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Everything posted by BLUB__BLUB
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It is when I am in a CV. I like to torp DDs...
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submarines SUBMARINES - discussion, feedback, opinions
BLUB__BLUB replied to WG_Lumberjack's topic in General Discussion
Might. But a CV cannot carry a match, unless it is a unicum in OPterprise. First example, my team loses, I did much much better than the enemy CV (who has 5th place in team). Second example, my team wins but enemy CV did better than me (he would have had 2000 if he'd won). He could not carry the potatoes either. I have lots of those games, doing 60-70K. -
TBH yes divisioning helps the WR. But for me it doesn't do any good for my damage, and as such it pulls down my stats. It is because I no longer go after "easy damage and kills", because I know my div-mates will actually kill what needs to be killed. And I'm not gonna farm any ship that they already are killing. So, less damage. That being true, the CV Reeework didn;t solve the difference between potato and unicum at all. Before, the potato died to unicum fighters, now the potato just kills himself on FLAK. Not that I mind - I think ther difference between unicum and potato should be as should be. GitGud, or suck. Anyone that thinks that is a fallacy on two legs, really. Well surprise. WG wanted the CV Reeework te be more like a PS4. Some people LIKE the fact that it doesn't feel like playing chess anymore. WG thought that it would "sell" better if it looked like 'driving something', as the rest of the game also looks like 'driving something'. So, it is "working as intended". Well, I agree with that. 100%. This reeework needs a lot of rework, still. Personally I think it looks a lot better as I do not like 3D chessgames... looks much more like the rest of the game. Also, the RTS-version always gave me problems and bugs, it was almost unplayable. Seemed a sort of resource-hog because the rest of the game worked just fine. TBH I don't want RTS back (we disagree there). Also, it will not happen, as WG wants this to be what it is. But current Reeework has not solved game-problems, it just created different ones (and we agree there, I think).
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Actually when the CV is "on programmed route" you can set the speed slower or faster - when you are not flying the planes. When you stop the CV or go FWD/REV the AI-pilot route gets cancelled though. Oh, and mind that changing speed can influence the AI... if you put on more speed, he might decide to miss the island, ram it or go FWD/REV a few times (getting you broadside and shot...). Then again, that might happen anyway even if the map shows you a perfect, fluent line... (I had the AI circle AROUND the island instead of hiding behind it...).
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They have more armour than other DDs (and they are slower). Some of them are halfway cruisers. They are easier to hit as they are bigger, but you also get more non-penetrations.
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Really? Who says I was being honest.. I think they are softening us up for submarines....
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Well, we have 550 pages of complaining here... but spreadsheets says you're having fun. Try the IJN T10, it is supposed to be even more fun...
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I did >120K in Ark Royal... regular ~100k... Wouldn't trade her for Indomitable, not even in a T8 game. But doing over 100K in that, good job mate - hot damn!
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I just had a prime example from that... here's me in Kaga. Spotted Friesland and 3, 4 BBs - spotted A and B. Well, what does my team do. I don't think they even shot at them. They left them to easily cap both caps and they ran. The reds stuck together so no way I can get much in there. I'm in one corner hoping Friesland doesn;t decide to check, because sure as hell that lot aren't gonna help me one bit. Now, is this a Lemmingtrain or a Lemming-flee? So went for damage-farm on the kinda crawling Izumo... ended up being a face-off between me an Izumo. Guess what my whole team is ALREADY DEAD by then. That is how you end up with such averages... Granted I'm not that familiar with Kaga yet so maybe with more experience (or talent..) I should have killed that Izumo easily, but then what? Match lasted 12:25... in which time the reds managed to kill everyone except me. 20200105_165424_PJSA518-Kaga_15_NE_north.wowsreplay
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The best thing about Kaga is the torpedoes, you can just keep them coming... But if ships are between islands, well no. You just cannot launch them. I'm less impressed with the bombs and the rockets. SO maybe that's why? Agreed. The BeastOfWar method works... sometimes. Also works when you have a Lexi and meet an Implacable...
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I feel a bit spoiled now... my clan fielded one team the whole evening and a second team for a few games.
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Your top 3 ships that you look forward to play with
BLUB__BLUB replied to Ocsimano18's topic in General Discussion
Ark Royal, Hood and Arizona, probably. -
The option to check max damage, maybe? Seriously I never state I'm unicum in whatever sort of way. Yes I can do high damage, and generally play OK. I do know my way around CVs, too. But then there's almost 100% weekend play (there goes the WR... and the DoT... meagre results). As said, 80K in Ark Royal is no exception - the only thing is, many weekend warrior games do not last 5 minutes. And that is how you get to that average. Seems to me the IJN CVs have much more carry potential... almost grinden out the RN and then they're next. Already bought Kaga. Also, I do not have an overflow of talent... hence, I practise: 332 battles in ARk Royal is 3rd place "most played"in EU... Because some GitGud is still much needed!
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Indeed, and they can potato their way up. And they do. The level of play is atrocious. And that's me, a potato, saying that. Meanwhile I have reverted to attacking the enemy CV when I cannot find a suitable lone BB or a DD to smack...
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Grats to the winners, and KUDOS to all the donators making this possible!
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I'm not really unicum mate, I just listen well to what dudes like @El2aZeR and @Bear_Necessities have to say, and then I try to do better by using those things. If I'm lucky I can do 100+k with Implacable, however even while I am doing that, I think it would be easier with Ark Royal... (max 123k with that... average 4K better) However mind that I have third most games in the AR of all EU.... yes, practise practise... I have no talent so I have to work for it.
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bb players migrating to cvs? (edt.)
BLUB__BLUB replied to loppantorkel's topic in General Discussion
Well, I'll tell you what happened to me 3x over this day alone. I spot B-cap, Dd goes in, and then spot A-cap (with CV). AT that A-cap, 4 BBs sit there afraid to go in. So I spot that cap, dump a fighter, there's a Gneisenau at 15km and I set that on fire. The other times it was a different BB, but same thing. I tell them there is nothing there. They still do not go in, and they do not fire at the burning BB. Meanwhile, our DD caps B and (assuming 4BBs is plenty) goes to harass C. Guess what. The enemy caps C, and pushes B, and still we have no A-cap. I torp/bomb the hell out of that lone BB and try to cap using the CV... get sunk... we lose. Sometimes a good DD is worth much more than a CV. Really. -
In our clan the potato-team won more % than the #1-team. Guess which I was on... Thanks masterrrr El2azer for all those good & wise lessons.
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Which forum members have you seen in random battles?
BLUB__BLUB replied to Cobra6's topic in General Discussion
You mean, they would not for the love of anything cap A, even though there was NOTHING in it... Yeah my team sucked really hard, and your team deserved the win. I had many more such battles today... It lasted until finally we had a 3rd divmate and then we could mitigate somewhat. Did get a drop on you one time but I think you escaped and my torps drilled one of your teammates... LOL! (also... I have Kaga not even a day... not really found the way to handle it yet...). -
MMMmkayy same thing now on the Indommable, well but reversed. Whole time I see them today they get clubbered. Usually no DD except the dumb ones (or the really savvy ones) attack the CV. And 75% of them do not reach the CV but get sunk. Not so with this Indamnable. I see them get sunk all the time. Maybe it is WG making amends with DD players.
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[f2p] [Poll] Is Puerto Rico worth spending 6000 doubloons on?
BLUB__BLUB replied to viceadmiral123's topic in General Discussion
Might be, but not particularly advisable. See below. That's what people told me who know how I play. I'm pretty sure I'll not like it a bit. -
Because I never played it much? Also, it had just ONE torp when I did. 2 games... Hahahahaa you have 4 games in Hermes LOL
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That's true, but calculations show the HE-bombers on Ludicurious are likely even worse than the T6... ...and it does not even HAVE torpedoes. So, what now? Did >90K with it today. Kaga is very consistent though, but I haven't gotten it over 100k yet. My max in Lexi is ~145k, Implacable 118K, and Kaga so far 85K. I'll learn but I'm quite slow. Kaga has the carry potential though. Implacable, well nope. I have seen 3 of these new ones in game today with my Kaga... which I have yet to master... I do stuff that I'd better not. Oh boy. They usually were bottom of the pile. Their whole team scored better than they did. Killed two of them in 5 minutes with Kaga... OK one was a Derpitz. But still. I've seen it... rockets from Kaga do more damage than those bombers.
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They are now, with doubled-up torps. Hosho was indeed always a bit better already. EDIT: My WR qwith Hermes is still a bit higher than the server-average WR for Hosho (which is 52.11%). I always liked it better. Of course... with double torps... no question now which is better, eh.
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I think Furious and Ark Royal are rather strong though. Hermes too, although it lags behind now the others got double torps. Implacable... yes... might be a matter of L2P for me, but so far, not impressed. But they say Audacious is better.
