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Everything posted by BLUB__BLUB
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But Yoshanai is right. The BEST is to hit them with bombs. What is BEST is not always the most simple though. Because this: That, you have seen correctly. Except when (if you cannot do it with HE-bombs) you use rockets, and then get the DDs tricked into broadsiding. 7K with HVARS on a good broadside, or something similar with TiTS on a "heavy" DD is possible. It is not possible with TiTS on a Shima or something (overpens). Also indeed with TiTS you might miss the whole DD and end up with zilch. So the most SURE method is HVARS and trick them into broadside. It is a fine art.... Also it will cost you plenty sheep, as that is what RNGesus requires. Yes the planes are slower (but more resilient). The stronger planes do not matter on DDs, but help against cruisers and BBs. I have just reached Shokek yesterday so cannot compare yet. But I know from Kaga those IJN rockets hit really hard. Curious - what damage do you get from rockets on Shokek? Sounds about correct. Midway is better. DDs are more resilient, and it gets more rockets, enhancing hitrates. In fact I think Midway TiTS are brilliant. Lexi... well... hmm. HVARS also make more fires. And you'll always hit something. There you go. That is what I concluded too. DDs are not prime target for me. Yes I will (and can) kill them, but well... I'll gladly leave that task to those better equipped for it. So, unless they are a threat (as above), I'll concentrate on other stuff. After all I need my service-costs paid for, too. Also, Lexi is much more dependent on DoT (HE bombs = fires). You do not get AP bombs. Your alpha-damage is much less than IJN CV. You do NOT want short games... why prioritize DDs?
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Dive-bombing (and torping) DDs is a fine art. OK bombing not so much in RN CV... If you are able to do it, you can kill them faster than with rockets. It means you can carry TiTS on the US CVs, which are more effective against cruisers/BBs than HVARS.
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Well being notable forumite doesn't per definition mean: - being any good (I am potato and at some ships I really suck); - being nice (NOTE: some are well known to be total #@%#@); - being helpful.... or unselfish... or whatever. Nope. Nobody "deserves"anything. YOU shall be the judge of who you want to help or not. Granted, if you want good games this means you have to become good at these judgements... LOL. Nobody can tell what he wants though, except that player. Or whatever he means by whatever he says. But yes, sometimes, they want YOU to spot (and waste your own time) so THEY can farm damage. In fact that helps the team to win - doesnt mean you have to waltz around there, though. I often drop a fighter squad on top of a ridge. The whole lot that is behind that ridge gets spotted... LOL. Correct analysis there. BUT: - You never circle around, you put spotter planes - unless you really really really want to help that player (div-mate?) or really want that DD dead (hated enemy); - You never put spotter planes above smoke. Because, indeed, they'll get whittled down by the invisible DD. - You put the planes where they can still see the DD when smoke clears, but not in immediate range of the DD in smoke. - ...and put them at the side where you expect him to come out, or where he;ll do most harm, or can be shot (or something). Yup. That is what some expect to be done. Never happens. You can however dump on a DD in smoke when he uses his main guns, it gives his position away. I suppose you know. But if that one that was whining knows that PLANES do not spot torps, well.... Nobody REQUIRES your assistance. They should be happy if you GIVE IT. Preferably (in your case) this would be when you give it by blapping that DD... I dunno. Might have been something else he was annoyed at. Sometimes though people expect stuff from CVs that are simply impossible. Usually because they do not play CVs themselves, or hate them, or whatever. ...but he would have been right. BTW I never had a kraken in any CV so far. I know it's not because I suck, as I know I do not - even though I'm not unicum. So either that red CV was rrrrrrreally good, or just lucky. Or this: Must say I do get more kills/damage when my team is losing - it is because I do not have to go hunt ships. Instead they usually come to (for) me... if I have enough planes, I do not spend time searching... = more damage. And if all my teammates are dead, well maybe once I'll get a kraken. Usually they "kill-secure" when I am almost finished... Hey there you go. Now you see, even if a game is crud, it can still be a learning experience. Simply put, and ask Masterrrr @El2aZeR, the CV is meant to be a damage dealer. So, deal dmage. Lots of it. If you can help other players and win the game, good. Usually this is done by dealing damage to red ships that are threathening your win. SOMETIMES it is done by enabling other players to do just that. But, usually: if you want something done good, do it yourself. But you should NOT go around babysitting with fighters. It will cost your team the game. Here's an example why (watch the chat):
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I'm thinking more like a submersible Habakuk with drones but well...
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My bad, didn't realise you were the thread starter. However on Lexi the preferred method is rockets, bombs are a bit harder. But do-able, and even torps work.
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Yeah I am really shite in it, even after I discover how it it played better. Just showing the guy he's not the only one. That is why I post my bad results. He can take my advice for what it is worth, I am an average potato. And I am certainly worthless in that bote. Sometimes I get blapped at the start. Glad I am through it. Most in my clan say they have Free-XPd it, LOL. Part of the problem is the IFHE now. Still managed some games to wear down and sink a BB. But that ship... I'll never be good at it and never re-buy it! Gimme Chapayev anytime! I found the Emerald quite good, even if it is a floating citadel as well, but T9 is different. Lots of weird stuff happens at T6 but at T9, well... doing crazy moves is not gonna fly.
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It means you have the (tech tree) US CV or Kaga, RN CV has carpet bombs and IJN CV has AP-bombs? Then yes on US CV, two more things: 1. you best take 'em from the rear so even if they steer you can follow; 2. brake at last moment so bombs drop closest together.
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Best CV videos I have ever seen!!! (Yuro)
BLUB__BLUB replied to OldschoolGaming_YouTube's topic in General Discussion
I thought that is why they come with subs... -
But your problem is to know WHEN to kill DDs. Let's be fair, they are meagre pickings and ordinance can be spent better to farm more damage/XP. And WG had put it clearly: CVs are meant to kill large ships and other threats. SO you kill DD when he is a threat. You kill CL/CA when he is a threat. And for the rest, you farm BBs. As you should. Mistakes: 1. You play CV. Abuse from teammates should be laughable, at the least. You have zero karma. YOU DO NOT CARE. You play CV - you are the most powerful ship in the whole team. 2. You spot the DD for your teammates. You are counting on teammates. DOUBLE WRONG. Proof is, teammates (especially weekend ones) are usually idiots. And YOUR spot is YOUR kill... 3. Another mistake is to worry about some random teammate (probably an idiot) DEMANDING you spend YOUR playtime pampering HIS behind. I hate double CV (or even triple!!) games. Usually I have no problem ff-ing up most of the ships and cleaning up the leftovers. I don't need/want another CV for competition. Scram. Bugger off! This is MY plunder-party... WG should limit 1 CV per team. And I don't bother with DDs unless they are some problem. For example if they come for ME. Or if they disturb cap-balance. Why would I want to kil them all? To end the game really quick? That would mean a win??? - well, if teammates do not THROW IT, which they usually do in weekend. But for sure it would mean THEY do not have to worry about those scrawny DDs, and I would get meagre pickings. General rule: - DD on the half of the enemy is not a threat. Forget him. - DD that is capping ruins win chance. Harrass/spot/kill him. - DD shooting at YOUR DD ruins win/cap chance, go help. Kill him. - DD that is at rear shooting teammate, depends how much use is that teammate. Maybe action not needed. - DD sitting still in ambush is stupid. Free kill. Or not, depends what you want. - DD coming over to YOUR half of field is having big mouth. Punish him. For the rest, leave them be and farm BBs. Same goes for cruisers. See what I did there?
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Yes but usually players will use the flags, so no detonations. And more often than not... they move in all kinds of weird ways. On DDs "without friends"I can get three hits in, usually. Last one being kinda meh. Ah, you already found out about his friends with AA bubbles. Now wait until you find out about YOUR friends... that whack the kill right before you deliver the finishing blow... This also depends on what ammo you use. HVARS = best broadside. TiTS: 9if soft target (say, Shimakaze...) from above/45 degrees might give less overpens. Good. Yes it is usually quite obvious if they reinforce a sector, you see the "White beams" coming off the ships. But first thing: all ships that have the fat AA guns generate flak, DEF-AA or not. I think the orange is "normal". DEF-AA gives a quite reddish hue. The "O" sector activates the "continuous DPS" AND "instantaneous damage". From WOWS-Wiki: The Defensive AA Fire I and II consumables, available on higher-tier cruisers and destroyers, give a major boost to the effectiveness of AA defenses. For 30-60 seconds, all continuous damage is increased 50% and the damage caused by flak clouds is tripled. While Defensive AA Fire () is active, flak bursts will appear with a reddish hue, whereas normally flak burst animations will appear more orange. An aircraft carrier commander should take note of the color, as this is the only visual cue that Defensive AA Fire () is active.
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@Belmassa you also have to consider when/what. Recently they changed the IFHE, I had IFHE on the captain starting at Shchors. Then at Chapayev it was still OK , old style IFHE. When I was at Donskoi they changed it. Might have something of effect on the thing. Moskva doesn't require IFHE, caliber is large enough. I'm quite average and I play in weekends, damage is never gonna be high as usually in weekends you get ROFLSTOMPS. Which means games do last shorter and no time to make great damage, especially in a cruiser that usually shoots HE (fires = Damage Over Time). Me being average means I'd be around 50% so if it is any higher the ship is very good (guaranteed: it's not me).
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T-rex craps on everything, only thing missing to be truly hilarious post. Thanks for making the day a bit more fun. RNGesus must really have liked the sheep that CV-player sent him.
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Yup sometimes you have a ship that you just do not like at all. Or, as in Donskoi, is SO MUCH DIFFERENT from before you cannot do anything but fail. Check mine - I suppose you want to grind to Moskva. I suppose you liked Chapayev. What I did with it is hide behind islands, sneak up and then ambush.... worked OK... And then I got Donskoi. Oh My... The thing is, through forum/Youtube I found what you do with it is KITE the hell outta everything. And your goal is BBs, you set them on fire. You keep on running. When they come too close, you send torps and hope they run into them. So what I did is I found either the open water and went blam-blam-blam on BBs. Worked fine. I think it is a T9 Emerald though, survival rate 0% and always ending in BLAP due to gigantic citadel. But... I made it:
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That's the same I am getting, well maybe a 4-5K but not much more. Depends on the DD and the ammo you are using. Heavy DD like Grozovoi will eat much more damage from TiTS than for example a Daring. But HVAR will be better on daring as on Grozovoi lots of them will splinter. Well they have DEF-AA, and also the "O" sector. If they use them combined yeah they'll chew your planes. The thing is to trick them into using it, wait out the cooldown of DEF-AA, then get them to use the sector - and attack from the "wrong" side. What I usually do is "hey there is a Friesland"throw him my last two rocket planes. He usually doesn't check if it is a full flight and uses his DEF-AA.... Do NOT go near if he hasn't used it. The only thing to do is TORP him with a sneaky move. Or hit him with bombs when his is parked right beside an island. You come (unspotted, there must be no other ships near) from behind that island, and spend as little time as possible over him. I think they are only naming their best ones... I for sure can't do it. NOT easy. Unless you get lucky and have a DD-player with a B0t-brain. Also, I have had DDs explode on impact (hurray they just got another 10 detonation flags). I have even dev-striked cruisers (Algerie is a good one) with HE-carpetbombs. You think "might get a fire" and then BOOOM. But those are the exceptions. Also had complete rockets miss, because the DD-driver was savvy. He saw me enter "dive mode" (you see the rest of the squad split), turned in at full speed, giving me less time to aim - and yanked away at the last moment.
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True. Teammates can kill a Dd much faster than you can. Spot them, and a CL can dakka dakka it to bits in 3 shots, less time than it takes you to do one drop. Lexi can do it in all 3 ways. Rockets, bombs and torps. For example Ryujo cannot, bombs don't cut the cake much. I prefer to leave DDs alone though, as long as they're not a threat. They're easy enough to kill usually but most of them get themselves killed even faster than I can. Yolooooo to cap, meet cruiser, smoke up, get radared/spotted anyway and BLAP. No points for you and time wasted to chase those.
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True. Also it is usually 99% useless too. Most of times there are MANY ships <10 km away so WTF. The only time when it is useful is when you search an empty area for some ship, like "the last one that escaped". Boarffff. Usually I don't bother. Yeah my planes are detected. So? Meh!
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Kaga works, as it has HE bombs. Other IJN CV have AP-bombs, they don't do much against DDs. However Kaga has far less rockets and has a longer aiming time - not THAT good against DDs. What you CAN do with Kaga is drop behind the DD, forcing him to go one direction... then cross-drop the next set. If you want real DD smackers take the Brits. Rockets good, HE-carpet-bombs impossible to miss. BTW have you tried these filthy tricks already: - if DD smokes up, torp his butt... you sort of know/guess where he'll park... - if DD fires main guns from smoke, well, you also know his position... torp/carpet-bomb-rocket... RNGesus' gift to CV: a division with 3x Smolensk (or something) that use eachothers smoke... TORPSOUP TIME!!!
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It is the SPEED. If you slow down, the turning radius gets tighter. Try "pulling the handbrake" on Grozovoi, I always do it with everything. Cheesed many shots... completely missed me (even in a big fat BB).
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If you don't play CV or don't have CV players handy, I'd be glad to help. I suppose one of the first chapters is gonna be called "THE MAGIC P KEY". As my planes are detected form ~9-10km, I know there is some ship around that detects me. Now if that DD is smart, he shuts down his AA and I''d have to get to 2.5km before I detect him. But... usually they have the (unfounded) hope their AA will kill all the planes. Well, it will not but it will make sure I know where they are from ~6km instead of 2.5 We really need to educate players - or at least save the ones that are not beyond saving. I heard on the test server they have now reduced the range at which ships get spotted - yeah right. We both know that it is not gonna stop the savvy CV players at all. In fact I'd say it will be better. Because now, when I attack for the finishing blow, usually the victim gets killed before I can do it. When I spot him later... I'll have more chance of killing him myself. NEVER had a kraken in a CV, I'm sure I will if they implement this.
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Hi WG, this is a weird one. Was in game (Ryujo) and then suddenly I get a view of the harbour.... I dunno what happened. Sudden loss or what? NONE of my ships show... Ryujo is the same. Should tell me, ship is in game or whatever. Should be greyed out, or something. But none of the others show either. ????????? Uhhhh???? OK and now it will not load....
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Mate I can BLAP a Klebby or Shima with one salvo from Conqkek and I often do. We had a Clan Battle and the reds took 6 DDs. I blapped 2, and almost 3 (3rd was a Daring and he had a heal). Never can blap a Grozovoi. At least, I never managed it so far. They whacked me often enough though.
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You mean, DD in a game with CV included? The best option is to start playing CV.... really. I play DD, and pretty much mediocre AND not a lot, but I know what they do and why they do it (never mind that I'm crap at doing it). I play CV, too... a lot (Ark Royal...). And I grinded the US line to T10 and now the IJN too. Mainly because I knew WG would put them in CB. SO, if you want to play CB sooner or later you get CVs and you better git gud or you git blapped. But, seriously, I never get blapped by the CV when I play DD. because I know where they look, and what they expect a (dumbo) DD to do. And guess what. I usually (fail)division with a DD. T6Cv and T7 (Sims) DD. He ends up surviving the game, and top of the team. Because he is used to CVs. He sometimes even hunts them just for LULz. DD+CV = great. DD vs CV = not that great...
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Yes it is sort of comparable... except Minotaur HAS a citadel, and you'll know it.... Man the times I have been blapped. I think ALL my games in Mino end that way. I still like it though...
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Which forum members have you seen in random battles?
BLUB__BLUB replied to Cobra6's topic in General Discussion
No way. You'd have to be on my team. Ever seen a 3-minute-ROFLSTOMP? I have. From the wrong side... -
Well Grozovoi is a half-cruiser. Have you seen the size and armour of the thing? Count your blessings. It is a light cruiser without a citadel....
