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Kserijaro

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About Kserijaro

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    Able Seaman
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  1. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    Yes- I acknowledge your concerns. I got a bit angry today earlier getting placed against t9 and getting instant deleted from 20km Iowa shots when I am angled- and I couldnt even see her because we couldnt pierce the veil of the enemy team's smoke. I am continuing to improve my game. I am trying my best to be half as good cruiser player as I am a bb. I have figured out the counters, the flow of the battle regardless of the tier (barring 1-2). I like this game. I really do. But the problems it has... I wouldnt like it to go down due to this. I have a great match per 10 matches. DDs scout and dont die. CVs covering fat ones with anti air, cruisers actualy defending DDS. But most of my games were atrocious. I end up solo defending the base, because team cant even navigate the map. They either: stay in a place to long, failing to poke properly and get killed OR rush and die to BBS and torps. LAst 20 matches I am a slow bb trying to tackle 2 DDS hunting our inept CV. Shooting a fast turning DD with a slow turning slow reload guns is not rewarding for my accuracy. I end up shooting DDS the most. When I am fighting cruisers and bbs- I miss only when the shots reflect away... I have also fought FUSO vs FUSO where the enemy Fuso at 6km is still shooting HE and wondering why my shots take out chunks of his HP. I fought against Guilios and other premiums... I can safely say their preformance is worse. And this is what I raise as a concern. I am dedicated to gaming. I want to master this one. It will be long. But rewarding "careless" plays by giving OP credit and Free Exp earners by merit of wallet.... I dont see it as smart. Its not the problem of power. Its the problem of balance. Bad play should not be rewarded. I make mistakes. I get caught out of position. When I do- i try to maximize my fail by inflicting max possible damage. I have had games where I fight for 5 mins against 5 enemies and team is siting in the back watching. I cant kill anyone, but I cut their HP in hopes my camping team kills them. I play to win. Its just frustrating when I am trying to reposition for half the game to get a shot at ONE enemy, deal 50k dmg shooting at invisible ships, and get called an afker- when half of my team died 7 mins into the game. But the worst thing is seeing my 3 teammate cruisers failing to kill 1 DD. Or wise versa when my DD is outplaying 2-3 enemy cruisers. The imbalance in matchmaking is what ultimatly kills the game. T7+ end up being food for t9-10. "You dont want that? Give me money, cyka and u get the play the best ship in gem!" As long as this is the narrative, more players will bleed out, or just opt out of PVP and stick to less rewarding but more enjoyable PVE. But I have seen things in PVE missions too...
  2. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    Yes- most of my fuso games i kill 2-4 players. But the second I sit in a cruiser My avg stats (in general) tank down. Go statshame someone else. For how much I am in the game, I am way better than people playing longer It saddens me to win against players that dont know how to drive. It also saddenst me to lose when my team is outnumbering a cap 5vs2 and cap is open and for the next 10 mins they still dont cap. Its a thing in this game.
  3. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    It is not complaint. I can make videos in which there is NOTHING I can do to help the team when I am faced against 2 t9-tX and the WHOLE team abandons me. I dont want to mention the matches where I solo defend the base and our CV that cant understand why our BBS are dying fast and why their CV has 5 kills and he doesnt have ONE. I am constantly updating my aim logic, and it shows. But I have lost games where i outperformed my average stats. That is a problem. If they remove premiums- I am all for it. If the game is grind, then hopefully forcing people to play longer will make them acquire some idea what they SHOULD do for a team. Im not saying im a god unicum player. I am saying that as someone who grapsed some imporant things fast- i can safely say that majority of people I queue against or with are below MY Average. The high tier high earning premiums lower that needed skill ceiling. That is all
  4. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    It doesnt. I better buy a premium ship, charge the enemy and die so I can earn some credits. This is infuriating. In the game I am trying to do everything with a slow [edited]BB, I need to charge the enemy, kill their torps, delete their dds, stop their bbs ALONE. I just came back from a game trying to reposition myself- seeing no enemy and still i managed to do 50k dmg shooting into NOTHING. We lost to 3 afkers. Team blames me for their 3minute deaths. Here on the forums, I speak about the issues of the game- cruisers being sucky till u reach higher tiers, the ease of play in a premium ship, the inability to "play good" if team isnt doing what their role is. How can I acquire skill FOR MY TEAMMATES? IS bb suposted to solo the entire enemy team? Please, I want someone to tell me, should I as a bb do everything alone? Trying to cover dds doesnt work. When enemy opens up I push their cap, friendlies DENY me support and they dont folow= i get focused and I die. I did 24k dmg. My stats suffer. Only to have a dumbass idiot flaming me for my low dmg per match stats. Whoa.... Yeah. I must be utter crap killing 4 ships on average and trying to solo in this shitty MM
  5. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    I was dodging 25 torps from enemy team. But yeah, I dont know how to angle against a t9 that pens me from any angle. DERP. Please teach me more. This thread is much informational!
  6. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    I can do that- but There is no reason to. Every match where I got pitted against T9s I have lost. So matchmaking is either : You are queued to be fodder, or you are queued to feed. ANd the fact we are discussing premiums is important too. You either: Queue Up with 10 memeber team, you solo kill 10 enemy ships and single handedly win, or you churn out flags/camos 24/7 and hope u dont end up in a +2 Tier match. ANd people will defend this
  7. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    @Nechrom-A great game of nagato brings me 50k. A good one brings me 10k. The cost of maintenance is 50k. If I get a proper team and get to deal damage - yeah. But the earnings are less then half when playing my Nagato compared to my Fuso. Still- its cuts my gains in half what I get with fuso. Fuso Matches are mostly balanced with T6-7. Nagato matches put me against T9s. Needless to say, their Missouri deleted me from 2 salvos when i was angled to dodge their torps. On other games - the slowness of Nagato gets me almost always out of position because team goes one way and noone is fulfiling their role : DDs to spot, CV to controlls BBs and enemy torp bombers, Cruisers dont provide any AA cover.... and friendly BBS stay in the back letting DDS and CI's tank. So ... tell me how me being better at this game will make my allies better players. I Should have recorded 80 matches where 3 friendly cruisers are failing to kill 1 enemy DD. HE then procedes to torp me and our carrier. I have seen bad players, but WOWS has some of the worst. People not knowing whether their ship shoots deep or regular torps. Not knowing how to utilize their equipment properly to their advantage. DDS lemminging into enemy torps.. The list goes on. I have learned that this is a team game, and that overly relying on team gets me a loss. SO - i tend to do as much as I can before I inevitably die. I have survived 168 out of my 191 wins. That is not what every other person 1 month in the game can say.
  8. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    I know- I am playing t6 Fuso. Even when I lose I destroy the enemy side. I can't do this on Myoko. I am playing the best I can- capping defending scouting, hiding behind islands, throwing HE at bbs and AP at other cruisers... I just cant provide the same impact as a cruiser. I feel like I lack hp or tools to do so effectively. Im sticking to t6-7. But cruisers are messed up for IJN.
  9. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    My stat are not okish because my preformance dips when i play Cruisers. My bb game I do tons of dmg, defence and objective. My cruiser game I get deleted 2 mins in even if i stay in the back trying to use concealment range. So yeah. You saw my stats- for the cruiser.
  10. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    @Miessa3 you want screenshots of Musashi and Conqueror in my t7 matches? Ill show you. T9s roflstomping T7 match. And please- "a bit more time" I dont want to use insulting language but you can take your shilling elsewhere. An average match lasts 15-20 mins in WOWS. If I earn 130k credits per game I need 10 GOOD matches to get 1 mill creds...in a T6 that I preform the best in. A good game of Nagato brings me on average 10k credits... I need 135 wins (considering i get average of 1000 exp per match without anything). If I miraculously chain 135 perfect matches (not possible) i am looking at... 135x 10 = 1. 3 million credits earned leveling Nagato. But- I will not earn 10k creds every match. Some matches I will lose and that will TAKE OUT my credits... Meanwhile- Tirpitz player pressed a button, gave money and he does 10k dmg and he is WINNING creds. He is still progressing his game. Anyway back to math. After I painstakingly earn 1.3 mills I have unlocked Amagi. Amagi costs 9 810 000 creds cus I joined a clan so my money doesnt suffer that much. This is all my current credits. Considering I will Sell Nagato for 2-3 mills that is my return. I am at average of 4 mills after I purchase Amagi. Amagi however will start EATING my already diminishing credits. So In order to get to Izumo- I need to gather 3 more mills for Amagi hull including 40 wins for exp. Then I need to win around 180 other matches to get to Izumo- all while losing money to play on Amagi. So I need to sit and play T6 for a whole two months- if I earn 1 mill per day average, 40 days is 40 mills. But I will need a "bit more". Once I dedicate and reach the end of Amagi- I need need to play at least 16 more days to get to pay the price of Izumo. Add another 4 months of just spam playing T6 to get 50 mills TO LOSE on lvling Izumo. And that is where the grind dips deep. In order to reach Yamato; I need 2 Izumo Hulls of combined costs : 10 mill credits and 100 wins And to unlock Yamato I need 250 more wins and 21 mill credits. I will need to play crawl game for around 9 months to get a ship I can play every 10 matches. Meanwhile a player with Missouri(that i cant possibly earn cus i dont have constanst boosts and doubloons for exp change), and Musashi is getting credit nerf... or a player with Tirpiz is sitting chill, getting mass credits at 3x rate cutting my 9 months crawl to mere 3 months. ANd yeah I will enjoy sitting in my TX Yamato one shotting any person that falls victim to this pathethic excuse of matchmaking. Just to give you perspective- its not "a bit more" its almost a whole year of non progress, no ability to play other ships gameplay. Because I dont have high tier premium ship, premium camo, premium time. I cherish the game's difficulty and mechanics, but the current MM and the sheer power gain by fully decked players kills it. And if something is detracking players from this game it is this- A steady progress becomes halted, stunned and killed once their reach t7. And mind you I am a semi- ok player and I reached t7 in a very fast manner. Purely because I could back up progressing tiers due to performance vs costs. The fact they are removing premiums instead of balancing a whole line of cruisers... yeah. Considering 2 out of their 3 games are struggling to compete for players, I wanna see what they do to make the game more enjoyable for us scrubs. Im willing to give money to a game when it doesnt force me. But the game is setup so the f2p users end up being fodder for premiums. That is all. A t7 can't match t9. I played in a match against Musashi in my Myoko. That guy surely accumulated 750k free exp without doubloons. Anyway- it took 35 shells to set him on fire and do measly 5k dmg to him that he repaired. What did he do in the meantime? He turned his turrets and deleted my Myoko. Yes. I need tons of doubloons to play a "free" ship. I know. Edit: This is the best case scenario. The grind becomes worse trying to get zao, because due to how bad the cruisers are my best preformance nets me 2x less than that of my BB. So in order to get zao- i need at least 10 more months of feeding highet tier bbs. Just my 2 cents
  11. Kserijaro

    0.7.1 - Removal of premiums from tech tree and shop

    I wish they allowed f2p users to reach TX more easier. It was fun playing and learning up untill t7... but after that getting in a bad team in a cruiser= Our CV doesn't know how to spot or clear out torps= our bbs get wrecked in 2mins DDs camping base and not spotting= CI forced to spot CI spotting = Get deleted by bbs Game ends- I earned 300xp and lost 40k creds I switch to BB =I End up taking up to 200k credits, and 2000 exp Dont start on how cruisers are hard to play... Im trying to lvl up IJN line and there is no possibility of me reaching the ONLY good high tier cruiser- Zao. Everyone is posting : "There is nothing wrong with cruisers, Zao, Moskva.... they are all awesome!" YES- THEY ARE TIER 10 Any other lower tier is utter crap if ur team isnt doing what it should. Were as I can lose in a BB and STILL be in positive credit standing, cus i CAN KILL PEOPLE and DEAL DMG, and SURVIVE. I love WoWs... but I am a pleb without a job... I decided to give money for 30 days premium so i can MAYBE get to tier 10. I dislike the fact that it is hard to reach tx- yet people who are on a full premium, full credit camo/flags can pretty much populate Tier 7 games with TX Basically forcing me to be "credit" fodder for people with cash. I dislike this. A player can learn the game with half the brain, dish out some money, buy Tirpitz- lose and STILL get way better rewards then me- capping caps, defending cvs, and killing enemies. This is horrible game design. Dont get me started on "Try your luck" Got 2 super containers with crap rewards since i started (returned) to the game... WG tells me they give out premium ships for returned players... but I made new acc for steam and now I lose the benefit of returning= punshed for playing on steam IDk. I love the game at T6-7 but the lack of progression without paying ruins it for me. I am ready to part with my very little money- for 30 days prem- so I can just unlock 2 TX ships. I will play them once every 30 matches- but I know I got them.
  12. Kserijaro

    Fix your Servers

    The game tells me there is no account linked to my steam... Did i lose my progress?
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