artic_99
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Everything posted by artic_99
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Well yes we won XD he was the last survivor. But still it was no fun seeing this guy coming closer and closer without being able to stop him or even slowing him down. I don't want to fight you as I said before I can't really judge but I can judge that that is not a fun game :P I agree with you in some points but if any ship can survive VS Cv's alone there is no need for teamplay which is bad for the game as even the greatest noob can do that without getting punished... Just my opinion lol cuz this Montana was clearly a bad player.
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Well I felt helpless against that Montana rushing alone the flank my cv was. He had speed flag I guess cuz he was able to catch up. He spotted me after 12 mins or so. He couldn't kill. Me cuz my implacable was angled and the game ended to soon. But still I wasn't able to defend my one ship from him as I alsway just got one drop on him and just 2 planes returning from that drop. That's why I stopped playing Cv's cuz I thought that's [edited]. I will give it a try as I promised sunleader this or tomorrow evening. Maybe it was just bad luck. But I never felt that helpless in my t8 bb vs a T10 bb.
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@Sunleader Mate pls realize.... You don't need to fight me. Your posts made me realize you can still play somehow. I only played two games then I quit cuz it feeled so stupid. But perhaps two games are not enough. Well I think I can still do good with the new system but those to games weren't fun at all. Maybe it was no fun cuz it was on patch day Idk. I will defently thanks to you try it out again and I am watching this in a different way now. But still... I can't tell right now. Further just please stop with insulting folks who are against you. I am not against you but still you were as trigger happy you instantly made this nose grow 3 meter thing that's not good and so pls stop this.
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I think even the old system could have worked if WG made it easier to use for beginners :P and also tells people how to counterplay:)
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Bro..... I have no opinion right now (only my general opinion which is strong aa ships as you said should rape the planes out of the sky and weak aa ships which are in need of those) I can't play the game right now and just wanted to know what he thinks about it. And that you don't knew how the repair costs work is really poor. 1 plane loss at tier 10 is 1k repair costs btw. That plus the 240k that are there anyway. This mechanic is there to prevent people from camping btw. But pls just stop insulting folks cuz they don't agree with your opinion.
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Idk.... Maybe for haragumo it's fine, but other ships maybe benifit a bit to much from this patch. It cannot be that a lonely T10 bb rapes all planes of a tier 8 Carrier from the sky without even caring. Then again haragumo is an aa dd but Idk if a Shima for example hurts planes aswell that wouldn't be good. You have to pay for strength on your ships with weaknesses (I guess). It would not be good to have a Shima which can shred planes like haragumo or (even slightly worse) that wouldn't be good for the game as aa is a big weakness for Shima to pay of the amazing torps. That's just an example I think WG needs to tweak the aa of many ships so you have no fly zones (haragumo gearing etc) but also have ships that need aa support from teammates. Encourages teamplay ya know :P and teamplay equals fun for many players. Btw thx for your answer and the clearing of the suggestion thread. :)
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But you do realize that you are quite to immune to some cvs with your haragumo? I mean if you are only afraid of midway planes does that mean the others are just useless or how do I need to interpret this? Just asking I can't play the game myself atm....
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Orion and Wyoming are not too bad in terms of aa:) Same for Kaiser.
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Thx for that information. I don't know how I once made it into the top 100 Haku players on eu but well. If what you have telled me is true I can accept what you told me. I just played two games in cvs after 8.5 as I didn't saw a point even trying them out any further. The implacable game still makes me uncomfortable cuz even tho I scored 72k dmg I felt like I was not able to do anything for my team in order to win. Idk I had fun times in my surface ships in 8.5 aswell as before. Idk what I did wrong while playing them... Cheers and sleep well(don't rage to much on those topics cut I am tired of discussing that.
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Well you accomplished one thing... I will try cvs out once again. But lol I still think this system is complete garbage. Nice profile Pic tho.
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If the bb can't get a proper shot he changes to another target. If the cv encounters strong aa he will do the same...... Wait..... It can't cuz all ships are aa monsters now heck even a Musashi....
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Wargaming snuck carriers into clan brawl.
artic_99 replied to thiextar's topic in General Discussion
At least you can have games without being uptiered in aa madness.... -
Dude even ships with no existing aa are melting planes now. It's okay to have a few ships with godlike aa but not all of them. This makes teamplay VS Cv's absolutely useless and provides just the feeling yay I have an immortal ship to bb potatoes. Like wtf a CV cant work if you take the ability away to influence the game in form of killing important or not that important targets. Edit much harder to play a CV then any other ship. Even if the cv killed a ship in 8.4 that ship could have still fun shoting stuff. It's like you would say a bb can't fire back. Cuz Cv's have no targets now anymore while the bb can just shot another ship which offers him a better chance for good results.
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Even tho I was still better in Cv's then my other classes it provided no fun at all. A game is about fun isn't it. Also we have to think about what a good cv should be doing. I would say spotting could be thrown aboard as it makes the game harder for most ships due to be constantly spotted. So the next question is what should the cv attack. In my opinion the cv should attack large targets so mostly CA and bbs aswell bcs. That being said the cvs must be tweaked so they can fulfill this duty. Even a t8 cv should be able to kill a T10 bb over time. I had a Montana chasing me in my implacable (I ran away and attacked him constantly) but I couldn't kill him. You only got one drop and the first drop is the easiest to avoid. A system like 8.5 just CAN'T work. Sorry for editing I send this before it was complete.
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It would be still better then whatever we have right now. I actually meant him as I thought WG would have it easier to balance around with such a system cuz they messed up 8.5 in a big way. I am. Not saying that a change from. 8.4 was not needed but their approach is simply not good. I would rather include the spotting delay or take away spotting from Cv's entirely cuz let's be honest the 10k dmg the cv makes on a target are nothing compared to the 30k the fleet makes on that target cut its spotted by cv.
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You know WG needs to collect their data from the test server. So we need to wait until 8.7 for a okay like solution. ^^ Speaking of solution there is a guy who posted a really good idea for balancing aa.
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For real.... That's [edited]
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Well Idk I think rockets are to easy to use against dds he bombs are thanks to the 8.4 nerf quite hard to operate VS dds. In my opionion it would be better to have no rockets or high caliber rockets as tiny Tim as they are better for bigger targets and not as good VS dds.
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So you would keep rockets in game? I believe it would make the game more interesting taking them out and replace them with different bombers as they need more skill to be operate. (dds would have it far easier in both ideas)
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It's okay you have your opinion I have mine. But I still don't think you getting what a mean. 8.5 aa shreds planes even on weak aa ships like Musashi. The issue is that aa is beyond rngesus. You don't have to do anything to kill planes. Its like you said all about feeling. But the issue with that is that it doesn't matter whether you are a good player or a bad one you will lose the same amount of planes. And you can do nothing about it. NOTHING!!!!! skill should be rewarded dump play punished. 8.5 aa punishes anyone who dares play a CV. 8.4 aa could have been tweaked that some ships have great aa but then again some ships need to have garbage aa. That would have been the point of forcing cvs to look for the best target again. The issue is that with 8.5 even a Musashi has [edited]great aa. I killed 9 t8 planes (no fighters) in my shiratsuyu(1.9km aa range). That's clearly to much. I hope no you can understand better what I mean by tweaking. And then again pls give me an option to make this point better for you like what you would do.
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LOL that one made me laugh really hard. On the other hand there are also only like 5 people defending them always. But well haters will just be quiet if the cv cant score one HP dmg can't spot a single ship but only can make some nice Fotos of planes dieing in aa madness.
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First of all I said that aa would need tweaking. I know that often aa was to weak especially in low tiers. Second all my suggestions except the one with weaker aa are massive nerfs for cvs\buffs for surface ships. The surface ship which dies due to the cv eats most times more damage from other surface ships. By making the spotting system make like radar they would only take the damage the cvs are scoring. That damage is not really high and thus it would increase the survivability in a healthy manner. (not preventing cvs from playing) you could even go one step further and say only spotting on map. This would even increase those effects. As I play all classes in wows (well dds not really Cuz I don't like them) I want all of them to have fun. It's not like I want to make this game a CV only nice experience. I want you to look at those nerfs. I don't want to make cvs incredibly hard to play and that's only possible if you take out some mechanics of the cv and keep the aa reasonably. I mean it's not like planes were immortal in 8.4 especially not Cuz anyone did an aa build on no matter what ship. It worked but people like you didn't see it work. Roma has a bad aa. I still killed 22 t8 planes once. I understand your argumentation but you know I want to make it fun for everyone not just me. Could you just pls agree that aa tweaking must be done for each ship alone and not for all ships together. I mean it's defently funny to spot a mino and already lost 2 planes until you can react. I saw many people complaining about 8.5. It made the game boring. A bb can now go alone on a flank and a low tier cv can't even dream about punishing that. To the economic situation.... The economic situation especially T10 was and is bad. Without wows premium you can't get positive credits as you will lose 80+planes and each loss increases the bill. When you do 95k dmg you will either lose 50k or 100k credits. Just saying.
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If you feel that way its okay. But then again I played other ships then cvs in that period of time and I had fun. I killed 30+planes in my yamato several times. It felt like the strongest aa I ever saw on Yama (I also played it pre rework barley even touched planes).Then again no offense but which game are you playing? There where many cvs barley even get 80k dmg in their T10 cvs. I even saw people sinking themselves in 8.4 Cuz they felt so weak. The average bb dmg is far higher then the cvs average dmg so then again no offense but only good players good dominate others. 95k are not good according to the game as you need at least get 150k to get positive credits. Not to mention if you have 3 aa cruiser in the enemy team you don't need to start playing. So I just don't get your point sorry if you are right tho(and I am the luckiest [edited] on earth in my surface ships).
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Well I was not complaining that aa is changed I complained how they did this. 8.5 is way to effective 8.4 would need some tweaking as I said before. Even with 8.4 aa most ships had the best aa since ever. You can't just balance a class by the top 5%of the players. It must be good for everyone so it can be played by more people. I made midway work kind of. I just attacked single targets and just one strike per target. I still lost 4-5planes. I did not hit the aa clouds. Idk it feels first boring to play like this and second even tho I attacked lone targets with only one strike per attack I was deplaned after 10 mins. 95k dmg in the end with no fun at all. It is no fun if you have to literally work for your damage. If WG stays on the path they have taken there will be less cv players then pre rework. Cuz only those 5 percent of superpros can make it work. I am none of them I got decent games xp wise but it's just no fun at all.
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Even better send it to wg:P
