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Afghanicus

Players
  • Content Сount

    2,106
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  • Battles

    14513
  • Clan

    [AA7]

Everything posted by Afghanicus

  1. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    I'm sorry for pointing out that something is worded in a wrong way and could/should be more clear in order to cause less confusion. I'm afraid saying it's "automated" doesn't really justify it. I don't see how am I "reading evil meaning into everything you do". Not a nice thing to say IMHO. I'd say your reply is focused more on my previous comment about the Boyarski guy but mixing those two (without saying anything about the Boyarski's incident on stream) is again - not a nice thing to do. But you know the best... Cheers.
  2. Afghanicus

    ARP ships

    I was just wondering how do you get those ARP ships anyways? That was some event in the past that won't be repeated again? @MrFingers posted this on another thread... When was this anyways? Will those be available again? What's their advantage anyways? I guess it's not just the camo as the B version of the ship. I'm asking because I own 0 ARP ships and I wonder why is that. I guess that 'event' was either active before I even joined (1 year ago) or it was during a time I was on an actual ship and didn't play for about 4 months...
  3. Afghanicus

    ARP ships

    Actually I had no idea what "ARP" stands for. Once I found out, I had no idea what "Arpeggio" is. Now that I googled a bit I still don't know much but now I don't even care. Thanks for clarifying.
  4. I think I don't have the ships to finish anything after the 3rd directive so I didn't even bother with calculations as I cannot get PR unless I pay much more than I ever would.
  5. Afghanicus

    Last Chance to Get Your Hands on Festive Treats!

    I'll be honest... I was waiting for the 50% discount in order to buy the 1-year premium, for the first time. After all the BS that WG presented to us (Puerto Rico, terrible PR insulting players, LM locked behind RB etc.) I decided not to do it. There are higher chances of me quitting the game than giving them a single cent.
  6. Afghanicus

    Merry Christmas & Happy New Year

    Merry Christmas and a Happy New Year to all. (I won't comment on anything else, there are enough threads about issues, let's keep this one in a positive spirit)
  7. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    I'm pretty sure not. For $5 the only thing you could get is a flag which will most likely be introduced in the game in the next week or so.
  8. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    I don't think I was harsh. The first comment (2nd paragraph) was mostly focused on other things like the PR of the PR etc. Anyways, I believe the EU WG staff speak English very well and they know for sure how to word it better. Why it was worded this way I have no idea. I don't think it's anything that important but it something WG should pay more attention.
  9. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    Yeah, I totally agree. The NA CCs (which I never saw before) were fun and had some fun ideas like playing the 'battleship game' and giving codes that way. Then they played games in 'Training room' with the audience from the stream and made their own 'battle styles' like using only torps with DDs and not main guns etc. TBH it was much more fun than watching our EU CMs play Random battle all the time. (no offense to them, just stating my opinion about it). And then this guy comes out of nowhere and start talking complete BS about something that has absolutely nothing to do with the charity and the whole event. I bet he is not even aware of what he did wrong and how he should behave. Those people are like that and they don't change. It's just too bad when they are in charge of decisions that affect many other people (players in this case). Too bad indeed.
  10. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    Alright then. It's definitely vague but I guess that's already becoming WG's style when writing and giving any information to players. I guess "You have already voted for this survey" would make much more sense.
  11. Afghanicus

    Shipyard & Puerto Rico

    Yes, the first 2 directives require 6 missions to be completed and the rest of directives require just 5. Another "small detail" WG forgot to mention in their descriptions of the event? What do you mean? You could get your doubloons back if you asked for a refund before the construction started and that's all. Even then, they made it so that you lose all progress made, just to make sure that by asking for a refund you won't be able to complete the construction for sure. That has nothing do do with getting your money back.
  12. Afghanicus

    ST - Arms Race and other improvements.

    Exactly. I don't see the point of rewarding every player on the team the same way. So campers can stay behind and get buffs from their DDs (or whoever is risking to get them)? Why? The "base" can stay the same, but the player that gets the buff, gets 100% of it, the rest of the team gets 50%. If more than one player is in the 'buff zone', all players inside get 100% of it. I believe it would yield better gameplayer and better results overall.
  13. Afghanicus

    Captain's Logbook

    Seems like (as far as I've seen in the PTS) you can buy that premium event camo for doubloons, even for Brindisi and Venezia. The symbol will stay as the one for the events -
  14. Afghanicus

    Shipyard & Puerto Rico

    I guess you bought all 3 premium boosters, right? I believe as a casual f2p player I could complete about 2/3 of the ship. And I definitely don't intend for pay for the remaining 1/3 of the construction. The "SUNK COST FALLACY" trick WG uses doesn't work with me.
  15. Afghanicus

    GAME DISCONNECTED

    Please report here instead of opening a new thread.
  16. Afghanicus

    0.9.0 PTS - General Feedback

    I refuse to give any further feedback to the PTS. So far I've been always reporting bugs, erros, giving suggestions etc. and WG showed a middle finger ignoring me and every other player who was part of the PTS.
  17. Afghanicus

    0.9.0 PTS - British Cruiser Event

    PTS is used to trick players into believing that certain directives/missions will be easy to complete. Then when they go live, they are not 10x harder, they are 1000x harder and basically impossible to complete. I call BS.
  18. Afghanicus

    0.9.0 PTS - Arms Race

    Sounds interesting. Not sure if enough to get me to the PTS where another grind awaits me for sure with prizes given too freakin' late.
  19. I already left a comment on the other thread but this guy was unbelievable. I'll just repeat the end of my other message: His comments were disgusting, inappropriate, unacceptable and totally uncalled for.
  20. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    You're writing to a wall. You don't expect any WG staff to make a comment about him, do you? I'm pretty sure I know how they feel about him but I also know that they have to keep their mouths completely shut in that regard. And the hands tied, when we're talking about keyboards and forums. I seriously never heard of that guy but I'm pretty sure he is some "hardcore dude" near the top of the company. I could see how he behaved and how everyone was intimidated by him, even the CCs from the NA server who shouldn't give too much of a F for him. Might be one of the guys who decided how this event will go and the direction in which WOWs is going - "Pay2Win". His comments were disgusting, inappropriate, unacceptable and totally uncalled for.
  21. Afghanicus

    Fundraiser Results – Vote on How to Get Hayate!

    It's over. No more responses are permitted for this survey. Anyone know the final result?
  22. Afghanicus

    Last Chance to Get Your Hands on Festive Treats!

    The hook has been dropped in the water. They are fishing now, til January 10th.
  23. Afghanicus

    Dockyard: the Rules Made Simple

    7.7k dislikes. I believe that's a record for WG. I don't think they have a video that has been liked that many times. For smart people that would be an obvious sign that something went wrong or as some would put it "some mistakes were made" but not WG, their spreadsheets say everything is great comrade.
  24. Afghanicus

    Santa's Containers: A Time of Gifts and Gifting!

    Which usually surprises me when people buy so many crates and then complain how shitty the RNG is. Alright, happened once. You made a mistake and learned your lesson. But no... the next time loot box are on offer, they buy another high amount of crates hoping the RNG will be better. Call it whatever you want, I call it GAMBLING ADDICTION which WG promotes too much. (don't forget it's rated PEGI 7 which is highly inappropriate)
  25. Afghanicus

    Co-op Battles Matchmaker

    Here is a screenshot to tell the story in a nutshell... Or if the image has too many details, you can focus on this crop... Less than 4 minutes into the game... it's over. That GEORGIA died before I even approached making the battle last less than 4 minutes in total. With a CV and 2 BBs left (two of those 3 ships at 100% HP). Do I need to mention that I could have done at least 50% damage (possibly even double) if I was allowed to actually play the battle til the end? That would be obviously reflected in the post-battle report along with the rewards. I asked @Sub_Octavian about it (during today's stream) and he actually answered me and promised that this issue will be discussed, most probably next week. Hopefully he will keep the word and we will see some changes regarding this. As stated before (in case he sees just this message)... the problem is the enemy team (bots) getting to 0 too quick and ending the battle with 1/3 of the team alive. This results in poorer rewards at the end of the battle, more difficult time finishing any missions, wasted time during battle loading in between short battles, wasted signal flags and/or camos for the ones using them in co-op as well etc. The solution is to either remove the "mercy rule" (if bots get to 0 they stay on 0 and the battle does NOT end), the bots are given a significant advantage in points so that they cannot reach 0 even when all of them are killed (some said that this is the easier option in terms of coding) or any other solution developers see fit for fixing the issue. Thank you.
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