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Miscommunication_dept

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Everything posted by Miscommunication_dept

  1. Miscommunication_dept

    Poll: Is anyone considering pouring money into the captain rework?

    26 million captain XP to use. I doubt I will need doubloons!
  2. Miscommunication_dept

    DevBlog stupid changes

    Good points, the tank build is looking better and better.
  3. Miscommunication_dept

    Main Battery Reload Booster Bug

    I have noticed it often.
  4. Miscommunication_dept

    Wujing - should I care?

    No. The Bajie was Lazy as all they did was give it better accuracy and worse reload. This ship has no changes at all. Hard pass.
  5. Miscommunication_dept

    Massive Balance Changes with Captain Skill Rework.

    And she gets an extra heal to say nope to fire damage
  6. Miscommunication_dept

    Massive Balance Changes with Captain Skill Rework.

    RB trap, coal trap, doubloon trap.... All the same. The WG trap.
  7. Miscommunication_dept

    Massive Balance Changes with Captain Skill Rework.

    Siegfried goes from a very interesting cruiser to a boring one. WG could easily have given it a base secondary range and dispersion buff to make it's secondaries equal to now. Siegfried gets a double nerf with this and the fire prevention change. If all I can do with it is back line snipe, there are much better ships for that. My Thunderer and Slava can even benefit from that silly marksman skill. I would love my RP back! (I know that's not going to happen)
  8. Miscommunication_dept

    Question about Luigi Sansonetti

    If you transfer him to the ship you want him on before patch day, he will be fully retrained to that ship.
  9. Potential damage. I once received 5.7m potential damage in a Kii of all things
  10. Miscommunication_dept

    Help for choosing a ship (Thunderer vs. Georgia)?

    My biggest problem with the thunderer is the easy mode sit at 20km firing HE and 100k comes up very quickly. Using AP though is where it shines. Third most accurate battleship after Slava and Shikishima combined with fast reload makes Thunderer very good at capitalising on mistakes. I think it fits your wish list quite well. Georgia is a great ship though, nearly as accurate, swapping rudder shift for outright speed and improved heal for fast reload heal. It also has a little more armour but still a vulnerable citadel. Both are great but Thunderer is never bottom tier!
  11. Miscommunication_dept

    WG its time you fix the "guns wont fire" bug

    It seems to happen often after activating reload booster.
  12. I used to do that then blame my team for not supporting me!
  13. Miscommunication_dept

    ST 0.10.1, new ships (DB 112)

    Maximum dispersion - 57 m. Sigma – 2.00.??!! I didn't notice this before. 57m dispersion at 11.9km? For reference Z-52 is 106m at 12.05 km. Yubari with aiming systems 0 has 73m dispersion at 12.8km So these shells will go right to the point of your reticule!
  14. Miscommunication_dept

    DevBlog stupid changes

    The problem is that all three are very strong. Wargaming will not worry about a ship doing slightly less secondary damage if they are still performing well.
  15. Miscommunication_dept

    DevBlog stupid changes

    That's the in built buff to the German battleships. Not the skill.
  16. Miscommunication_dept

    Lets break down the new T10 Elbing

    I’ll take my little German destroyer up to a Worcester thinking I will kill him with citadels. He returns fire taking out my engine and a turret. I will repair and fire again. Now he’s angled I get no more citadels. He fires again and again. Four fires and I regret my life’s decisions. Making a destroyer to kill light cruisers is very questionable. 150mm AP will overpen destroyers at almost all angles. There has been no mention of reduced fuse time so I assume these ships will also be poor against destroyers. This line looks poor right now.
  17. Miscommunication_dept

    Tier 9 Ships

    Alaska seems to fit the bill quite nicely. It’s ricochet angles, penetration and accuracy make it one of the worst ships to face as a cruiser. It’s short reload gives you no time to turn out. It’s HE is better than Agirs and works nicely when battleships angle while it’s radar and reload make it deadly toward destroyers. As a side note: the other day I got 65 plane kills against a midway in one. Agir is the better brawler due to its torps and 90mm side plating make tankier when angled. However it’s higher citadel is much easier to hit than Alaska’s. Alaska battleship grade deck make it safe even against Yamato plunging fire.I tend to think that Agir is the more fun ship while Alaska is more effective. Georgia is a very fast battleship so it certainly could interest you. It has accurate guns and better armour than Alaska but does have a fairly exposed citadel. It’s reload is short for a battleship and it has 30mm overmatch. I would go Alaska.
  18. Miscommunication_dept

    DevBlog stupid changes

    In the twitch stream @MrConway seems to say that the secondary accuracy skill will now work without manually selecting a target? Did anyone else hear this?
  19. Miscommunication_dept

    DevBlog stupid changes

    Cue me frantically searching for a new dev blog...,
  20. Miscommunication_dept

    PSA: Commander skills - opt-in skill reset

    Thanks @Jethro_Grey. I'm sure they initially said it would be automatic. Wargaming is still Wargaming.
  21. Miscommunication_dept

    Molotov

    Fragile and clumsy but it does have nice guns. It's dpm is worse than the Budyonny but its 30mm HE pen and very good AP pen makes it an interesting proposition.
  22. Miscommunication_dept

    DevBlog stupid changes

    I will miss these secondaries:
  23. Do we know where @LittleWhiteMouse gets the initial value from? Massachusetts when released had secondary dispersion of 40% less than the Germans. Current values are 458m for the Germans and 278m for the Americans at 7.5km without skills. 458m - 50% = 229m. So German's will have better dispersion than the Americans? Devblog has been edited. It now says accuracy will be improved by 22.5% this should give a dispersion of 354m. USN battleships retain their accuracy advantage though it is reduced. Should make the GK the best secondary ship once again.
  24. Miscommunication_dept

    DevBlog stupid changes

    Global nerfs is how Wargaming nerf premium ships. Ohio will remain strong but buffing other ships does not amount to a nerf to a specific ship.
  25. 50% better accuracy? Is this 50% more hits eg: 30% hit rate vs 20%. Or 50% smaller dispersion of secondaries? The Americans would have better accuracy then the Germans in the first instance and worse in the second. Even the first is probably enough to turn the GK into the better secondary ship. Ohio does have much better main guns though.
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