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Doctor__Ace

Players
  • Content count

    1
  • Joined

  • Last visited

  • Battles

    4312
  • Clan

    [IBGG]

About Doctor__Ace

  • Rank
    Seaman
  • Insignia
  1. General Feedback - 0.7.7 PTS

    Is there a concern that the requirement to destroy ships to get points for Sharks/Eagles could lead to players focusing on kill stealing? This in turn could lead to undesirable play styles. Not sure what the alternative is though... getting the highest percentage damage on a ship could result in equally undesirable play styles with folks giving up on a target once they think they've got to 51%
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