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novents

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About novents

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    Chief Petty Officer
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  1. novents

    Ok, How to smaland?

    Are these the secret tactics that helped TTT win KotS back in the day? :jebaited: no but jokes aside - you can do that ofc. You can build småland for torps. You can also build shima for guns (ironically viable) or build Kleber for torps and legendary module. But the people who do these weird builds are either: - bored out of their mind and wanna try smth fresh and new after 20k battles; or - superunicums who wanna try a funky build like a connoisseur who enjoys particularly stinky cheese. They play it in a specifically tailored way and get monster damage games for a meme; or - bad at game and lack fundamental understanding of ship’s strengths the OP is clearly trying to learn the ship. Don’t give him bad advice please. If you want a torpedo built European DD - play Halland.
  2. novents

    Ok, How to smaland?

    I mean.. it's not a build that is exclusive to top-3 leaderboard players. But it does rely on a few core skills (if you can call them that): situational awareness, positioning, patience, good aim. Last point especially because no point playing gunboats in general if you're getting outtraded 1v1. Situational awareness means many things. Press TAB and spend time identifying what you can or cannot fight. Look at the minimap, count the number of DDs and what caps are being contested. Think who you're likely to face before you even go near the cap. Don't run into a cap until you know what backup enemy DD has. Maybe take a wide approach to see if you catch vision of any radar ships and other nasty stuff that can tear your face off (like a Venezia). If there's a Venezia, especially in a division with a DD, you go to the other flank. Don't even ask why. Most common mistakes I see in randoms is Smaland players yoloing a cap with radar and dpm because they think they're invincible, radaring, dealing maybe 8k to enemy DD before radar runs out and dying. Don't be a hero. Positioning means you gotta have an escape route. You don't have a smoke so you need to look at islands to break vision. Poor positioning is the main reason you take more dmg than you deal. Patience is self explanatory. You're more valuable if you're alive. Don't think you need to kill a DD in one radar duration so you charge into 7 enemy ships just to secure a kill (and your death). Sometimes scaring the enemy DD or forcing him to reposition is enough to secure a flank. You can get him with your next radar, or the one after. Don't be greedy and play safe. Take your time. What I can say to @Excavatus specifically - if you don't play gunboat DDs you probably won't enjoy smaland. But if you're determined to make it work, try to play in a division, maybe with another DD like Daring so you can work together. Take CE and RPF and focus just on DD hunting. You have rpf, radar and decent AA, while daring has smokes. Focus on getting good win rate and then try doing the same solo. Learn WASD hax. Smaland has insane +30% speedboost (compared to standard +8% which Halland gets). You can dodge a lot of incoming fire with it (most BBs and cruisers with lazy arcs basically shouldn't be able to hit you). Then if you feel like your aim is on point and you're getting good at not dying, you can try to drop CE in favour of more useful 3pt skills or AFT. Smaland can be a really fun ship but requires you to think. Can't just sit stationary in smoke clicking ships 12km away without being shot back, and laughing about how good you are at the game. xD
  3. novents

    Ok, How to smaland?

    This is like saying I have a friend who bought same football boots that Messi uses, but he can’t kick a ball without tripping and shitting himself 😆 no offense, but the build doesn’t play itself. It’s mostly down to the individual playing it.
  4. novents

    Ok, How to smaland?

    Look guys. What objective are you trying to achieve? If you want to kill DDs - sure take your CE and rpf, but prepare to be largely useless once enemy triangles are gone. If you’re trying to minmax Swirsky to somehow crowbar him into both Halland and småland (and Friesland) at the same time - I guess. But - big spoiler - småland needs a dedicated captain to reach its full potential. Otherwise you’re buying a Ferrari to drive in a 30mph zone. If you want to be a bully that can carry games and be effective against all classes - you listen to ppl like Sriver, you max out guns, take aft, no concealment and run around gunboating for 20 mins trying to stick perma fires and punish enemy mistakes. Get your 200k dmg game and move on
  5. novents

    steel is worthless, hord rp's!

    You can also use fxp to reset a line for RB points without re-grinding it. I think someone calculated Harugumo line to be the cheapest costing approx 650-700k fxp. So you can “convert” that free xp into 20k RB points with 2x bonus.
  6. novents

    General CV related discussions.

    Yes and I guess dismissing all opinions that differ from yours and calling people “trolls” is as far as you’re able to hold an argument. You’ve had 1 game in MvR at the time this discussion started. You’re basing your opinions about MvR on playing the Perseval at T8. And also running some tests in coop and training room. It’s like concluding that Hindenburg is weak after a bunch of games in Hipper. So after dropping some bots in training room you decisively conclude that MvR is “currently the weakest T10 CV for randoms”. Great. Then @ObiWankov who’s actually played 80 random battles in the ship (instead of fiddling with bots) comes along and says he doesn’t think MvR is weak. But instead of saying - hold on a sec, this guy is a decent player, let me hear him out for a sec, maybe I’m playing the ship wrong or maybe I’m missing something. You start screaming “trolls!” ... “personal attacks!” .... “subjective opinions!” ... “stats mean nothing!” You had plenty of chances to have a meaningful discussion about the ship. About it’s strengths and weaknesses. And different ways how you can play it in randoms to have impact. But you’re not interested in that. You’re interested in people agreeing with you. And if they disagree - you’re interested in convincing them that they’re wrong. So you start shifting attention towards petty mini-arguments where you feel you can win, like: > oh you didn’t play the ship solo. So you don’t know what you’re talking about > oh yeah nice you’re #1 EU server in MvR.. pfft big deal it’s only like 8 people in that ranking so gitgud m-a-t-e > oh you said you can’t citadel 7 cruisers with AP rockets... it’s actually more like 9 cruisers... haha you’re wrong I win > oh you’re just saying this because you don’t like me > oh everything you say is biased because this one time one of your clanmates like... disagreed with me about something... so you just have a vendetta against me The man LITERALLY made a video just for you - to show how he gets consistent AP rocket citadels on a Moskva, which you said is pretty hard to deal with rockets. How much more helpful and constructive and objective can he be? Man... there was a time when I was learning the game. When I would give a lot just to have a discussion with a top EU player about the ship I’m playing. Listen to what he has to say. Maybe to learn something. Maybe to pick up a few tips from him. Maybe ask him for a replay. But I didn’t have that opportunity. You do. And instead of using it - you instead try to flex your immense coop and training room experience to prove to him that he is wrong and you are right. And when it doesn’t work, you go back to the mantra: “trolls”.... “trolls everywhere”... “personal attacks”... Are you just enjoying the attention we’re giving you at this point? Because there are far more productive and beneficial ways to use this attention instead of whatever you’re doing. So if you’re not interested in discussing the ship’s pros and cons. If you’re not interested in learning how it can influence random battles without HE rockets. If you’re not interested in being constructive without saying “personal attack” every 2nd paragraph - I think this discussion is just a waste of time. You can continue looking for people who agree with you. Good luck
  7. novents

    steel is worthless, hord rp's!

    Hoard RB and fxp, for sure. In a pinch, you can always “convert” fxp into RB points
  8. novents

    General CV related discussions.

    That feeling when getting outplayed by angled Moskva bot in training room and coop. Rockets are hard
  9. novents

    General CV related discussions.

    Except numbers don’t support this claim. So it’s just your own... personal... subjective opinion. Which others are free to agree or disagree with. And let’s leave it at that.
  10. novents

    General CV related discussions.

    I think we all understood perfectly what you said. You said MvR is currently the worst / weakest T10 CV for randoms. Period. A highly questionable claim which is not supported by stats. And is not even universally supported by players. I didn’t look up how many games you’ve played with MvR (I’m sure it was enough to form a well rounded opinion though). Then someone else who’s played 80 games in MvR with... let’s say a reasonable amount of success (86% wr in randoms)... had the audacity to disagree with your statement. Heretic! You can’t fathom that someone can possibly have a different opinion to yours. Because your opinions are the gospel, right? Therefore the only logical explanation why someone disagrees with you is because they must dislike you or have an imaginary vendetta against you, right? Yeah man, you showed us real good
  11. novents

    General CV related discussions.

    Really clutching at straws here aren’t you @Sunleader? So when someone disagrees with you it’s because they dislike you now? Can you... like... stop playing the victim card? You made a bold statement that MvR is currently the weakest T10 CV for randoms. Randoms includes by default divisions. A competent CV player disagreed with you. You accuse him of having an ulterior motive for disagreeing with you. You accuse him of being biased against you. You therefore write off everything he has to say because he’s just “saying stuff” because he “doesn’t like you”? Yikes man Same with my post - I point to the simple fact that MvR is currently by far (!) the highest performing T10 CV. Regardless of how you feel about that - that is a fact. And facts don’t care about feelings. And of course you can say that - oh MvR is mostly owned by good players. And that’s probably true. But if you look at top-5% stats they’re even more ridiculous. By far highest WR and damage. Over time of course those stats will drop. But even if they drop by 5% and 10-15k dmg across the board, MvR still has a Loooong long way to go before it’s the worst T10 CV. These are just facts. But of course you don’t like the facts so you just accuse me of being a troll. Good job man. Yikes x2
  12. novents

    General CV related discussions.

    You heard it here first Ladies and gents. Manfred is the weakest T10 CV. Don’t play it. And if you disagree - you’re just making subjective posts on behalf of your allegiances instead of making Objective Judgement of things.
  13. novents

    Wargaming should Participate in Clanbattles.

    @Sunleader why are you getting upset tho? In same way as you propose that WG play Clan Battles in order to have ANY idea of what they're doing - I put it to you that you should also play Clan Battles in order to have a more well rounded picture of what you're talking about. It's only logical isn't it? Or am I missing something? - your words, not mine. Anyway... We met [WG] clan from RU server a few times in clan battles when I was at Theso. So we know they do in fact play CB. Now, it's probably unreasonable to expect them to be competitive and reach high typhoon/hurricane. Just because you work for a game developer doesn't mean you're an exceptional player. Likewise if you're an exceptional player doesn't mean you are trained in developing game software. So as far as I see it - they've done the reasonable thing and reached out to the player base (via forums and other means) and asked people about their experience and potential suggestions for improvement. And look it's fine to have opinions. We all like to poke fun at WG. But you have to realise that voicing generic sentiments like "spreadsheet is BS" and "WG don't have a clue" which we heard thousands of times doesn't really help. And while you make some interesting suggestions about spotting changes (like minimap only) and limited fuel, you also have to realise WG can't have a separate coding for CB only. So whatever global spotting changes they make will affect all game modes - Randoms, Ranked, Ops, CB. Which could open multiple other cans of worms. Which is probably why they opted to test weather events or other stuff specific to CB so they don't have to rewrite the whole game. Idk why you're trying to claim a moral victory even though there's none to be had sadly. The current CB season was clearly a forced last minute decision from WG. I'm pretty sure they didn't give us T6 because they thought it would be fun. It seems like for whatever reason they've committed hard by saying that CVs will stay, and at the same time they didn't want to do another T10 or T8 (enterprise says hello). So we get a T6 placeholder instead... which nobody wanted. And this is reflected in very low clan participation compared to prev. seasons. Do I wish they would have done it differently? Of course. Like many others, I suggested an odd-tier season without CVs while they work on improvements. And I agree with you they could have also maybe pulled CVs from CB while testing. But they didn't. They needed to buy themselves 1-1.5 months to think. Let's hope they use this time well. Or it's back to pitchforks again next season which is getting very tiring.
  14. novents

    Wargaming should Participate in Clanbattles.

    @Sunleader mate are you catering to popular opinion by throwing in stuff like “spreadsheet is BS” and “CVs are bad mkay”? How invested are you personally into this game mode and how many hours of CB have you played in the past 3 seasons? Incl the cyclone season. The T10 CV season. And the ongoing T6 CV season. You know that I know the answer :)) so let’s just say this was a rhetorical question okay? As @_Teob_ and @Miragetank90 said WG are perfectly aware of all the issues the playerbase has had with recent clanbattles. There has been ample feedback provided by many players incl from Typhoon and hurricane clans (to satisfy your definition of competitive). People on both sides of the issue - those who want CVs removed, and those who don’t mind CVs as such but realise some changes are required - literally wrote essays with very concrete and helpful suggestions. Which crysantos said he passed on to relevant persons at WG. That’s all we know right now. They don’t need to get a bunch of art department interns in St.Petes into hurricane league to gather feedback - it’s easier and more efficient to ask the players directly. Which they have done. One thing has been made perfectly clear - CVs are here to stay. According to crysantos. So we may agree or disagree but it is what it is. The question now is how to adapt them for 7v7 CB environment. As someone who played enough CB games this season - I can tell you from my own experience that it’s not super fun, it’s kinda repetitive and a little boring. But the problem is not the CVs. The problem is small maps (one map is a T3 map - I forget the name lol). I remember playing that map in South Carolina and Derzki. It’s just hilarious but not in a good way. The other problem is the rng of T6. You can’t hit your shots. There’s no consistency. Ships lacks capability. As the currently #1 ranked clan on EU demonstrates in their usual lineup (no two ships of a kind) - all ships are viable. Because all ships are equally meh. Including CV. So lets see what changes (if any) WG are prepared to implement in future seasons. I just hope it won’t be another low tier pepega fiesta because it feels like brawls and the novelty factor wears off very quickly. All feedback has been provided. Some clans have formed pressure groups to attempt to influence the future of CBs. WG said they are looking into it. The ball is in their court. Let’s see. If you have concrete suggestions about potential improvements based on your own experience in CBs (like how to tackle spotting and other issues) - let’s hear them out. Otherwise it feels counterproductive at this point to make stale memes about Spreadsheet and it serves little purpose aside from farming forum upvotes lol
  15. It's not assault OMEGALUL. Pointing out that someone overextended in the first 3 mins of the game and got focused by 8 ships is feedback. It's how we all learn. It's not different from your suggestion of collecting and analysing replays (below). So if someone looks at your replay (which you are willing to take part in) and says you got caught by radar in open water and died - is that assault? Or is that factual feedback? The moment we start classifying facts and reality as "microagressions" or "assault" we are doomed as species. This is a FANTASTIC suggestion btw @MZL_Makrele. I think it's a great idea. I think it's productive, constructive and promotes good values and cooperation within the community. I hope @HMS_Kilinowski won't consider it assault if I share this from our private conversations: he himself had this idea for the longest time. To have a platform where like minded players can gather and share replays trying to figure out common patterns, identify what factors subconsciously influence overly aggressive or overly passive play which results in misplays, derive hypotheses, test and challenge them. That sounds like a much better initiative than playing badly on purpose as a social experiment. I'm sure if you guys asked nicely - maybe @Excavatus or one of his colleagues would even pin that replays thread under gameplay or helpful tips and advice section if there is one.
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