-
Content Сount
8,818 -
Joined
-
Last visited
-
Battles
17199 -
Clan
[BBMM]
Content Type
Profiles
Forums
Calendar
Everything posted by BLUB__BLUB
-
Well I tried singing Erika but Manfred still bombed my Moskva, no fair.
-
Ryujo seems less affected, considering rockets. Then again, it didn't have LOTS of rockets so how much spread can you get. Mind, befroe you could se the DD early enough that you could just line up easy... and you'd hit him for 5K . Now, not so much. Tip: Try the German ones (mind they are AP unless on the premiums) and then see what happens if move/adjust at the last moment... 5K on a DD? Well there seem to be those that can hit a BB for 20K with AP-bombs... That would be a higher tier but even there it means they hit (more than?) the full lot in the citadel. I can't do it reliably, and I have no problem with Ryujo bombs, usually 2 hits. Manfred... one... you hope. Two, if the target is parked up somewhere handy. That's the thing then, eh... The unicums "allow" 20K from a BB when they "choose"... but well... apparently they "take"20K from a CV without any say in it? Quite curious how you get 3 torpedo attacks in with Ryujo though. At T6/7/8?
-
They do, and that is the thing when there is a CV in game. Your "ideal position" might 1 minute later turn out to be a total crap position.
-
Tier 6 CVs Woefully Underpowered and under rewarded
BLUB__BLUB replied to MacFergus's topic in General Discussion
I never get deplaned in Lexi. If it weren't for Shokek I would not choose any other CV, really. I like the Brits for the challenge. But Lexi I take to T10 anyday, maybe even before Midway. -
Easiest to do is sequentially dropping back-parked BBs, really. But I usually don't. XP-wise it doesn't matter if you blap a DD or a BB. They give same XP. Some games lie to you. Yes you have some role in what the CV picks. Also if he is kinda savvy and sees that you are the most influential, he'll pick YOU. In het Nederlands gaat het evengoed net zo klinken. Jij leest niet. Ik doe met AP 20K damage t aan een BB, vaak zat. Wat ik dan precies raak, weet ik veel, en als jij een helderziendenbol hebt zou dat heel bijzonder zijn.
-
Imagine full pen and cit with Audacious... maybe detonation. Can I get a division of those?
-
I'll bet he also has those 6-minute-ROFLSTOMPS where he thinks: best forget that one.
-
Well TS works fine, but if you want to div up, rather have discord. My clan uses it and I'll send you an invite if you want. I'm usually on every evening... let's go full potatooooo
-
True, the funny fact is that until a while ago DDs were the main CV-food staple. BTW IMO that is the role of BBs: being withered to death. You have to "tank"damage. At least, when I have received no damage in CB that is a sign for me that I have done crap-all. Yes does. In some CVs, if you dive-bomb too early behind a BB and he speeds up, you will not even reach him... If you dive too soon and he is coming towards you, might only be able to hit the rear end. Also, usually if you have to "correct aim" because the target is swerving, the reticule goes WAAAYYYYY wide. It does help. Maybe not enough. WG could correct this by using some sort of "speed factor" (but they will not). Actually you will. Except for that damn new one Roosevelt. He seems to be able to manouvre even with torps aimed. But I can tell you if you swerve, no way I'll hit all 3 bombs from Manfred. If you have a cruiser (and some speed) I might hit ONE bomb on something as fat and lazy as Stalingrad. And no way to tell where that bomb is gonna go. Might be a cit. Might be torpedo-protection hit (zero points). Same thing with rockets. The thing here is, even if you can avoid CV then you wil be giving broadside to all his buddies because of the damn free-for-all spotting. Which is unfair crap TBH. I mean, if I am in Flint even if I shoot I cannot be spotted for more than 13km, as that is the reach of my guns. MMMM.... well... I regard this as not true. However you do not play CVs AT ALL so that is probably why you do not know. Ask @Inappropriate_noob how easy it is... you will get to hear the other end of the medal. That is not saying there is no "GitGud" involved here. I will rarely underestimate the speed of a BB. i guess guys like @El2aZeR will never ever underestimate the speed or agility of any cruiser ever. But, for example, hitting a Dd with rockets nowadays is a real challenge. Middle grade, hitting a cruiser at speed with AP-rockjets. Any swerve/speed change negates damage. On the other end hitting a loner-parked-up-behind-island BB... well... easy... but I'd say he deserves it.
-
I have already seen your (very very good) stats. The thing is, I regularly hit players for 20K that have very good stats. I know their clans, they take only >70% people. But you are "crawling back" a little already. As in "in general". LOL. Doesn't mean you need to go longrange camp though. A CV-pilot would gladly spend 30 secs more flytime to dump on a piñata. Haha there you go again - damage does matter, apparently. It doesn't matter what the game tells you to do. It also tells CVs that they are supposed to attack slow fat ships. Not blap all the DDs for starters. Still that is what they usually try to do. That is also what other players want them to do. What is required in a CV-game is different than what is required in a non-CV game. Sometimes you may even need to make a pesky piñata of yourself, in order to relieve your mates from CV-pressure. That way they can get objectives doen while you perform a task that you'd no ever perform in a normal battle. Yeah I think we agree on that one 90%. There are some things that I prefer in the Reeeework. But mainly they have just changed (fixable) problems in RTS for more/other problems. Which they won't fix because they don't listen. Even if it would not be too much work, and it might attract more CV-players.
-
Tier 6 CVs Woefully Underpowered and under rewarded
BLUB__BLUB replied to MacFergus's topic in General Discussion
Well... it is a bit like balancing a leech without having the option to just swat it, but OK. -
Tier 6 CVs Woefully Underpowered and under rewarded
BLUB__BLUB replied to MacFergus's topic in General Discussion
I think T6/7/8is where the most fun is anyway. T10 is just "blap harder". All CV's are "broken" so they'll rule supremely in any tier. Just a matter of "how much damage is possible". That depends on the options to do damage, which mainly depends on... how dumb is the enemy. The USA CV is most versatile. You can hit everything with anything. For example IJN AP-bombs are very powerful but useless against DDs. Well, as in any game, feasting on the st000pidity of the enemy is the best. The only way any balance is there, is the average damage done by average players - as they say "speadsheet says you are having fun". -
I still think that is BS, mate. You cannot "allow it" to happen. Like, yesterday I almost whacked a Currywurst. I was unspotted so no chance for him to avoid it. Start of game, CV spots him broadside, already expected a Curry to go there, had the guns aimed. BAM. And then went behind an island, nobody spotted me for longer than 5 seconds. Their CV tried to spot me, but as I knew there was a CV, kept an eye on the planes and made sure I wasn't broadside to anyone. Is that what you mean? Did that Currywurst "allow it to happen"? There is no "mechanic". CV can hit whatever he chooses. The best thing you can do is position in such a way that you do not become his favourite snack. Also, you DO care what the damage is. You say 20% of your ship is ridiculous, so you DO. But the times I did 20K to a ship, well, doesn't happen too often. Even if it is a fat BB standing still behind/next to a rock, RNGesus giveth and taketh away. To get that on a moving, wiggling ship? Well nope. Usually ONE bomb hits, maybe two. and you need to do it correctly (drop height, line of flight) else they won't even pen. And then there's always the chance they hit a turret or other stuff. True. The only thing you can do is: 1 position your ship favorably (AKA do not play the piñata on sale...); 2 wiggle-wiggle and keep speed up; 3 share AA with teammates (well... it helps a bit...). --> even then, if you have a capable CV-player, he WILL know that you are the main threath, and he will attack you. SO then you try 2 and 3 to make sure it will cost him more planes than he can afford. The thing that always amazes me the most, nobody ever goes after the CV. When they see a DD, they always want to kill it first, yet a CV? Seems they think it's not important. While killing off the CV is probably most influential for the win, after taking out DDs. Most annoying and stupid to me is the AA. As you know the FLAK clouds are deadly but "100% generated by the path of the planes". This is, in the end, a sort of rythmic zig-zag that needs to be performed, and if you do it correctly - no (or hardly any) damage. There is no player involvement... the "pattern" is always the same... and this is very very wrong and unsatisfying. Second thing is that a CV-player can light up any ship for the whole team to shoot at. But WG will probably never fix that.
-
Just got accused of the most BIZARRE thing ever in a scenario
BLUB__BLUB replied to EmilyKing's topic in General Discussion
Thanks I'll use that excuse when they say I'm a potato again... -
I think you'd be a great temmate, and probably a good SC in clan battles. But maybe a bit unrealistic. Because I do not believe you never get 20K whacked (and for a BB that is just a bit...). Man I have done plenty more, and every day it happens - also to those that I know they are really really good.
-
Why? because I did many of those 20K shots, and I am absolutely as potato as they come. Granted I don't know what I hit exactly. But 4 pens will do, with some spare change usually. That's claiming you are the miracle man, and I'm not buying. The thing is you think that is the same how it works vs CV. It doesn't. You WILL get that 20K hit, and the most responsible for it will be RNGesus. Even a high-skilled Cv pilot cannot guarantee those hits, which are ~max what they'll ever get in one go. But here you are, asking a defence mechanic to stop that happening. The only defence is taking care not to be the one getting farmed in the first place. In a Monty you are less likely anyway compared to a Yamato ( @DFens_666 ). But some tactics, working excellent vs other BBs, might be the detriment of you against a CV. For example, if I see a BB that is slaughtering my teammates and has positioned himself in such a way they can't get him, guess what? In Thunderer I'll try flanking him. In Cv it is not a matter of try. I'll just go get him. Depending on his position, I will stick it to him good. But that 20K hit, I can do everything right and that BB can do everything wrong - usually it's not happening.
-
That is the point. Of course if you are better you will not roll over and die. But you will still receive that 20K hit, if the CV player is kinda savvy and RNG is on his side. TBH I don't think you'd be as stupid to try what they did in the first place, really. And that IS the thing. Yes a CV can hit even a good player for 20K. Like I mangled those 2 BBs, it is no problem. But there is a difference. They just sort of "rolled over and died" while doing something very dumb. A thing that I doubt you'd do. As such - there IS a difference between a good and a bad player, even against a CV. I doubt if they can deal 4 cits if they have 3 planes but hey. But indeed the skill of the BB player is not THAT relevant. Which he seems to think it is. To the extent that he thinks it wil not be possible to do 20k to him with a BB unless he "lets it happen", LMAO. True. Well, sort of. If you keep an eye on the planes and know what he is most likely to do, you can make it harder. And therefore he MAY die to FLAK, as your movement has caused that he needed to fly through it longer. The fact that you can't do ENOUGH is the thing that is wrong. But he thinks that his skill should make him immune to those hits. It will not. Also he think is it will make him immune to 20K form a BB, well, unbelievable.
-
Well the problem here is that you were in Yamato, for starters. A nice XP-pinata. Now it depends what other ships your team has. You might not be the most desirable. If you are closest to the CV, not moving much, and alone, then you are his prime target. What he says is he is so good, 20K by AP bombs IN ONE HIT should not be possible to happen to him. Well we know it's gonna happen anyway, as a CV can hit whatever he wants. You can make it less attractive or more difficult but if he wants you dead then you are basically dead. He usually won't do 20K in one hit though. But he also doesn't need to be unicum. I once got 180K from 2 BBs, they just kept coming to me but I just retreated, they didn;t avoid anything, in the end I killed both of them (and some others). Duh. 17K? LOL.
-
You still don't seem to grasp that I regularly DO 20K damage, with AP - which you can't repair (well 10% maybe). And yes that also happens to unicum players, done by potaters like me. It is not a matter of skill difference. It is a matter of considering yourself to big to fail, I think. As in, "I am so good (OK you are good) this should not happen to me". In a real game that would be true. But this game has so much RNG (and RNG on RNG) it's simply BS. I've done it before and wil do it again. However, CV happens regardless of skill. It happens because WG wanted them to be easier to play. So, it happens to you as well. Your skill is irrelevant, get used to it. There is some stuff you can do but not enough. Apparently you think that, because you are good, you should come off better? Well no. Or maybe you can. Because if you are good, you can make those 20K hits on you, less common than on others. But you'll still have them. Basically you say other BBs never get 20K off you, so a CV also should never get 20K off you. While the first statement is kinda LOL, the second is simply untrue - CVs are much easier to get hits with. Playing a Cv is like getting a 20% boost to hitrate. But that 20K is kinda the max and he needs to be lucky/good to get it. It is almost the same as blapping a BB in another BB. Guess that is also something that never happens to you.
-
RNG matters. I have no problem broadsiding a Currywurst, 9/10 he doesn't even hit me. A Thunderer though... and the other statement is t just BS. "unless they let you". That would mean a match between tose very good players would just end with no kills and little damage. Thunderer can get pens everywhere. It is not just overmatch that counts. Also, that CV can only get 3 pens if he manages to have 3 planes survive, lines them up correctly (or you do not move) and then he needs to drop at the correct moment (height) AND have RNGesus accept his sheep. Well, in CVs it is just easier. Then again in a CV you'll not have 20K damage (or more) every 26 seconds.
-
RNG is also a game mechanic. Note - you'll probably be able to deny such a hit to 95% of the CV-pilots as well. But not to the last 5%, be they either lucky or good.
-
Well yes. OP = putting out insane damage. But wait, then there's Roosevelt. And yes CVs are the lesser of issues. There's many many ways to fix them, just WG won't do it. That remaining 5% is just as susceptible to RNG as the rest. Maybe you are very very good in your poisitioning and everything. However someday you'll screw up or be unlucky.
-
I wouldn't know what HP every part has. But 20K is not hard to do. Yeah balanz comrade. I guess the CV pilot recognized the main threath, then?
-
They are not OP. They are just broken as FFFF. The main problems are simple. With CV themselves: 1. they always get away and you cannot really retaliate; 2. as such, they are a pest the whole game and usually live until the end; 3. then, IF they are spotted, they burn for 5 secs and have endless damage control; 4. They can keep up their plane-force but you cannot keep AA to 100%; 5. AA is too dodge-able. Related: 6. They spot everything for the whole team 7. As such, even if the CV is not out for you, you get "collateral damage" anyway.
-
Congrats, excellent job! BTW once you get to zero karma, doesn't matter anymore.
