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Seebischof

Players
  • Content Сount

    7
  • Joined

  • Last visited

  • Battles

    10950
  • Clan

    [R-RAU]

About Seebischof

  • Rank
    Seaman
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  1. Seebischof

    New European DD`s

    New Idea for upcoming Euorpean Destroyers. You delete the Radar function for this Ships, but it can be interessting for a NEW consumables that calls " ANTI RADAR " If you Radared from the enemy you use your "Anti Radar" function and you have more time for escape at this situtation
  2. Seebischof

    0.9.0 - General Feedback

    Hello New Idea for upcoming Euorpean Destroyers. You delete the Radar function for this Ships, but it can be interessting for a NEW consumables that calls " ANTI RADAR " If you Radared from the enemy you use your "Anti Radar" function and you have more time for escape at this situtation
  3. Seebischof

    New Ideas for WoWs

    Because of the Reasrch points Module I think it's hard to reach a level of 10. If you're a bit shy, you do not want to play it all over again. - first example - Hipper Cruiser with 1,000,000 XP on the ship unlocks something. Maybe a new ship or a new consumable or currency. The XP must be earned in a nation on several ships. - second example - 5 level Kampange with historical background for min 6 players. Mixed classes. Stage mixed. If you can not get the level you have to play again from the beginning. In the end there is a heavy fight against one opponent or a lot. You need different ships to win. - third example - A world map. There are oil rigs on the map. There are also mines and factories on the coasts that you can conquer. This is playable in an extra mode. The whole thing goes in the clan with 2vs2 or 4vs4 or 6vs6. Open classes or level. The captured factories then make resources you need to build ports or other buildings. Consumables or parts of ships or ships can be manufactured in the buildings. This is just a rough overview if more interest in the ideas would exist and continue to lead. Or if you have ideas write it and maybe wargaming will read it. Thank you for your interest.
  4. I think it's hard to reach a level of 10. If you're a bit shy, you do not want to play it all over again. New Ideas - first example - Hipper Cruiser with 1,000,000 XP on the ship unlocks something. Maybe a new ship or a new consumable or currency. The XP must be earned in a nation on several ships. - second example - 5 level Kampange with historical background for min 6 players. Mixed classes. Stage mixed. If you can not get the level you have to play again from the beginning. In the end there is a heavy fight against one opponent or a lot. You need different ships to win. - third example - A world map. There are oil rigs on the map. There are also mines and factories on the coasts that you can conquer. This is playable in an extra mode. The whole thing goes in the clan with 2vs2 or 4vs4 or 6vs6. Open classes or level. The captured factories then make resurces you need to build ports or other buildings. Consumables or parts of ships or ships can be manufactured in the buildings. Thank you for your interest
  5. Moin Leute Wir sind ein kleiner Clan der gerne in Richtung Clangefechte gehen würde. Jeder der neu zu uns kommt und bleiben möchte wird auch bei der Clangefechttaktik und Entstehung des Spiel beteiligt sein. Da wir hier alle noch Neulinge sind auf dem Gebiet sind wird das bestimmt eine interessante Zeit. Wir sind 6 Spieler Ü30 ca 5 sind regelmäßig online 3 im Ts also alles noch überschaubar Ansonsten steht Spass am Spiel im Vordergrund wir freuen uns auf deine Bewerbung/Anmeldung
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