instead of the typical braindead HE spam cruisers get used to
  4. Ashardalon_Dragnipur

    its suspicious

    the maps with only 2 points instead of 3, 4 or 5 the one where you capture it and win instantly if you are somehow able to sit in it for almost 3 minutes without interruption 15 fights today and 13 where those instead of the more common 4 point maps that would have served to get this mission over with
  5. Ashardalon_Dragnipur

    General Submarines related discussions

    please give me more irrelevant details unless its 45 seconds i dont care
  6. Ashardalon_Dragnipur

    General Submarines related discussions

    why is there no cooldown on the ping there is a cooldown on the repair so why is there no cooldown on the ping choose one and stick with it, give us no cooldown repairs you mentally challenged people, or return the entire idea back into the rectum you pulled it out of
  7. Ashardalon_Dragnipur

    try something different

    a revolutionary idea but its something you could try and i believe it will have a positive effect on sales try making your game better instead of worse just for once next time you have an idea, do the opposite
  8. Ashardalon_Dragnipur

    halloween operations

    do they count as operations or are they just being annoying about missions
  9. Ashardalon_Dragnipur

    Friendly Fire

    this was predictable
  10. Ashardalon_Dragnipur

    TT-Cruisers < T10 in a bad state?

    roon isnt a hipper, its a nurnberg its not just below average at everything giving it versatility in exchange for being mediocre instead its good at something hindi adds the versatility back wich is a waste of the ships potential
  11. Ashardalon_Dragnipur

    Submarines may effect the whole game ethos

    expecting DDs to spot can you imagine it and people wonder why there is no teamplay and BBs refuse to throw away their life moving closer go tank they say while nobody uses the few seconds you buy them what a bunch of jokes this games players are
  12. Ashardalon_Dragnipur

    Saving Transylvania HARD is TOO HARD for the average player

    speed of the ship depends on how many ships are in the circle the mission should be easy to cheese if all players know this have yet to find a player that noticed, constantly DDs running in the circle complaining that the BBs are lagging behind the escort that they make higher speed then the BBs can possibly get honestly the hard version doesnt seem much harder then the easier version but i also didnt play it much, won a few times and got bored as its a mission i already did plenty previous year, not worth chasing the 5*
  13. Ashardalon_Dragnipur

    Apparently subs in coop are a.....'total succes".......

    why even risk pinging with that torp speed just be invisible death forever
  14. Ashardalon_Dragnipur

    Firespam

    the fire isnt the problem its the braindead ease of use of HE thats the problem the damage tradeoff from AP just isnt enough to compensate for all the things that counter it and no citadel doesnt justify because HE citadels too keep fire as it is, reduce HE damage to 1/2 of current and you can keep shooting easy mode shells
  15. Ashardalon_Dragnipur

    Fantasy vs reality Submarine Edition.

    why do homing torps need so much speed? at a certain point they go fast enough that you dont even need the homing and without pings subs become completely invisible
  16. Ashardalon_Dragnipur

    The New cant hit Freindly target works perfect.

    i never read any mention about hits being in any way different would need someone to test by torping their allies until he turns pink would probably need a ship with a lot of fast reloading torps to even reach the number in 20 minutes you realize the enemy team also has ships with torps used to be once BBs where in a brawl you needed a really confident or really stupid person on the map to try and throw torps into the mix because course corrections are inevitable in that situation the enemy was your protection against the enemy torps now there is no such thing, every brawl will be a distracted easy big target so no, going brawling is absolutely moronic for a battleship now unless every destroyer is already long dead and most cruisers are taken care off going in reverse and sniping for the backline is the intended playstyle
  17. Ashardalon_Dragnipur

    The New cant hit Freindly target works perfect.

    pretty sure it requires something like 50 hits on the same target or something stupid like that
  18. Ashardalon_Dragnipur

    The New cant hit Freindly target works perfect.

    is going to be fun reading about people complaining that battleships dont move closer
  19. Ashardalon_Dragnipur

    Does flooding need a rework?

    the speed penalty is what forces the repair forcing repair is significant not for your xp, but for winning for the team... nevermind nobody plays for that anymore just farm HE and firedamage, its the easymode of the game
  20. Ashardalon_Dragnipur

    The border between sea and land

    yay for submarines creating the need for underwater rocks if they really insist on adding subs the only way to avoid ships getting stuck is to add a very ugly sonar representation of the underwater terrain no way to make it look good, making them loose the only thing they where doing somewhat right, looks
  21. Ashardalon_Dragnipur

    What would you rate the current state of the game and why? (EU Edition)

    have you ever watched a train crash its amazingly fascinating that and to be informed if some interesting event happens
  22. Ashardalon_Dragnipur

    What would you rate the current state of the game and why? (EU Edition)

    2 only reason its still on my pc is for the next halloween event or whatever brings something interesting like savage mode no interest at all in grinding my life away in randoms for some pixels and operations are simply too few to stay interesting for this long
  23. Ashardalon_Dragnipur

    Finally an explanation why flags from achievements were removed

    a far better solution then removing detonations just genius
  24. Ashardalon_Dragnipur

    General CV related discussions.

    its almost as if battleship shells land exactly where you aimed no dispersion in the game at all for other classes there is definetly not a well known and very old bug that makes your shells all fall short even while aimed perfectly at short ranged at a stationary fully broadside target yep, only CVs suffer from dispersion poor poor CVs that can safely try again instead of needing the shot to land or die
  25. Ashardalon_Dragnipur

    I like the new captain skill changes

    reload of the slowest reloaded secondary to be precise the smaller faster reloaded guns dont start shooting even after reloading
×