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Everything posted by jayceedee
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Who are we? MUNCH is a new clan which was formed from former players of A-O-N, SAB- and H-O-E. The clan was formed after we realised we have a cohesive, chill group of players who wanted to get away from the history of previous dramas, we decided to make a home and democratically elect the calmest and most level headed guy we could find as our leader. What are our goals? While the clan might be new, most of the players have extensive experience in clan battles on a Typhoon level, and we aspire to maintain (and improve upon) that level in the future. The goal is obviously a good placement in typhoon league, steel earnings for everyone and fun along the way. Our participation in the 14th King of the Sea tournament while on short notice showed the cohesiveness we expect from our players and our drive for excellence. Even though it was our first tournament it will certainly not be our last. What kind of players are we looking for? You need to be able to fit into a typhoon team with an interest in learning and one day trying to push towards hurricane. Equally as important is your attitude, you should be willing to discuss mistakes, and not take constructive feedback offensively. With a learning mindset, you can contribute to our team performance and strategy, while at the same time, you have to understand that we will be pushing our ratings, and we’ll need to prioritise performance for the good of the clan, and thus depending on skill level and day-to-day state of mind, we’ll communicate and come to agreements on how best to achieve this. This may mean that sometimes you will have to sit out, or if you’re still on the learning curve, wait till later on in the season when we’re content with how far we’ve pushed, and start farming out the rewards for people. We try to figure out what combination of ships works best for the team, but we also try to figure out which ship fits each player's attributes. This is obviously a bit of a trial-and-error process during META shifts, and requires some patience. Currently players with experience in typhoon+ are going to be very interesting, in addition to players strong with Cruisers, Destroyers and the odd CVs (As it may only be a question of time before this is needed again). We additionally have the hard requirements of having Discord, decent English and a working microphone with decent audio quality for communication during clan battles and tournaments. On a personal note, so far, all of our recruitment post above has been put together as bits, pieces and edits by the members of our clan who wanted to participate, and make sure it accurately reflects the clan. I think this in its essence accurately reflects our clan: A tightly knit international team of players, that know tolerance, respect, inclusion and honesty, all are pillars necessary for a thriving community; a community with mainly one thing in common, a passion for warships! This is why I wanted to include as many of us in this as possible, so we can show you that we aren’t just a clan amongst clans, but a team, and a proper community! It is important to me as a clan leader to know that the people in the clan get along, that everyone feels at home, heard, and with a responsibility to the team as well as feeling relied upon and wanted by the team. I could bore you and drone on about the values and personal integrity and the like, but the point was to give you a personal touch, a bit of an idea of my personality, and why I am so proud of what our clan has to offer! After all, in the end, a clan is nothing but the sum of its members! Discord: https://discord.gg/5rYhcepEBT - The_Rall3
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i hate subs remove them immediately.
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57m was too low for coal, 66m was enough.
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Lets talk about BIGGEST PROBLEM in WOWs - Player Base (aka "The Elephant in the Room")...
jayceedee replied to Leo_Apollo11's topic in General Discussion
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Remove submarines, nobody wants them.
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What is an incompetent player? To me people with below 55% win rate in general fail to have a grasp of the situation in the game, they fail to communicate, they fail to do the most basic things such as play for objectives, push when needed, or kite when needed. I would label these people incompetent. What is your metric ? According to it, are you competent, or are you incompetent? How do you explain very, very good players consistently complaining about these new ship classes and the mechanics they bring? Are they also just coping for their failures, or maybe are they capable to recognize how broken these new classes are and how they ruin so many plays which were previously possible to the other classes ? A DD trying to scout a flank can't do so if a CV hunts it. A brawling BB pushing a flank can't do so if a sub is there, ready to torpedo it. If you check the winrate of good players, CVs are always the ships they're MOST successful at, because these ships have the highest influence on the game. Which is also why they're considered broken. I am unable to comment adequately on the picture above while adhearing to the forum rules.
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PSA: Recent community incidents and our actions
jayceedee replied to YabbaCoe's topic in News & Announcements
You're pathological liars, nobody believes you anymore. Crafting these announcements is a waste of everyones time. If our society had it's crap together a bit more, and if our law system was truly geared towards preventing unethical and immoral behaviour, the management of your company would be and should be facing a trial in a court for their crimes. You're holding a playerbase hostage exploiting sunk cost phallacies, while ramming the game into the ground as quickly as possible. -
Poll: what is your level of trust in WG as a company?
jayceedee replied to Camperdown's topic in General Discussion
My trust in WG is infinite. I am utterly certain that, no matter what they do in the future, they'll [edited]it up for good. -
Why don't you add a button in the game that deducts doubloons for nothing in return, some people will press it accidently and you will make more money this way.
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The most "accurate" DD ranked tier list ever made
jayceedee replied to Mikey626's topic in General Discussion
You got it all wrong. Torp boats is the META. And i got proof, comrade, irrefutable PROOF for my claims: Jokes aside, i found that the Smaland, which i think is a strong T10 DD and which i played with a fair bit of success in randoms: Does not do me any good in ranked. Too many BBs who are reasonably unimpressed by my torps, not enough gun farming opportunities given that Smaland has no smoke. I did MUCH better with torp boats, even the good old shima did me well. That being said, i got good teams with the shima a lot. On the somers i lost a lot of matches, but i saved a lot of stars, often by having 2-3, one time even 4 full cap ribbons and plenty of torp dmg. Loosing ain't too bad if you can almost rely on keeping your star, so i found somers to be a lot of fun. I don't know what more the team could be asking from a DD but capping 4 caps (on a map with only 3 circles, mind you) and a reasonable dmg amount. Okay maybe i DO know: Ranked felt really horrible in just about anything else. Even after 400 clan battles i played in MVR, i'm unable to reliably swing a game in the right direction. AP bomb nerf didn't help. Smolensk worked decently: Since you can get the occasional sneaky cap and it does well vs BBs and DDs if there is a limited number around, since the amount of cross-fire opportunities people have on you is very limited in 7vs7. But torp DDs just felt peak comfy. Had a lot of chill games in Shima + Somers. Halland was OK so far, with some exceptions, since i'm not the kind of guy who does NOT use Halland guns. I'm just a medicore player tho, might just be that the lower-risk playstyle of torp boats is the only thing that allows me to play consistently. -
How is new Ranked? How do you like new format in actual play?
jayceedee replied to Leo_Apollo11's topic in General Discussion
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Black Friday: Discounts of up to 40%!
jayceedee replied to The_EURL_Guy's topic in News & Announcements
I'm annoyed beyond what i am capable to express in a polite and concise manner about the way wargaming conducts business once again. -
Option 1 (prefered option): Remove CVs from the game entirely. Option 2 (acceptable option): Introduce a CV game mode, just like the submarine test, that is seperate from ranked, randoms and clan battles. Remove CVs from randoms, ranked and clan battles. The issue you will face there is that 80% of your playerbase do not want to play against CVs, so CVs will sit in queue forever. Option 3 (least prefered option): Rebalance CVs. The goal must be that players can mitigate damage from CVs based on skill. To allow that you need to invent skill-based AA somehow, and also increase the time attacks from a CV take to reach the player, so that the player has a realistic chance of doging. Nothing you did in the past came remotely close to the extreme nerfs necessary to achieve that. Also CV spotting prevents a lot of tactical plays and forces blobbing, so it needs to be changed entirely. Planes should only spot for the CV itself, not for the entire team. Introduce a fixed BB and DD slot for more diversity. Otherwise people just bring a million cruisers. Maybe even a dedicated CL spot, or a shared CL/DD spot, so people get to use silly stuff like minotaurs and smolensks in CBs. Would mix things up and prevent all stalin comps. Then listen to the outrage of DD players and fix all the issues DDs suffer with currently. Maybe rework the russian DD line and give the new ones some stealth coating (sekrit documents) so they are invisible to radar. Overall ships are not very balanced, so especially at T10 there are obvious choices like Stalingrad and Venezia. You need to actually balance all the ships to see more diversity and less boring default META comps.
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Please add more configurable consumable keys to the control settings so that every consumable can be on the same key - for every single ship. You can leave them unconfigured by default as an "advanced" option for the people who want to configure their controls like this, and it has no disadvantages for the rest of the playerbase who do not care.
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Hello Julian, Our main goal in founding a clan was to avoid the usual social drama clans have, we just want to have fun and win some CBs for the steel, so we're very laid back in that area. We have random divisions going on on a daily basis that you can join if you want, and we try to be as competitive as we can when it comes to clan battles, our ambitions are for typhoon league, so i would say we take that semi-serious. We do not believe in forcing people to do anything they don't want, so if you don't feel like playing or hanging around in discord, or have no time for a clan battle, that's fine. We only ask that you let us know if you can show up for a CB or not in advance so we can plan with or without you. We are not full of super unicums, but we have a few experienced players :) Check out our (lengthy) recruitment post if you feel like it, and feel free to join us on Discord https://discord.gg/bkwKhxP
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Hello kaesarsosei, we're a bit different from other clans, we try to avoid the social drama (including most, but not all of the profanities) and focus more on what matters to us, having fun and winning battles. We've written up a post on what motivated us to found our clan, what our aspirations are. If that resonates with you, feel free to join us on discord any time if you want to sniff us out.
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Still recruiting :)
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Still haven't joined?
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Not on LAND But on the SEA In the clan [HANDS] You could BE
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Ready to get your HANDS dirty?
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Hi trampo2306, i would like to invite you to join our clan, HANDS. We have well organised clan battle teams for alpha and bravo, and we conduct regular training sessions where the experienced players teach tactics and mentor players on an individual level. You will be comfortable with those cruisers in no time, promise! Hop on our discord if you're interested: https://discord.gg/AUk6zZe and poke me or one of the other recruiters for chat. - jc
