Ashardalon_Dragnipur
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Everything posted by Ashardalon_Dragnipur
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Permanent Free For All Mode
Ashardalon_Dragnipur replied to ZombieOnWoWs's topic in General Discussion
doubt it that would be fun -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
dumping in the sea means you dont lose those planes so you have a full squad ready for the next drop you also dont lose credits because CVs pay for lost planes, not used ammo planes are damaged in the reserve, not the squad attacking you the last plane, the completely irrelevant one, is the only plane that gets damaged fighters, aka spotting planes, because they sure as hell dont do damage to planes, have teleportation devices its a known piece of ww2 history -
the rear is where you citadel the roon the front is where you citadel the bismark german ships have weird weak directions especially as the roons ideal position is with its [edited]towards you while running away
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General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
they will just continue to 0.99.0 nothing is going to change beta brings a nice concept of safety they wont want to abandon thanks for the info, must have mixed up 9.10 with 10.0 so also thought it was closer guess ill get something for a months absence while i undo all my commander skills -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
is the captain rework in already or when is this thing happening havnt bothered logging in yet since their doing a autoreassign instead of an auto unassign to the points ill be forced to log in during that update :( so when is it happening -
generally fun is the german wiggle your he tends to pen most places just make sure you turn around while still unspotted, then start pelting the enemy BBs with he at max range -3k until they turn to chase as they have no chance in hell to actually hit you if your dodging is on point they can either run away, chase you and leave the flank unsupported or die a slow and agonizing death all 3 are useful to the team just be careful when enemy cruisers come to support as they can actually hurt you if they run, hold fire until hidden, get back into range, turn around, start firing and wiggle again later tiers even get pretty good armor against the occasional lucky dispersion making the wiggle hard dont do it vs uk bbs as the he will hurt like hell and armor doesnt matter vs he
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General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
CVs are already too fast and too armored they also lack detonations and fire -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
DD average damage is kindof a slanted stat tho since half the DDs in a match die before killing the enemy DD dragging the average numbers down but honestly, i prefer fighting 3 DDs over 1 CV hell i have some good results winning vs 3 DDs in a BB and those are stressful but fun hunts -
There is a play mode that is almost CV free
Ashardalon_Dragnipur replied to Puffin_'s topic in General Discussion
ha, your talking as if the entire team with an aa build crammed into a single map tile could stop a CV drop gimme some of what your smoking aa doesnt exist in the game, your not helping your team with an aa build, your just hampering their maneuver options when the inevitable torpedoes arrive -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
the left mouse button is on the top left of your mouse -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
no when a surface ship catches you broadside he either outplayed you or his team forced you in that position when a CV citadels you from any angle he figured out how to hit the lmb pretty big difference -
Just got accused of the most BIZARRE thing ever in a scenario
Ashardalon_Dragnipur replied to EmilyKing's topic in General Discussion
king makes it less so -
Just got accused of the most BIZARRE thing ever in a scenario
Ashardalon_Dragnipur replied to EmilyKing's topic in General Discussion
how did he even know your gender? something is missing -
CV idea number 12345 - damage scaling
Ashardalon_Dragnipur replied to DFens_666's topic in General Discussion
easy solution no threshold, just a linear scale no numbers to remember, just a simple % decrease per meter traveled -
Apparently weegee not invested into the Verizon prize pool
Ashardalon_Dragnipur replied to VeryHonarbrah's topic in General Discussion
maybe for once they know their own game not really one where a real competitive scene is possible too much rng for people to take it serious and then there are all the other problems -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
i have no life it doesnt take that much time honestly dont understand the people that spend in their first 1000 battles but i guess thats their target audience -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
thing is group B isnt the full group, its the remnants plenty of new people get to tier4 and quit im pretty new and like hell im spending with the joke status this game is in they could have more people to spend if there was actually something worth spending on you dont need 5 years to realize something is badly balanced -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
can someone explain how refusing to do clan battles hurts WG? clan battles give rewards, letting people get ships and flags from those rewards without spending money i dont see how having less of those hurts WG how are clan battles profitable? its not like its some great, heavily watched e-sports event fully support the not giving a cent to WG idea tho -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
there are enough CVs at tier4 not like a CV can learn anything there as there is no aa -
used to be that with UK cruisers that didnt have HE you could still press 2 to switch from torps back to guns but now 2 doesnt do anything anymore and you have to press1 to switch back to guns why was this changed, it was really convenient since 2 is closer to 3 then it is to 1 now 2 doesnt do anything on those cruisers please change it back to how it was, as that was superior since 2 is closer to 3 then it is to 1
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Arsonist - tips on how to accomplish?
Ashardalon_Dragnipur replied to WarDax's topic in General Discussion
its basically a hindenburg without the front gun to tempt you into another way of playing then the kiting wiggler she is so good at what she does best she does just as good as the hindenburg just less versatile tho still not horrible in most situations -
General CV related discussions.
Ashardalon_Dragnipur replied to Excavatus's topic in General Discussion
i wasnt around then but wouldnt that incentivize those BBs to stick closer to cruisers wich is something most people want, BBs moving forward wouldnt be a total fix as cruisers have a habit of abandoning the BBs they asked for help as soon as things look even the slightest bit bad, but atleast there would be some incentive for teamplay and once BBs start supporting cruisers again cruisers might eventually learn to support BBs again -
never noticed that one, have shot island ramming ships more then a few times and didnt hit the island but i could be wrong about no horizontal aim assist island ramming is a less common occurrence then shooting at a approaching or fleeing ship so maybe i didnt notice it yet the key battle mortar gun is a pretty good example of how extreme the vertical autoaim is if there is horizontal, its significantly less
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the lazer gun is pretty fun but i dont understand why it doesnt always fire at max range there is no bullet drop, its a lazer the lazers falling short is rather annoying should just fire where you aimed but continue on to max range
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range is aim assisted especially approaching or retreating ships accuracy would go down below 10% if it wasnt its for all ship classes not just BBs dispersion is not affected by the autoaim shells will fly all over the place no matter who you have targeted as a BB and there is no horizontal autoaim, only vertical
