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Maihon

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    [TAW]

About Maihon

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    Chief Petty Officer
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  1. Maihon

    CV OP

    Just remove the spotting ability from all combat (bomb, torp, rocket) aircraft squadrons , give it to a specific scouting / spotting (recon) squadron, then if a combat aircraft squadron sees you and nothing else spots you then the CV can attack you but your location would only appear on the minimap for the rest of the team. If the scouting / spotting (recon) squadron sees you then everyone sees you.
  2. Maihon

    Nino Bixio Midship Guns - Cross Firing ?

    I agree about the blast yet the ship design seems to contradict that.
  3. The arragement of the superstructure around the 4 midships guns on Nino Bixio seems to suggest that some cross firing should have been possible, anyone know if this was actually the case ? Currently no midships port side guns will fire to starboard or vice versa, was that intended in the model?
  4. Maihon

    Visual and other Enhancements

    Nomogram crosshairs now removed from Aslain no doubt due to the changes above (?) so no more spiders web dynamic crosshair :(
  5. Maihon

    Suggestions thread

    Allow Free / Commander XP to be added to Captains as and when available not just when we have sufficient available to get to the next Skill Point.
  6. Maihon

    Suggestions thread

    Genova: For the purpose of playability please reduce the height of the citadel above the waterline to half it's current maximum height.
  7. Maihon

    Suggestions thread

    Yahagi: For the purpose of playability please: (1) Remove the steps in the citadel just aft of the forward guns and just forward of the aft gun. (2) Reduce the height of the citadel above the waterline to half it's current maximum height.
  8. Although the official line is that VU only had 4 of the Skoda 7cm dual purpose AA versions fitted on her upper main turret tops, she is also fitted with another 12 x 7cm weapons, these were unfortunately not DP weapons in RL, but, the AA fits for Konig and Iron Duke, in the same tier, aren't strictly historical either, and T5 does seem to be for ships coming out of WW1 into the inter-war years so allowing VU to have the additional 12 x 7cm as AA versions would seem not to be beyond the bounds of possibility. Since she already has an AA rating of 8 with 4 weapons adding another 12 would mean 16 weapons and maybe an AA rating of around 24 - 32 which might bring her to some degree of AA parity with her other T5 cousins? There's also the added bonus that those additional 12 weapons are already represented on the ship model, if not yet in the ships stats.
  9. Maihon

    Does the Smolensk need a nerf.

    Inability to use the range mod GFCSM2 in slot 6 or keep the range but lose the smoke and a fire chance reduction would go a long way to balancing this ship. Prepared to take the hit on the coal I spent. (Verified Smolensk Owner)
  10. Maihon

    Italian cruisers are intentionally that bad?

    Lol funny torpedoes is so true, got sunk in Amalfi in the closing minutes of a game a couple of days ago, but just managed to get torps away into the B cap... went and made a cup of tea, had a biscuit, took the dog for a walk... yep they're slow... and got a double strike, sank Sinop and Atlanta in the cap :)
  11. Maihon

    Why are BBs hanging back and how to fix that?

    Agree with the IFHE / Fire chance nerf (still waiting for the much mooted IFHE change WG i.e. taking IHFE cuts your fire chance by 50% etc.) but maybe make Vigilance a 2 point skill as well?
  12. Maihon

    VIRIBUS UNITIS

    I've read what's been said above about the Skoda 7cm versions, but, the AA fits for Konig and Iron Duke, in the same tier, aren't strictly historical either, so allowing VU to have the additional 12 x 7cm as AA versions would seem not to be beyond the bounds of possibility and might bring her to some degree of AA parity with her other T5 cousins?
  13. I don't regret the money I spent on Viribus Unitus, Yahagi or Genova in fact, I quite like the VU, OK she prbly needs an AA buff, the other two definitely need some work and mainly in the area of survivability, unfortunately just adding more HP is almost definitely not going to be enough. Historical accuracy in naval architecture in the game is OK but as has been pointed out previously this isn't an all out naval simulator so the Dev's should know enough by now to know when to step away from that a bit to support playability, in addition the way ships are tested currently doesn't seem to help much either.
  14. Maihon

    PTS - 0.8.10 - Italian Arc pt. II

    So only the early versions of ships including premiums are ever tested by actual players on PT. Subsequent tests are then only ever made by Dev's, ST's & CC's any changes following those are made pretty much in secret allowing ships in the state of Yahagi and Genova to go live, while potential customers for those ships only have the early test results to go on?
  15. Maihon

    IFHE & SAP

    So I'm wondering what real life ammunition types IFHE & SAP are trying to simulate? Following on from that if the rest of the IFHE change ever goes live how different will the new IFHE and SAP actually be?
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