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MadBadDave

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About MadBadDave

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    Able Seaman
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  1. MadBadDave

    General Game play

    At last, thank you positive advice, oh don't worry I'm not going any further than the Fuso, despite my horrendous stats it's had 8 battles with a 50% win rate. T10 BB fights are spectacular, huge chunks vanish in seconds, destroyers carpet torp, it's not for the feint hearted, funny that given how bad I am, I'm seeing a higher win rate using radar in my Mino over smoke, and also more XP ;-). I disagree re BB and smoke, as I tended to go out and spot while the BB remained within, and I have provided smoke for A LOT of BB's which probably hasn't helped my cause.
  2. MadBadDave

    General Game play

    I agree, but DD's are usually hiding behind said island, In reality Battleships are open sea warriors, all big sea battle's have been out at sea, I'm keen to see what happens when subs are introduced next year.
  3. MadBadDave

    General Game play

    Did I say I was an expert or express an opinion, about the game and my limited experience in general ?. I cracked; as in got to T10, as in you passed that exam by 1 point. Worst would imply i was always bottom of the team results, no sorry. So when did you crack Brit cruisers ?. As mentioned, probably because I thought it was a team game by supporting of battleships and carrier may explain that ?, the USS Nimitz doesn't sale off on her own. for the next 6000 games I'll definitely do as you suggest focus more on my XP.
  4. MadBadDave

    General Game play

    You'll know that when you get within 15k of the enemy (within spotted range for a fuso), whilst the Cruisers remain undetected, that turning and showing your broadside is suicide. And please do tell me if it's never happened to you? The fact that the exact same thing happened to another BB driver, says it all. As the person who's replied and played the most games thus far; 2 questions; Wouldn't you say that a Cruiser, is the key to a good team performance ?. Have you played the perfect game and still lost ?. It took me ages (3 months) to find my preferred aiming sight, my cruiser aiming is a lot better, however the transition to BB aiming hasn't been great, despite getting a 4 goal haul, and doing very well in 1 v 1 BB brawls above 18k it's awful. That said the common opinion is that 10-15k is the optimum anyway.
  5. MadBadDave

    General Game play

    Wow a comedian, yep my stats are bad, cracked, how did you do in Brit cruisers or Jap Battleships ?. Nothing Constructive to add then ?, so to recap you've been in 8414 battles, I assume you were amazing for the first 3 months ?.
  6. MadBadDave

    General Game play

    Oh, driving Brit cruisers with glass Armour makes you very Map aware, and yes I do follow the cruisers, who as mentioned thus far (since getting the Fuso), turn, stop, hide or run, only this morning, as already mentioned myself and a Richelieu were dispatched, while 2 cruisers watched on. A fuso's top speed is around 26 kts, about 6 or 10 less than a cruisers, and as also mentioned a player started moaning because I hadn't moved within 10 seconds of the start :-(
  7. MadBadDave

    General Game play

    It is entirely possible that you can have the perfect game and yet still lose?. I don't proclaim to be a master, have only played the game for 3 months, and cracked supposedly the hardest Tier's of cruiser play (British), I'll admit I'm a novice at battleships, only at T6 ( but then only started what 2 weeks ago). Have you gone to T10 in the Brit cruiser line ?. My experience is as I say Cruiser play is key to a team's performance, yes you're right some BB's do turn tail, I can understand why, a bit, BIG ship all alone, after being or looking like being left high and dry. I once was berated by a player because my Neptune (which had caused over 70k of damage), was taken out while engaging a fiji and battleship ? , isn't it just a game ?.
  8. MadBadDave

    General Game play

    Is it me or are more and more games becoming very embarrassing, with very one sided battles, AFK's also seem to be increasing, instantly leaving a team handicapped, especially if it's one of your better ships. While XP and free XP are fine for damage and in battle merits, given that it's a Team Game, i often see very little of it in action (playing as a Team), mainly I think because the points return is zero. I'll give you an example having worked thru the British Cruiser line up to the Mino (T10), I have provided smoke and cover for many friendly BB's, which have helped my team win, but resulted in me either being sunk or with very little points. (E.g I provided smoke for a very severally damaged Tirpitz and spotted for him), had i not he'd have been dead within a minute, he went onto survive the battle and my team won, whilst a Fiji is a great ship, a Tirpitz is even better (unless one meets my Mino ;-) ), my action was rewarded with very few points. I was also called all manner of things when in my Neptune I covered our Carrier (I still finished in the top 5), BTW the Neptune and Minotaur eat planes for breakie and smoke also surrounded the carrier. There is a reason Wargaming set the ships up the way they do ; dd's in front, cruisers in the middle and BB's at the rear with carriers, and imho that's how teams should go forward, sadly working thru the Jap BB line I now see a total different complexion, a few DD's and ALOT of cruisers run if they see more than 2/3 red ships, leaving you in your much slower less maneuverable BB high and dry, e.g 2 good cruisers were with me going forward at about 19 kts , they stopped and hid while I got taken out; the red DD hiding on the right doing a lot of damage, as i was focused on the BB in front of me, had the brave cruisers continued with me they'd have pre-occupied and probably destroyed the Destroyer and the battleship would've been next, a second friendly BB followed my path, once again the 2 brave cruisers sat and watched as he too was dispatched. Result; A loss. Yesterday I also watched a Mass DD run away and not support a KGV, the two of them would'be sunk the enemy BB, the BB that actually ended up winning the game for the Reds (Sole survivor). Laughably some players broadcast "I'm going after the ship " (usually a carrier,) "for the Team", as they plough right thru the unguarded enemy cap. Given the bravery of a lot of players I do wonder if Wargaming has ever considered Duel, or teams of same ships; 12 bb's vs 12bb's, imagine that, a right slug fest ;-), mind you a cruiser fight would see most ships run back to the start, and not the lightest scratch of paint. Of course there are a lot of brilliant DD and Cruiser players, and they are the one's that usually see a team win, i.e they are the one's not the battleships or carriers that have the most important role; good guns, torps, smoke, radar, some with planes, fast, agile and at the higher tiers HP that make the fuso and warspite look weak, so when your key element goes running back to the rear, it's no surprise some teams get totally annihilated, I played in a 10 nil game yesterday, that should never happen, should it ?. Players seem more interested in slagging each other off, incompetent players calling experienced players newbies because of their own incompetence, reporting you as AFK (because you haven't moved within 10 seconds), and turning tail when more than 1 red is spotted. Any chance of duels/same ship contests please ?? Wargaming should ask everyone how their game was more often, it's a great game and a lot of fun, if played correctly, fortnite's the game for individuals (and yes I solo won that), WOWS is for teams, maybe Wargaming should recognize those that contribute to team's performance despite earning very few XP's. Yes I have asked them !. Having played with the Halloween subs (which btw is a lot of fun), I can see BB's becoming endangered as cruisers turn tail at the first sign of a periscope, for those that have gone after Rasputin you'll know how effective the DD's and cruisers are at protecting him, in reality and from what I often see, Octopus and others would have returned to the start.
  9. MadBadDave

    My Take on British (RN Cruisers)

    I now have the Minotaur and Leander, for me Mino permanent camouflage is a must, yes it's expensive at 5000 dabs but in the long run that's a bargain, without the Camo, your 200k credits will disappear and you'll end up with a 39k deficit. The one thing a lot of people fail to mention when going thru the Tiers is cost, whilst grinding is one thing, having great personal games and yet losing because of useless, gutless and headless team mates is another, but above T6 those costs (Consumables and servicing), quickly dissolve your credits, as do imho pointless upgrades and consumables (3 mil for one Mino ugrade/consumable). IMHO the fiji is overpowered and overpraised I feel, one shot between the smoke stacks and it's game over, just like the Neptune, the English cruisers biggest disappointment, the Leander is a lot more fun and credits quickly stack up, and tally wise; Fiji's don't fair well against me (I know where to hit), and my 8.80km detection range helps ;-). If it were available I would however get Belfast. I'm now on Jap Battleships, up to Fuso. And dabbled in Destroyers, but don't like them, probably because the Leander could be considered an over sized Destroyer. So to sum up, Mino definitely worth the grind (no better feeling that shredding a Yamato), the Leander is the most fun, Neptune biggest disappointment, Emerald weakest (tin foil armour, dead easy to citadel and huge shell archs), most user friendly; Fiji, and most underestimated; Edinburgh, which in the 10 ship line up, is my 3rd Favourite (Leander 1, Mino 2, Edinburgh 3). Bottom 3; Neptune, Emerald & T2/T3. One thing that also doesn't get mentioned a lot is Anti Air, the Mino and Neptune are monsters in this field but again the Leander does well, and can be equipped with a fighter, for those that don't know the following is important; the higher you go; the bigger cruisers get from other nations, e.g double the size of yours, you see less Aircraft Carriers, simply because T8-10 anti air eats planes for breakfast, Smoke also becomes a torpedo magnet, with T9 & 10 Destroyers laying stream after stream of torpedo's if that wasn't bad enough Radar is widely used (I use it instead of smoke when playing my Mino, as a result I have a higher Win Rate using radar than smoke). Do not rely on Smoke, and do use it as a decoy ;-).
  10. MadBadDave

    My Take on British (RN Cruisers)

    Like a lot of WOWS players I've grinded thru the RN Cruiser Tiers to T10, as I went up the tiers I looked at a lot of content online about the cruisers up the tier, I.e what Mod and Capt Skills to have etc. Here's my own personal take; Black swan a good starter, with good guns and maneuverability but personally at T1 I prefer the German Hermelin, less guns but longer range and able to take more punishment. Weymouth and Caledon ; Didn't really like, weak guns high archs and swatted by better opponents. Danae a big improvement, imho and the first ship to feel like it was on an even keel with other nationalities. Emerald - Massively slated and slagged off, but if played right it is an improvement over the Danae. Bad news' because it's armour is tin foil you will get targeted and deleted, a lot. Leander - Widely praised and yes this is when British cruisers start to shine, it's a brilliant little ship that's underestimated but deadly. Concealment 8.8 Km with mods and skills. Fiji - Still got. It's Easily the Best cruiser thus far in the RN line up, I've gone back down the Tier (Have my Level 17 Captain in it), and it's bossing games, initially I hated it; you will get instantly deleted if you show your broadside, get Concealment Expert and smoke up, and nothing will be able to touch you. I'd say the Fiji is one of the BEST Tier <7 cruisers in the game. Concealment 9.8km (Mod/skills). Edinburgh - Another highly slated Ship, imho this is better than the Fiji, it's not as nimble (think of the fiji as a sports car with just the driver and the edinburgh as a slightly bigger sports car with passengers and luggage), it's got better heal, better torp range (stealth torp possible), and feels like a warship, I also like the ship horn, yeah sad I know. Concealment 9km with Mods & Skills. The biggest issue and why the Edinburgh is slated is Wargaming's match making; you will play against more T9& 10 opponents than you will T7 & 8, at those Tiers radar is widespread, guns are more accurate and powerful, destroyers can carpet torp and dying is common. Neptune- A lot bigger, great torps, eats planes for fun, radar, fast firing and turning guns but very, very easy to one shot; e.g. I got into a great position behind an island, popped smoke and started engaging an hindenburg (T10 German cruiser), one salvo later I was dead. Concealment is the worst of the T6-T10 cruisers. I ditched the Neptune in favor of going back to the Fiji Minotaur - Recently got, but well worth grinding thru the Tiers; it's smaller and lower than the Neptune, it's a CV's worst nightmare, it can shred planes for breakfast, the concealment is great (stealth torp), and the guns a nightmare, not for sheer power but for speed, with mod's and skills you can send a constant stream of pain towards the enemy, I watched a Mino devastate a Yamato, downside; like every other RN Cruiser show too much side and you can be deleted in an instant At times RN cruiser play is very frustrating, and challenging and you will get comments from supposed team mates who slate you, who have never played RN cruisers, you either have a great game and dominate the battlefield or you get instantly deleted without warning, DD's who know how good RN cruisers are stay clear those that don't don't last long, Cruisers are fair game, and I'd be happy to put the T7 Fiji up against the T10 Hindenburg, that said higher tier opposing cruisers have far higher hit points (health) than lower tier battleships, Battleships are my primary Target; slow, cumbersome and poor concealment; I crept up to King George 5th battleship in my Edinburgh; The KGV didn't last very long. And I know as a BB driver how frustrating it is when a ship like the Fiji has you in it's sights, I was in a Warspite and got my butt kicked. Rn cruisers are supposedly one of the toughest to play, "all or nothing" is a regular occurrence, some ships are more enjoyable to play than others, but sticking with the grind is worth it.
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