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Ashardalon_Dragnipur

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Everything posted by Ashardalon_Dragnipur

  1. Ashardalon_Dragnipur

    can you have a marker if you are chat banned

    would be nice to know someone cant respond
  2. Ashardalon_Dragnipur

    AI Mutiny vs Player Mutiny

    from observing the bots in the key battles run into island after island im starting to suspect they dont even know what map they are on and just follow pre described paths with some minor deviations for ships in the way what your asking for is them following a pretty complex algorithm to the point some salesperson would call it ai as its a fancy word that seems far beyond what they are capable of
  3. Ashardalon_Dragnipur

    [edited] Player Base

    worrying thing is it is at average intelligence half of the world is even dumber
  4. doesnt the 7500 add up for the daily containers? not sure as i have been buzy getting the arp commander, but when i saw it i thought that was the idea behind it
  5. Ashardalon_Dragnipur

    why plasma

    why plasma secondaries on the heracles if none of the other weapons are plasma the damage buff from plasma only buffs plasma weapon damage same for the short range guns the firerate is slightly better but the number is less meanwhile the ap is worse and the range is horrible so your not really getting more damage for the shorter range it all seems different flavors of irrelevant
  6. Ashardalon_Dragnipur

    Key Battle Invisible Island - bug ?

    yep, have run into some 3 times looking at the map, not in that location
  7. Ashardalon_Dragnipur

    winrate - absurd and no logic in it

    while i agree with the game being more enjoyable at that time you are also facing less derps in the enemy team so it wont actually help your winrate only your stress levels
  8. Ashardalon_Dragnipur

    General CV related discussions.

    during the raptor mission the two ships behind the island at the start they are basically floating citadels on a silver platter, specifically served up to die easily... unless the CV tries to go and torp them instead of going after the DD and giving the cruisers their easy target when the operation starts and you see the CV go for the battleship you know it wont be an easy 5 star with no ally deaths and spare time between enemy spawns because everything is dead already the start of the operation is a pretty good tutorial on each ships role and how quick it falls apart when they arnt followed
  9. Ashardalon_Dragnipur

    Fun mode- but why is teamkilling on in the Event?

    you can just not join divisions cant be stabbed in the back if everyone is your enemy with a gale its actually a pretty reliable way to exit with 10k points
  10. Ashardalon_Dragnipur

    Fun mode- but why is teamkilling on in the Event?

    if he killed you with ramming he wasnt your friend as friendly fire, including ramming damage is completely turned of for the mode my advice dont let friends within 4k of you that way you get enough time to realize they arnt friends anymore
  11. Ashardalon_Dragnipur

    General CV related discussions.

    if this was true they wouldnt have made german CVs that kill BB engines every time without even the chance to dodge
  12. Ashardalon_Dragnipur

    DDs Gameplay and no teamwork these days

    BBs cant come forward to help with their AA -because AA doesnt really exist in the game -being in range to cover you in AA would leave them in torp range of the enemy DD while being too busy to dodge because they are trying to angle vs enemy BB, trying to stay alive for a little longer while burning all over not that there arnt a lot of bad BB players that should be closer to the front these days
  13. Ashardalon_Dragnipur

    0.9.10 - Key Battle

    as i understand it its damage per meter of the enemy you hit not % of the wave hits the enemy so more range is actually better as the wave is wider possibly hitting more area with it even if more of the wave also misses
  14. Ashardalon_Dragnipur

    0.9.10 - Key Battle

    circular wave range what is it same for damage, does it depend on the weapon or what is it? no info available on it the tooltips for the heracles are pretty bad same for the speed boost duration/health regen duration
  15. BB seems pretty boring especially the upgrade path no real regen just makes its big initial hp feel like a joke great mortar food tho, divisioned 3 v mortar valk couldnt even get me to half hp
  16. Ashardalon_Dragnipur

    WG pls rework Kurfurst to 8x50cm guns

    lets not encourage powercreep its bad enough as is
  17. Ashardalon_Dragnipur

    Changing tracked ship in aiming

    x
  18. the grey circles tend to hold a few of the 200 point beasties usually 4 of them but there is some variation think it can go from 2 to 6 the red circles hold 2 200 point ones and either a 500 point key one or a 1500 point one without a key the second 200 point one tends to show up pretty late tho a minute before the gate opens some more 500point lobstereyes spawn around the gate, i think its 6 in total but its usually pretty hectic so i could have counted wrong
  19. Ashardalon_Dragnipur

    Why not just add a button? (CV)

    i actually approve of the idea it would give WG spreadsheets more obvious numbers they might realize something is broken but i might also just be drunk
  20. i meant special reward for letting nobody escape ofcourse it ended with 10k points
  21. no special reward even if you kill everyone before they escape with a key only happened once, just ended the game no reward but was a fun game
  22. Ashardalon_Dragnipur

    plasma torp duds

    seems like half the time they dont deal damage the time i needed to unload 40 of them into a valk i assumed i didnt notice it using the shield skill but today in a gale i ran into 9 of them, and only 2 did damage so are the plasma torps just bugged? 15k detection and random duds for balance?
  23. Ashardalon_Dragnipur

    lifeboats on ships

    its mostly for morale would get some mutinies if sailors saw that when the ship goes down they can only drown
  24. Ashardalon_Dragnipur

    plasma torp duds

    according to my logic if a torp hits it should do damage stop this BS argument that any form of junk is fine for the events as the events are the only enjoyable part of this game at this point the plasma ones launched at 3k range so i can reliable hit 40 of them in a row any more silly questions
  25. Ashardalon_Dragnipur

    plasma torp duds

    reload speed mostly in a brawl with some energy investment you can basically shoot them non stop the first option doesnt seem to have the dud problem tho so yea they are a lot better if the plasma torps where reliable they would be better at close range just because something is temporary doesnt mean it doesnt need some quality control and no im not talking about long range torps how do you even hit 40 long range torps on a single ship i also mentioned how i saw them do nothing on my own ship, a gale, a ship that doesnt have a shield and even with saturation 9 hitting would kill
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