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_xxiv123

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    [TF141]

About _xxiv123

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    Able Seaman
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  1. _xxiv123

    Meet the World of Warships Team

    your bang on,its all about money
  2. _xxiv123

    Meet the World of Warships Team

    NOT MUCH IN THIS GAME IS ACCURATE BUT ITS ONLY A GAME cruises range is not accurate ,cruisers fireing that many rounds accurately at a target from behing a rock face isnt either
  3. _xxiv123

    game credits

    i dont disagree but i think the credits in this game have been brought down or, maybe its certain ships but probably will never know but something at one point lost me over hald a million credits in a short time and i dont know how or why.
  4. _xxiv123

    game credits

    i did play quite alot on these ships at one time and still do but the spread of ships has got larger so i try to play evenly with the tier ten and nine ships as well . i have had the kurfurst and de gobe a few months now they were ok for credits but then things changed and what i am trying to say also its not due to battles being fought more unsuccessfully, because the wins and losses are consistent with before the problem and during it. it would be easy to say its due to a declining battle record but it isnt,
  5. _xxiv123

    game credits

    agreed but the wot game is totaly different to the warships anyway ,its bound to be by definition
  6. _xxiv123

    game credits

    well i am merely asking if anyone has encountered the same ,with the credits, as i say its not due to battle performance but a few weks ago i noticed a big drop off of the credits fr the battle ,on high level ships but was ok before , i still believe the game credits have been ajusted . you see i am comparing the high tier ships with useing the same before all this started and i am not comparing lower tiers.
  7. _xxiv123

    game credits

    i play the world of tanks also but not played for very long i have only 1 tier eight tanks ,it hard game to gain ground but iwow,and wot, its all the same company and its very much all about them selling stuff to make the money out of it
  8. _xxiv123

    game credits

    i use kurfursk and de grobe, also K2, i have to say until these past 2 months they got the credits ok but all of a sudden the good times stopped and it wasnt battle results but i believe the game has been tinkered with to reduce credits earned on the top tier ships ,it was never that bad before
  9. _xxiv123

    game credits

    As anyone else noticed this ? for the past few weeks i suspect the game wow have been doing some tweaking with the game credits. For the past few weeks using tier 9 and 10 ,in particular despite success in battle its got a whole lot harder to earn credits for the battles and ,in fact frequently the credits have gone backwards. You might be forgiven for saying that your successes have not been sufficient but this is not the case. something wrong somewhere yes, I have more than once put a ticket in about this. The answer as you can imagine is always not the games fault but your own in so many words ,we have quote "checked and everything is in order ".unquote but , it isnt. I dropped half a million credits in a comparatively short time ,thats when i sent a ticket in, up until this credits before continued to accrue as normal but not anymore or, at least not by much at any rate so ,what have they tweaked and why ? thats my question and you know they are always meddling with one thing or another in this game and this is one of them. i say again anyone else noticed how its become twice as hard to gain credits in battle these days ?
  10. _xxiv123

    Suggestions thread

    yes i totally agree WIDAR_THUL its just more of the same ,and re- the tirpitz it never carried torpedos,and re- gneisnau this had 9 eleven inch guns not six in twin turrets as projected.. i agree on all counts
  11. _xxiv123

    Suggestions thread

    There are some major game mechanics require changing to make the game fairer and more realistic. First and foremost i refer to cruisers where the reload times are way out...seems to me certain ships they fire about 300 rounds per minute continually from what you see its one continuous stream of fire and i mean continuous ,this usualy takes place from a hidden enemy ship from bloody miles away ,as far as a battleship range anyway and as often as not the enemy cruiser is firing, yes its true from behind a sheer rock face on the otherside of a island making trajectory of fire a joke. a cruiser would never sink a battleship under normal circumstances in reality but this happens regular so some major alterations required to the mechanics of this urgently required . i think we all know what i mean as alot of you are bound to have encountered this in battle more than any once and its a joke. Another change to improve would be this, torpedos were never fired about 15 at a time from any one ship instantly as in this game so either their are to many fired at a time or the power of the torps needs rebalanceing as they are to weak,preferably both . If the developers spent more time correcting some of the serious faults that lie in gameplay instead of focusing on bringing out ever more new ships things would be much improved but as i suspect its all about marketing and revenue more than improved game play. And never a answer from these people who claim to be listening yet doing nothing about subjects on the forums.
  12. _xxiv123

    Meet the World of Warships Team

    Greetings warships team I there are one or two things in this game which are bloody stupid for words rapid fire cruisers for instance fireing about 300 rounds per minute..from miles away and from behind islands rock faces ,a impossible trajectory, highly ridiculas, cant you slow this rate of fie reload down to become abit more realistic please....a cruiser dual between a cruiser and a battleship which should win ? answers of a postage stamp please and gneisnau with the wrong main armament i know its onlt a game but please put abit more accuracy and realism into it
  13. _xxiv123

    SUBMARINES - discussion, feedback, opinions

    Its like alot of other things with this game its good graphically and the action is good but when it comes to game balance it leaves a awful lot to be desired. loads of examples of stupidity while in battle i will name just three reload to fast on lighter warships to fast resulting in perpetual barrage of fire and firing blind from miles away and on target while vessel hidden behind a rock,utterly stupid Torpedoes fired from "offmap" without any sight of enemy etc etc and thats before we will start on subs
  14. _xxiv123

    SUBMARINES - discussion, feedback, opinions

    subs will prove to be a step to far in this game and will result if brought will after awhile lead to people leaving the game the reason is apparent even now, you only have to look at the amount of torpedo's around now and if you add to this the game will become impossible for many surface ships. You get far to many torpedoes fired from a single ship in many cases up to as many as twelve at a time ,also the very idea of subs not being able to fire torps on the surface is totaly ridiculous anyway .
  15. _xxiv123

    reload times

    I do wish that wow would focus a little more on getting the correct data both for ships and for gameplay within the battles before they venture onto subs what do i mean? well inaccuracy's such as wrong main armament on gneisnau for instance and also torpedos armament on tirpitz which it didnt have. but, back to subject which i find very irritating when it comes to reload times for instance and i am sure we have all experienced it but the reload times on some of the cruiser / destroyer types are stupidly short. resulting is a shower of hits on the target perpetually and sufficient in some case to result in destruction of capital ships and then even more stupid they seem to be able to fire with accuracy over high cliffs at targets bloody miles away and remain invisible at the same time.sounds absurd doesnt it ?and it is . Most of you will know what i mean.and experienced it. Why do we have to tolerate this in the game? why cannot the programmers alter this absurdity and get the game right before even contemplating subs for instance All it would take would be a ajustment to the reload times of certain ships to be more realistic for everyone <unless you are a cruiser captain> of course.
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