Charles__Vane__
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Everything posted by Charles__Vane__
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I've done that, twice, before posting. If you are connected I'm the only one then :(
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Premium ships are OP ?! (not a troll, some stats :) )
Charles__Vane__ replied to Charles__Vane__'s topic in Archive
it's not intended as a "FUD thread" (I don't even know what it means...but I guess the idea). But I knew players (who probably own these ships ;) ) would contest the numbers. I admit pay to win might not be the best word, and I'll fix the title. Still, I really think the premium ships recently added is more efficient than the regulars tech tree ships. But hey, I knew veterans would told me that. It's like TX players saying to weak T8 ships "no MM is great!" :) EDIT: The original title was "Pay to win", which explains the 2 previous comments. Since it's not exactly "paid" ships, I've edited the title. -
I also find the SMolensk OP. But like a lot of other recents premiums ships. I've looked at Wows stats and number, look at the leaderboard of ships for TX and T9, not a single tech tree ship is first. Premium ships, and by a mile...when all ships have 49-52% WR and the first premium has 59%.... The first time I encountered smolensk, I was in my Kurfurst and 2 of them played as a division, hidden in smoke (they alternatively fire their smoke) and there was nothing that I could do. They killed me so fast....They have everything : smokes, torps, fire rate... Did not have time to take cover, or turn back.
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I find the new MM a bit better for T8. I see less TX games than before, and I'm happy to play again my T8, knowing that I won't be 95% of the time against TX. Because having both, when you play a Bismarck vs a Kurfurst, there's no match. However, I find that the T6 games are more and more T6-T8, while before it was a lot T5-T7. And I see a lot more 'TX only' games...And I like that. Because, between the ships themselves, the highly skilled captains, legendary modules...TX are more like T11 when compared to T9 (except the OP premium ships that WG sells (Musashi, Alaska...) So, to me, it's overall an improvment. The challenge know is to balance teams, because usually there is a team with lots of good players against a team with a lots of less skilled players. MM could balance the players distribution accross the 2 teams to have something quite fair (WR, rank...). I'm not saying all WR 54% players vers WR54% players, chills experienced players, I know you want inexperienced players to shoot at so you can shine, what I say is the "mean winrate" of players inside a team should be equal to the "mean winrate" of the ennemy team (and you can have 40% WR mixed with 60% WR in both teams). anyway, thanks WG for trying to improve the MM. It needs to be.
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Naval Training Center - Ideas & suggestions
Charles__Vane__ replied to Crysantos's topic in General Discussion
I'm not a great player but I begin to have quite a few battles. My 0.02 about the latest patch. I think it's a great idea to have a better Matchmaking, because it was really unfair to T8. T10 are a big steps from T9 (maybe except some OP T9 ships) and T8 vs T10 is kinda hard for some ships. yeah yeah you can still do something, I know. But, for having both now, it's all but fair if we are honest. I play Bismarck and Kurfurst for example, in my Kurfurst I regularly remove half the HP of the Bismarck in one salvo, while he can't do much damage to me. And even if he does, I have 105k HP while he has 69. And the other away, when I'm playing the Bismarck against other TX, it's quite hard to deal important damage, citadel is almost impossible... So it's a good idea. I feel like there's much, much more T6-T8 games now, and it's getting unfair to T6 ships. But I need more battles in T6 to see that (most on my recent T6 battles are against T6). The research stuff, I think it's a bad idea. It will only make even more differences between best players and the rest. We should have all the same ships (if they are the same model). Oh, and I don't like the new Smolensk, I find it burns very easily BBs, hiding in smokes, it's "another HE spammer". -
Thanks mate for your advice! I think I'm gonna give the FdG a try, especially also because I liked the "sprint ranked" recently (finished proudly at grade 1 :yay: ) and I'd like to give the "regular" ranked a try. Given what you've said about the FdG, I feel like it's still better than the Bismarck and it will not get a worst MM. It's extremely rare that I play something else than TX with my Bismarck anyway. ps: Just had a game in the Bismarck this morning with T6-T8...ended up first with 1700+ base exp. and 110k+ damage. I really like this ship, when MM is not ruining it. Had another one, with T10 MM of course, did 65k damage and was ranked in the middle of the pack. Just feel like you're in a motorbike race and you have a BMX while other competitors have competition motorbikes :)
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Hi All, I'm really wondering about the Bismarck secondary build. Yes it's a solid build and I've seen wonderful videos of Flamu. But the Bismarck MM is absolutely awful, I'm 95% of the time against T10. They fire from very far away, very hard. And getting closer is not that easy*...Quite dangerous with all the TX DDs and even Cx spamming HEs on me. So I was thinking, should I consider a "tank" build instead of a secondary build? Or should I try to get better and better use my Bismarck? Right now I'm quite disappointed with it, because of the MM and the very rare nice game I have with it. Recently I took Wows more seriously and I really increased my "recents" stats, but mostly because I love T7 CA or CLs. And I deal more damage with them that in my Bismarck. SO, I was thinking about spending doubloons to retrain my captain to get a better survival. Other thing I have in mind, I have enough XP on Bismarck (and as free xp) to research the T9 German BB. I could probably even research the T10 german BB without spending money on the T9 ship...but I don't know if it's the smartest way to spend free xp. All in all, I'd like to love "again" my Bismarck....or german BB. What would you do? (in addition to getting better and learning how to play the damn game :) ) Thanks ladies & gentlemen, fair winds! *I must admit I'm not yet at 14 captain points, so my secondaries have like 9.5km range
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Some suggestions, that will probably drown among the 81 pages of messages: 1/ World of Pirates! A whole new game. Give use Man'o'war with gunpowder, sails, winds...Seriously, I believe the atmosphere would be wonderful and the game pretty fun. Wind would also be important and there should be a effect between ships (example: like in real life, placing a ship between the origin of the wind and a ship cuts the wind from the latter ship, which can't move anymore. It was a classic pirate manoeuvre). 2/ We have storms...but no waves! No effect on ships. Make big waves when there is wind, waves that get even bigger and break on shallow water, possibly damaging ships or provoking ships accidents. Big waves that would make the aiming more complex, especially on small boats. On the other hand, small boats are difficult to see when they are between two waves (or swell). 3/ Tides! Streams!! It would be fun that some passages between islands, and even some islands, would appear and disappear during a game. For example, if the time between low tide and high tide is 10minutes, we would see sea streams (currents?) in on way and then the opposite way. Some island and passage would appear, preventing ships to go. It would by the way be a challenge for campers. You know, the guy in the CA/CL that he's drinking a beer while a just fire continuously from the same place all the game, and your CV is not smart enough to bomb him ;) -> the tide combined with potential big breaking waves could surprise players during a game, making it funnier. Especially on smaller boats.
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I've never played the Guépard, but I love the Aigle. Comments are usually not really kind to the Aigle, but I find it very useful. I play it like a CL however : I don't get to close, and I try to avoid being under fire. I also use it as a gunboat, I smoke and then fire at will. And the torps are really great if some adventurous BB tries to come get me.
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Well I did my best, that was not a totally awful game, but still, you really feel like you are here to please the TX boys and make them feel good. Only 1 T8 ship per team in the game BTW.
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Just started a game with my Bismarck to remember her off....Well, TX game. Let's die :(
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Hi, I must admit it's the same for me. I saved a lot of XP and money to buy the Bismarck, and its upgrades. I was really waiting for this ship, and also I'm quite a fan of History so Bismarck was something to me. What a huge disappointment. I get that WG has no love for the Bismarck. At his time, IRL, Bismarck was much better than any other ship. It sunk the Hood quite quickly, and it took a large part of the UK ships to sink her. It is said that once the Bismarck stern was hit by a plane's torpedo, they fire 2,700+ shells at it to sink it. And it did not even sink it, the crew sabotaged it (it would have sunk anyway, a few days later). In the game, playing the Bismarck is just the opposite. Often opposed to TX, that shoot you from so far away that you can't even reply. I went for the secondary build, which is fun when you find a T6 game....Once every 7 or 8 games. The rest of the time, you're just a lamb for a pack of TX wolves. Yeah yeah I know, it's people that suck and you can still do something. Well, it does not give justice to the Bismarck and his history...
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thanks for the information. I was a bit disappointed to not find my premium T6 ship, and I think there's room from improvment regarding WG's communication! That being said, I loved the idea of 3x15 victories to get a free T6 premium ship. I've discovered the PTS for that very reason, absolutely enjoyed the PTS, it was a revelation for me. A very good initiative from WG.
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Is there a way to "better" report agressive players?
Charles__Vane__ replied to Charles__Vane__'s topic in Newcomers' Section
I believe that the word [edited] is kinda racist. Yesterday evening it was the same for a poor italian player. Another player, obviously from a polish clan, was yelling at him and calling him names, with quite a various vocabulary for a non native speaker I must say ;) But it seems that WG does nothing (yes it's not that complicated to detect the word [edited], or [edited]*** and so on) for this kind of comment and it's a bigger offense to name and shame than molesting verbally people in this community. Edit: oh it's actually funny, on the forums the words are forbidden, but in game, people can insult other players as much as they like without consequences. -
Is there a way to "better" report agressive players?
Charles__Vane__ replied to Charles__Vane__'s topic in Newcomers' Section
I'm happy to see that I'm not the only one, _sadly_, thanks guys for your comments and testimonies. At least we can agree that reporting is pretty useless. And I don't get why WG is not able to detect that: - in the first 30 seconds when no red ships in on the map - when a ship shoots point blank the other ship on his flank - and then do it a second time when the guns are reloaded... I'm sorry but as a guys working in computers, that should not be very difficult to detect. And then, if it is, if the player is banned for 10 days for exemple (and affecting premium subscription...) I really believe they would continue to do it. If they do it, it's because they know nothing will happen. Something I often say to my children: It's not because someone does something worse than you that what you're doing is nice. -
Is there a way to "better" report agressive players?
Charles__Vane__ replied to Charles__Vane__'s topic in Newcomers' Section
Ok I've edited my post. Sorry for the inconvenience, I guess I'll continue get shot and think "That's the rule". But honestly being a T8 CA in a T10 game (as usual...wonderful MM) and starting with less life then than the DD that just shot me, great way to enjoy a game you think? I really like this game but god it's rude for beginners. -
Is there a way to "better" report agressive players?
Charles__Vane__ replied to Charles__Vane__'s topic in Newcomers' Section
ok thanks. I feel like the system does not work if people shoot point blank team mates at the start of the game, but hey... -
Again, transfered to another server. I give up and take back what I've said, WG did not solve the problem. I guess we're not paying enough money for premium ships to allow WG to run servers dimensioned to support players.
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seems ok for me.
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trying to join a battle. Seems like not enough players
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#metoo :)
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and..I'm in! Great job WG for fixing the servers so fast :)
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waiting to enter the game...Cross my fingers...
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Nope. Not me at least.
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Yes, the EU servers are down, again.
