As a Dido enjoyer and lover of Commonwealth ships, I was looking forward to this one. Hell, I adore Gibraltar. I saved my RB points and acquired the ship yesterday. I decided to get it with full knowledge of its pre-release concealment nerf, swap to short-range hydro, and the nerfed/bugged repair party, thinking it couldn't be that bad.
It's bad.
I'm familiar with how Mino, Neptune, and their smaller low-tier cousins play, and I feel that Hector suffers more from the concealment nerf than others. The main battery and ballistics are limited in range to begin with, meaning Hector is most at home up near caps and nearby islands... but even getting into position is a dangerous proposition. The broad hull and nonexistent armour are citadel city, making each second you're spotted in open water a potentially life-ending one. This ship NEEDS a proper repair party to have any long-lasting battle impact. It's advertised as having one. In practice, its release version 14%/10% citadel damage repair party is next to useless, healing back barely a medium-caliber AP shell or two worth of damage.
Tragic, and probably destined to be a port queen. Please restore the ship's repair party to its intended values.