arttuperkunas
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Everything posted by arttuperkunas
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I don't disagree :P. Izumo's gunnery is overall very good, and Hizen's is not. It's not a flattering comparison for Hizen. All I'm saying is don't compare apples to oranges. Hizen still looks like a rotten fruit when you an apples to apples comparison. Hizen is for those people who just must have a 12 gun broadside on an IJN ship, no matter the cost.
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What a weird comparison. Hizen and Pommern are completely different ships with different roles and different methods of acquisition. Pommern is high-ish skill floor, high skill ceiling whereas Hizen is neither. Compare Hizen to Izumo for a more sensible comparison.
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Just name it Testing and forget calling it Ranked.
arttuperkunas replied to Logan_MountStuart's topic in General Discussion
I wonder how they will execute this. If superships are limited to gold, we won't have quite the level of wall-lickin' goodness that we had with Grand Battles, where people who have literally never played above T4 get handed shiny new T11 BBs. -
Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
Yes, by definition, as the DDs will almost certainly never reach the subs, or stay alive for any period of time if they do :P. -
Sure, but from the POV of someone playing IJN ships (with generally TERRIBLE AA), it was a bit of a slap in the face.
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Sure, if you really, really like the Iowa class? I guess some people do. And of course you can use a 21 pt captain on it without training it for the Iowa.
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What are your preliminary plan for the birthday event?
arttuperkunas replied to Khaba_Gandalf's topic in General Discussion
At least before it did not need to be in your port when the update goes live. -
I don't intend to complete the campaign, it's just 500 measly token for the last two missions, and it would require me to play US ships, which I am not interested in right now (I am in an IJN torp boat phase). All this, just to buy a mediocre Iowa sidegrade? Eh. I don't play the Iowa that I have.
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Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
Just noticed this gem in the WG announcement concerning this ranked season: DDs keep subs in check (lol) and cruisers (rofl), so they can protect BBs, the only ships that actually have effective weaponry, from subs. Do these people play their own game? (I know, I know, this is a rhetorical question) -
Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
Played stalingrad against a competent sub. And by “ play” I mean got repeatedly pinged/torped by a zooming underwater sub shooting hypersonic guided missiles. Holy 5hit that was a bad and unsatisfying experience. Mino is playable against subs because it’s agile and able to disengage, but for large cruisers balao creates a 13 km no go zone. Not to mention how precious supercruiser dcp is. Im having trouble describing how bs that was. Sub/cruiser interaction is so broken it’s not funny. -
Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
I think the comparison with "melee" is a very good one. I'm not sure what I want here or what would be balanced, but it does really fight against my expectations that DDs would be sub hunters. The way they're implemented, this is not the case, IMO subs can hunt DDs more than DDs can hunt subs, barring those rare situations where "melee" is viable. This goes back to my general dissatisfaction with how they've implemented subs, their concealment, their INSANE speed etc. It would require changing the paradigm rather than little tweaks to have satisfactory DD/Sub interactions (IMO). -
Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
I've played up to Gold ranked, and seen a lot of subs in PvP on the way. Only very bad, or very mispositioned subs get taken out by DD ASW, and I've only seen it happen a handful of times except for those "end of game, one submarine left" chase situations, where the game is basically already over. Whether DD ASW is strong or not is pretty much irrelevant, as it almost never gets used in a game-influencing way (using it at the end of the match is not game-influencing) except against the very worst sub drivers. And yeah, increasing dive cap depletion while giving subs a larger non-concealment buffer for their pings is a net buff, not a nerf. -
Submarine feedback v 2.0 (Tier X only)
arttuperkunas replied to Bindolaf_Werebane's topic in General Discussion
A dd without AA (e.g. almost all DDs) can still hurt a carrier, given the opportunity. A DD without ASW can't really hurt a submarine. ASW is a weapon, AA is... whatever it is. A machine for churning out XP consolation prizes for getting bullied by planes? -
About Missouri I cannot resolve Pacific War mission 6 due my dissability
arttuperkunas replied to VedranSeaWolf359's topic in General Discussion
Playing in a div and having div mates feed you kills etc, plus coop? -
Yeah, the Moskva is pretty tanky if you can stay at range. The main problem in randoms, IMO, is that matches are often decided too fast to have an impact, and Moskva has trouble being close in to support those decisive, early DD brawls (unlike the Petro).
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I (was) am back, but i'm just so done with this game; also, btw, sharing my WT experience
arttuperkunas replied to wot_2016_gunner's topic in Off-Topic
I-153 Chaika is where it's at. Its questionable BR of 1.7 means you regularly see either early (bad) monoplanes, or undergunned biplanes, which you absolutely wreck with your quad MGs, good durability, and good agility. Has no trouble dispensing Soviet Balans even to BR 2.7 planes when it gets fully uptiered. (low tier Soviet planes in general are hilariously OP) For extra lulz, I play on the American server, where for some reason none of the players know how to a. fly b. shoot. Other honourable mentions: FW 190-A4, Heinkel He 219 Uhu. -
Moskva is kinda more durable than Stalingrad these days, as it takes cruiser rather than BB fires.
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You clearly don’t understand how patents work. Patents are swords, not shields - you dont have to use the described invention, the point is that you can stop others from doing so. The only logical conclusion is that EA and WG want to PROTECT us from other companies using these systems. (/s, if it wasn’t obvious) (btw wg also has a dependent patent claim for favourable MM for premium vehicles)
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A Missed Opportunity: the pre-Dreadnought Era of motorized Warships
arttuperkunas replied to Aethervoxx's topic in General Discussion
Best we can hope for is seeing some of these ships in an event mode. -
Can someone explain why i am detected here?
arttuperkunas replied to Prophecy82's topic in General Discussion
So probably you were not proxy spotted, but normal spotted. Great game design btw. -
Can someone explain why i am detected here?
arttuperkunas replied to Prophecy82's topic in General Discussion
Proximity detected by the Balao? -
On respect and CMs, Support staff, etc.
arttuperkunas replied to FukushuNL's topic in General Discussion
Because the fish rots from the head, and admitting fault would not only mean the high ups facing the angry mob, but admitting to themselves and others that the real problems in the game and the company rest with them, not their underlings.- 10 replies
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- respect
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Personally, I read it as meaning that they are pulling off the same hijinks everywhere, and they are not legal/compliant in China.
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Would you want to play more in low tiers and what would be required to achieve this? (T1-4)
arttuperkunas replied to Figment's topic in General Discussion
+1 -
Confirmed: Colbert is a destroyer
arttuperkunas replied to LemonadeWarriorITA's topic in General Discussion
Now if only I could manage it without sarcasm... :/
