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Everything posted by gabberworld
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gabberworld replied to TheWarJaC's topic in News & Announcements
because they can give you only one tag in forum like WG Staff -
what i hate if they are too many in one battle, otherwise they are easy target
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you should be happy if they todo that, when they cool down they go buy a new ones
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yes, next time when you team is potato todo something like that
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they all sunk and now poof they gone. till new submarines not build at dockyard you will not see them
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torpedo not have ricochet in game? by looking greyhound movie torpedo have those as well also its funny that they not added this to game, it was talked about that long time ago.
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i don't see them at Armory, bug or they not added?
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to i missing something or naval base is buged in pts? only what i see at there is Coal Port
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question is what causes this error? i seen this error before allot off times. in current version 0.9.6 i saw that when i sell ship, it not actually remove ship from at game . i needed restart game then it was gone. anyway in here it seems fine atm
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if we talk about old CV mode then i remember little about that, they basically change that when i started play wows first time , but what i remember about that it was very hard to play for beginners "you had no idea what todo", so yes they needed change that for increase the ship sell's (for them it's not a game, it's a business )
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if yamato shells are accurate from full broadside then answer is yes otherwise no
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you not need cap at first 2-3 min. but that doesn't mean you not need spot enemy's to your team. now if you rush to cap then enemy already know where one off dds are. so they can change tactic. either CV starts hunt you or someone will use radar and so on also at beginning battle everyone have full reloaded guns, all salvos will fly to you if you spotted.
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yes, it happens in this game. mostly because off server also if you suspect that game can't handle because your own pc then reduce Display resolution, that is biggest performance buffer what user can todo when he/she plays game
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restart game, it usually goes away after restart
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Remove or IMPROVE player reporting function
gabberworld replied to AccidentalDischarge's topic in General Discussion
i hope you not talking about tier 1-5 because there allot bots in this days. or even not try talk with coop enemy's, usually beginners todo that and they have no idea that they are bots -
you forget one thing, you not fight against 1 plane. but if you make 12 planes act like they are 1 plane, maybe remove them all from game?
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im saying that battle is not 1vs1, but it seems that players want be that way, that's why they make CV even weaker. there was days when bb was strong as well they make it weaker that dd players can be more happy, now they nerf CV basically for same reason. yes, i accept that the CV is strong in some cases, but there is one thing if CV is so strong why there is still battles without CV
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i not really play with CV at all i just try protect the CV players but if they agree with those changes what WG does then go ahead. i play mostly in dd and cruiser class
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guess you right, they nerf the CV that people can be more happier , and maybe one day they dream comes true, no CV at games
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again this is solo talk, but if there is 2 Halland or even 3? matches still have 12vs12 ships not 1vs1
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potatoes complained that they cant play solo against cvs so now they make CV weaker , bombers todo less damage , make aa stronger what next? limit the planes?
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yes yes yes, but good teams know already that if you support team with AA then CV can todo nothing or maybe he manage todo little damage if he lucky. so in end result useless class
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people already blame CV's allot in this game , and now they make CV's even weaker by adding stronger aa and reduce damage , so in end result is noone want play with that class anymore. if that is WG plan drop CV slowly out off game then i understand. also if you end tier 8 CV at tier 10 battle , you can imagine what happens with you planes
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more problematic is if he not react for CV bait, and holds those Consumables for final fight. a fight where dd's start hunt the CV
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Bonus to AA continuous damage from "Defensive AA fire" consumable increased from +75% to +100% eu ships is already strong with they poor 50% but i guess we will see
