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Everything posted by Slaaneshdaemon
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Game Mechanics: Idea: A replace "Massive AA" with a captain skill that allows dual-purpose guns to be used for AA: a 4pt captain skill that allows ships that have dual-purpose mounted guns could use those as either secondaries or AA batteries Possible aiming systems: The old AA priority system style: "ctrl+ left mouse the planes"; similar to the way "Manual secondaries" works today 3 modes: Secondaries focus on ships over planes Secondaries focus exclusively on tracking planes no focus, splits damage towards the sky and surface targets Reinforcing a sector means the secondaries on that side of the ship also focus planes Synergies: Aux Modules BFT AFT Signal flags for AA (November Echo Setteseven) Balancing: Mutual exclusivity to Manual secondaries: I don't think that having both MS and this would be very fair as a ship like Ohio could potentially walk-up absolutely untouched. While using this captain skill: Secondaries fire slower range of the secondaries reduced by -5% Again mostly to balance out secondary builds with this skill. I'm just throwing this idea out. I kinda want to know what you guys may think of this Cheers ^^
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Heya, if you're strictly running the commander an Enterprise commander then you could probably drop the demo expert for AR and Last Gasp. Your only source of fire chances is through the rockets and those are mainly used for dd hunting so Demo expert is a bit of a waste. AR allows you to travel the map a bit faster as your squad loses HP. Otherwise, the captain is a sane build Let me know if you need have more questions ^^
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The shell hitting feedback sound is pretty neat, however, I'm not sure I want to hear it when I'm the one who fired the shells.
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Issue fixed, thanks a lot ^^
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Cheers :)
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My ships are still in battle despite having already won or lost
Slaaneshdaemon posted a topic in Archive
As the title states my ships are stuck in "in a battle" anyone getting this too? -
Started a ticket 19 hours ago about not being able to login after the fix rolled out. This is all I got as a response :(
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Task manager is your friend
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[RDE] The Red Eye reavers ~ Why join a new clan? Our dock is maxed out ready for you now.
Slaaneshdaemon replied to Mr_D1ngle's topic in Clan Recruitment
We offer usage of cricket bats too -
My ships are still in battle despite having already won or lost
Slaaneshdaemon replied to Slaaneshdaemon's topic in Archive
Sent a ticket, they are looking into it -
Holiday Lottery 2019 - Try your luck !
Slaaneshdaemon replied to lup3s's topic in General Discussion
I wish to participate as well :) -
Hi, I just played a game as in which i seemed to have disconnected but not really: -Patch: 0.8.10 -Was playing a CV and all of a sudden my planes start turning on the spot as if I had disconnected but I didn't so after a few seconds i had control of my planes again. - I also noticed that a couple of DD seemed to have disconnected as they just did not smoke up when attacked or even flinch. I've attached footage from the replay with the incidents (my planes not responding, the cossack and t-61 not reacting to damage)
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Hiya everyone, As the title states, I'd like to know if it's just me. but the Alsace secondaries seem not to take into account AFT very well instead of a max range of 11.3km, the ship's secondaries only reach 9.9km (this affects the actual gameplay and isn't just a visual bug). The GK doesn't suffer from this issue nor does the Republique. Cheers,
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of course... forgot i removed it during ranked...
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Additionally, Bft improves the artillery rating of the ship now apparently :s
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[RDE] The Red Eye reavers ~ Why join a new clan? Our dock is maxed out ready for you now.
Slaaneshdaemon replied to Mr_D1ngle's topic in Clan Recruitment
If you like Kayak, do join in :p -
[RDE] The Red Eye reavers ~ Why join a new clan? Our dock is maxed out ready for you now.
Slaaneshdaemon replied to Mr_D1ngle's topic in Clan Recruitment
Just sent in my application, am interested in CW ^^ , I'm 23yo, decent all-rounder with a slight preference for BBs and CVs. ps: might not be on tonight as I do have a previous engagement :( -
Weren't CVs supposed to get a timer at the beginning of the games this patch ?
Slaaneshdaemon posted a topic in General Discussion
I've played my carriers and have literally not noticed any change. Wasn't it supposed to be this patch? -
Weren't CVs supposed to get a timer at the beginning of the games this patch ?
Slaaneshdaemon replied to Slaaneshdaemon's topic in General Discussion
Oh oki
