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Six_Cycle_Mind

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About Six_Cycle_Mind

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  1. Six_Cycle_Mind

    Higher number of dispersion always means better?

    Great info, thanks for taking the time to explain all that a little better. The mechanics can be a little daunting in the beginning, for me at least.
  2. Six_Cycle_Mind

    Higher number of dispersion always means better?

    Is the dispersion standard for each class as a hard number or just a formula? Like all cruisers have this and all battleships have that? Or maybe that's what Sigma represents? And is it just "nice to know" or is there any way to actually change it, for better or worse? Other than actually closing or opening the range, I mean. It seems pretty obvious that closer is better, but are there any instances when I wouldn't want to upgrade the fire control for that longer range?
  3. Six_Cycle_Mind

    Unsatisfied

    Yeah, I get it. Thanks for the encouragement and a bit of tough love. I just don't think I've ever lost 8 games in a row at anything, lol ...I'm just taking it way too seriously, obviously. A new game is just that, right? - A new game.
  4. Six_Cycle_Mind

    Unsatisfied

    Thanks for the reply, Yeah I get what you're saying. I'm just feeling frustrated. So I might as well get it out of my system. Update - I just played and lost another one in typical fashion: I kill 3 the rest of my team kills 2 and my score is good enough to finish top 5 on the winning side, except I didn't win. The guy who killed me (and I had him dead at the same time) was someone with rank 10 and a lot more experience than me! So I have lost 8 in a row and I think I am playing well, so my original point stands - What is the point of playing well without getting rewarded for it?
  5. Six_Cycle_Mind

    Unsatisfied

    I've lost 7 games in a row with the Kolberg. A couple of those games had divisions of rank 1 players on the red team. I don't think they were the same players both times, but the end results were the same: my team got wiped out in about 6 minutes both times. The other losses were a little harder to take as I played pretty good, got a lot of damage and some kills, and ended up losing because my team just disintegrated. Three times I was the last one left alive and that stupid game says, "We depend on you!" Unfortunately, there were usually 3 or 4 or 5 enemy ships left and I didn't really stand a chance in my beat up cruiser. I know I'm complaining, and I don't mind losing a close, competitive game, but none of these were anything of the sort. It doesn't seem to matter how well I play. I had a game with over 50,000 damage, 2 kills, a cap, a bunch of defended ribbons, and we got steam rolled. I think I had the only two kills on my entire team that game. It was totally unsatisfying and not fun at all. So my point is - my question is this - Is there anything to look forward to except much of the same? I'd like to know now before I get invested in this game more than I already am. Is this the experience I can look forward to when I finally get a tier 4 ship, and a tier 6 after that? Because right now it isn't fun and I'm trying to stay positive, but a nagging voice in the back of my head is asking me, What's the point if playing well cannot affect the outcome? I don't know. Maybe a few days away from the game and taking a bit of a breather will help. I really want to like this game.
  6. Looks like something that would be very beneficial to myself. I'll definitely have a look. Thank you and continued success!
  7. Six_Cycle_Mind

    Why is it so hard to aim?

    Good to know! Thanks
  8. Six_Cycle_Mind

    Why is it so hard to aim?

    Thank you for your responses. I have watched that video and just now watched it again. I think it's the American guns that I haven't figured out yet, but the St. Louis seems to be a little better, and then today I played the Sampson and didn't like her guns at all. I'm sure you're right and I just need more practice. I can lead pretty good, but some of the angles are very hard to judge correctly. Most of my game experience before trying this one has been in flight combat, I especially like WWII and WWI simulations and those are perfect for teaching deflection shots. But I honestly didn't think I'd find anything with slower bullets than WWI bi-planes. Anyway, I just have to roll with the game and not let every little nuisance bother me. Thanks again!
  9. Six_Cycle_Mind

    Why is it so hard to aim?

    I played in the USS Chester three games today and many times when I aimed dead center at the enemy ships at close range my shells would just dive into the water. When I try to aim higher, most of my shells go over the target and I still miss a lot. I played three battles and I lost two of them because I wasn't aiming at the right place. At first I'd like to blame the guns, but that's frustration talking and I know the problem is with me. At longer ranges, about 8,000 meters or more, I don't have this problem and hit my target just fine, but most of my fights are much closer than that. Especially since there are a lot of destroyers at tier 2 and 3 and it's important that I can hit my target before they torpedo me or my team mates! So I'm asking for tips on how to aim correctly. I watched the WOWS video and try to do it that way, but Is there some trick that I'm missing? I try to shoot broadside targets whenever I can and that's when this problem is most noticeable and most frustrating. Are the shells supposed to dip? Does it make a difference if I fire my guns all at once or just one at a time? Is it because I shoot HE mostly? I usually forget to switch to AP in the middle of a battle, so maybe that's the reason? Or is it just the USS Chester or all US ships? If they're all like this, are they worth playing? Sorry if this is too basic a question and thanks for any suggestions or ideas you might have.
  10. Six_Cycle_Mind

    Am I in Trouble Now?

    Excellent, I didn't know I could do that. I thought all the controls were in the "settings" menu. My destroyer has to be in the enemy's face pretty much, but it's good because now I can sort of tell better who is moving into our out of my torpedo range easier. It's nice to see the names too, but that minimap gets cluttered fast, I see. Thanks for the tip @Verblonde I needed that!
  11. Six_Cycle_Mind

    Am I in Trouble Now?

    Thank you, I am trying to get better. I just hope that at some point, like rank 20 or something, the game says, "Okay, you're not a beginner anymore, so you get a clean record and serious punishments for breaking the rules." Like someone getting their juvenile record expunged when they become an adult, kind of a free slate, but now you can really held accountable too. The idea that some minor mistake I made in my 10th random game might haunt me a year later seems kind of extreme. And thank you for the link as well. It is helpful.
  12. Six_Cycle_Mind

    Am I in Trouble Now?

    I'm trying to learn how to play this game and make a lot of mistakes. I played a destroyer V-25 last week or two weeks ago, and accidentally torpedoed someone on my team. I don't remember now how it happened, but I turned pink and got a warning. Today I played my Kolberg cruiser and shot a friendly ship that was close to my target. I didn't sink my team mate and he was one of those AI players, so he didn't even get mad, but I almost sank because I did 1500 damage to him, but I got about 15000 damage on me for punishment and then I got pink again, even though he didn't sink or anything. So I understand it's bad to shoot your friends, and I try hard not to, but it's a war, right? It's good to get a warning or whatever, and I have to be pink for 2 games for penalty, so okay, I understand. But it also says I've had 2 warnings and if I get another one I'll only be able to play co-op. How long does that last? I mean, is this like probation or am I always going to carry those two mistakes and a year from now if I damage someone then I can't play against real people ever again? This is so stupid I think I might not want to play just because I only played like 30 games or whatever and I'm in trouble because I don't know how to aim very well? I just got Rank 10 today too, so I really want to play a lot because I have 24 hours premium, but I'm really nervous about making another mistake and really wasting that reward. I know I won't play my destroyer today, or maybe not ever because it seems way too easy to make a mistake. I tried to find more information about how this penalty works and how long mistakes stay on my record, but the website info is kind of vague about that. If anyone knows exactly how this works, I'd like to know. I especially dn't want to get banned, you know? This just feels really stupid, but I like the rest of the game so far.
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