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neorvo

Players
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    16963
  • Clan

    [PIKES]

Everything posted by neorvo

  1. neorvo

    Developer Bulletin for Update 0.10.7

    I will miss you my souri...
  2. neorvo

    Friendly fire & Commander Skills

    Two questions in one, perhaps are repeated: 1) Months ago, when a teammate shut at me, with or without intention, I took damage (or some damage) and the other the "reflection" damage. Playing as DD, is more frequent to have that problem (cause we are near to enemy ships, or for other nasty reasons). Recently I got gunshots and torps without noting any damage, playing co-ops, from teammates and my "friends" either. Did something change about this? Well, I believe is better now, but the same happen in randoms etc, can i use my torps without caring about friendships? (the only case I know is when we use deep torps against BB or CV, and we know is safe for our friendly DD's) 2) I defined a new 10 points captain in my Orion ship. In the past, we could set the skills, just from the beginning with a half penalty (or more I don't remember well). Now is not possible. Then, I place the same captain in one premium for setting the skills, and the game allows that. My question is in this case, the new captain in premium is working with full skill, or as before, I must do the retraining to unblock the skills, being played in a premium? Thanks for your attention and patient, best regards o7
  3. neorvo

    Friendly fire & Commander Skills

    What a problem. Both answers are the best. I couldn't fix thes. Thanks @Klopirat and @Astolfo_Is_My_Waifu for your answers
  4. neorvo

    Friendly fire & Commander Skills

    Thank you very much for completing the second question. In spite of I play frequently (well, I retake last week ;) these important details I missed.
  5. neorvo

    A Co-op only clan

    Frequently. I play mainly co-ops too. I didn't realize that Clans are co-ops players. A few minutes ago, I found one, with only co-ops games. When playing my co-ops I feel better when the green team is human too.
  6. perhaps it will be a new tropical cruiser line
  7. neorvo

    Dutch Cruisers. What's The Verdict?

    The ship is beautiful. I played this Eeedracht . The Dutch cruisers are fine playing in co-ops.
  8. neorvo

    Friendly fire & Commander Skills

    Thanks, @Klopirat that explains why I am getting more friendly torps and gunshots, especially when I play my DD's
  9. neorvo

    Napoli vs Marceau ( & Commanders)

    Keep your coal safe. Wait for the next ship they will remove first. Then decide if you want to buy that one, or pass.
  10. neorvo

    Describe the majority of WOWS players:

    Most of the best CC youtubers playing WG seems to be around 30 years old. I think there are many teenagers playing in the dad's account sometimes, while he is not around. I am half a century-plus old , I like Led-Zeppelin and most of 70 - 80 decades bands when I was wondering like you the same issues.
  11. neorvo

    DM & Salem armor buff?

    Completely truth. I am one of them. But playing mainly co-ops. Perhaps a new index, combining the WR of the Ship vs WR of the players using could reveal the correlation, confirming this (one way I do is reduce the range of the players to the unicorns levels, in that point considering all players are fully skilled, the difference could be the ship as shown in this Figure While the level of player is better (100%Level all players to 5%Level Unicorns) , the WR increases both ships, while the gap between them notorious decreases when approaching Unicorns. Even then, DesMoines seems better than Salem. The radar range difference seems to be more important than having a better healer recovering. I have DesMoines and for "collecting" I was thinking to port Salem. If someday I mastered DD playing, then I would like to play cruisers. In the meantime, the opportunities are gone, and all these "rare" ship options could disappear, you know.
  12. neorvo

    DM & Salem armor buff?

    Thanks, Pete for answering. I saw the table, and Salem is below DeMoines. I was thinking that its "repair party++" could improve the performance compared with DeMoines.
  13. Using this topic... I was checking my Z-23 (ok they changed the guns, etc.) but I have the impression its "aspect" is different. Did you note something different in the geometry, guns sets etc ? I had no an image of my Z-23 before this update. Thanks
  14. neorvo

    DM & Salem armor buff?

    And the Salem where is in the table?
  15. neorvo

    How long can the rot continue?

    Well in this case, seems the right side team is muuuuuuuuuuuch better... 5 good players against 1 of the other team, and 6k Battles vs 1k and double XP.....
  16. neorvo

    SO who is getting the Vampire II?

    I am trying to do it by co-ops.... but man this will late a year ....
  17. neorvo

    Big Hunt: the Raid Begins

    I was wondering why ... The previous Big Hunt I didn't do any game, and when began this one, I had the 3 previous ships unlocked. I unlocked the last three fully and I have not Engineer of Future. Perhaps the issue is , that I didn't do the previous one.
  18. neorvo

    WR accurate?

    ohh I didn't understand that thing of Division (2) , (3) ohhh my ... Thanks
  19. neorvo

    WR accurate?

    That is the clue to accept the WR as a valuable parameter. The problem I found, is how to improve that if you began without noting the stats. That means, we need thousands of games playing over average if we want a good WR. . After playing Big Hunt, I was wondering if it could be a good idea to play randoms without stats, I mean, a battle option that allows us to play again other humans, without registering the results, a priori. This could help us, the potato players, to practice against other players, without care about the consequences in the record, as happens in Big Hunt. But of course, this could be a bad idea
  20. neorvo

    WR accurate?

    How do you look at this division stat ?
  21. neorvo

    Kagero help plz

    Yes, the bots are too aggressive but foreseeable. In randoms, i always found it difficult to kill the first DD I confront, and hence I need to improve on this point, perhaps paying more attention to mini-map and characteristics of adversary DD. In co-ops, I found Kagero nice when I detect far me the bots, and the first one is killed fast, as in the replay included. By the way, the best DD in this game was an Akatzuki 20210405_092352_PJSD208-Kagero_46_Estuary.wowsreplay
  22. neorvo

    Kagero help plz

    Ohhh really nice concealing work, never spotted only at the end by a Kidd (which couldn't avoid your gun's) and the CV.
  23. neorvo

    Kagero help plz

    Try to play some battles in co-ops until achieving the top place two or three times. Perhaps you are forcing some DD play style in that ship, without noting the problem. The few times I fight against Kageros with my DD (I do not play randoms too much) always I have troubles. It is not an easy kill.
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