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Everything posted by Yosha_AtaIante
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The issue with communication is that most of the worse players think they know best and that they have the greatest Ideas and never make mistakes. Communicating with them is a waste of time and takes away from concentrating on the battle. Therefore communication is really just something to amuse yourself with on the side. You can also be mean and insulting without using "Bad" words and it won't get you chatbanned unless you really want to be. Therefore I personally don't care at all about chat in battle. All I care about it the enemy being salty at me for outplaying them as that's always fun to read and sometimes the genius messages of my green circus I play with. Usually the beginning of the match looks like this: *Plan? *A ND B *OK A #everyone goes C except for the DD that called "OK A" He yolos in and dies. *NUB TEAM crap CV NO SUPPORT then he stays to watch the battle, commenting on every move everyone else makes while they are alive and how bad everyone besides him is. You really think there is any value in communicating in this situation?
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I can't wait to lay smoke for my Smalland DIvmate in support CVs
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[From Reddit] New Features announced at the Waterline 2023 video
Yosha_AtaIante replied to Leo_Apollo11's topic in General Discussion
We already have that with fighter planes -
[From Reddit] New Features announced at the Waterline 2023 video
Yosha_AtaIante replied to Leo_Apollo11's topic in General Discussion
bro i will retreat to t6 forever as soon as she is released. 4 years I've waited for this -
Do you use secondaries Build on British Battlecruisers?
Yosha_AtaIante replied to VedranSeaWolf359's topic in General Discussion
you mean the same majority that supposedly hates subs? (I know your post was sarcasm i just wanted to enchance it) -
Do you use secondaries Build on British Battlecruisers?
Yosha_AtaIante replied to VedranSeaWolf359's topic in General Discussion
Who is this "we" you are talking about anyway? -
Finally. So happy about this announcement
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General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
Look, more homing torps for you guys. Better learn how to deal with them or just take the easy route out. All this moaning is leading you nowhere. -
Hybrid ships do not belong to battleship tree
Yosha_AtaIante replied to Pukovnik7's topic in General Discussion
Yes but this happened because it is comparatively easy since you can quickly spot the game breaking discovery and iron it out across the board with only 3 factions and the involved units. WOWS would need to rebalance much more ships assuming t10 being comp and they would have to do it probably for a few years straight until either all the gimmicks are gone or every single ship loses it's individuality. You can't have so many things in a game, have them all be individual and then make game modes that support 7vs7 + in team sizes. Therefore SC2 is not in the slightest the right example to use if you want to compare how balance can be done. T10 is in a good spot at the moment. The last CB season was rather varied with everything between 1 DD to 3DD setups and different cruisers being played even in the high typhoon - hurricane spots. Therefore WG does not need to try to for example make a Zao work for CBs. They would have to fundamentally change Zao so much as to the ship losing it's identity completely and introducing new problems making other ships look worse in comparison making the need to balance them which will introduce once again another loss of identity and new problems. Therefore WG can't approach this and probably doesn't want to either. I think the competitive community which btw you wont find on this forum but on the KOTS discord also is fine with the current ships that are viable picks. Enough variety is there. Also remember WGs aim is NOT to be super competitive. It just doesn't have the need to be extremely well balanced as the audience for such content is just to small and honestly there are far better games out there if you want to play a competitive game. -
Why are so many ships restricted in the next CB?
Yosha_AtaIante replied to RazorBlade72's topic in General Discussion
Approach practice differently. You don't need to have battles on them with the same layout to "practice". Go into the map and check out positions of interest for your BBs first. You do that by positioning your BB to different spots and see where the shots can actually reach and from which angles that BB can in return be threatened. As for cruisers nothing at all changes, you put them to the same relevant positions as you would usually, same for DDs. Depending on your strats you have different points of interest on the maps. If you are the FC you can go into training room alone, scout the maps out or you can go to a clan with more experienced FCs and ask for their help and opinion. But honestly playing the map within the clan or against other clans doesn't teach you positioning it just opens more questions than it answers. Don't practice the wrong way. -
Matchmaker Discussion Thread & MM Balance
Yosha_AtaIante replied to Excavatus's topic in General Discussion
tbh reading and understanding are 2 different things. Good luck trying to get him to understand. -
Hybrid ships do not belong to battleship tree
Yosha_AtaIante replied to Pukovnik7's topic in General Discussion
SC2 is solely balanced around comp. The AI and MM is different and helps newer players. AI and MM have nothing to do with balance. Now can you give me a workable example please? Because starcraft 2 only has 3 factions is therefore easy to equalize. Wows has a bit to many ships in the competitive higher tiers to be able to achieve the same game balance. -
Hybrid ships do not belong to battleship tree
Yosha_AtaIante replied to Pukovnik7's topic in General Discussion
Give me an example. -
Hybrid ships do not belong to battleship tree
Yosha_AtaIante replied to Pukovnik7's topic in General Discussion
Their main audience isn't even playing comp what are you on about? For the few who play it there are ships that do fulfill their role quite well. Every game has a meta in which certain characters/heroes/skills/Weapons are meta over others you can't make them all equally viable. Street Fighter, League of Legends, CS:GO, World of Warcraft Arena PVP. They by this definition are also not fully balanced to have every single thing in the game be able to compete against the other. Do you even play PVP games? -
General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
WG will likely buff them anyway though due to how bad they perform currently. You can thank a few bad players for that. -
So is that that u so much wanted WG???
Yosha_AtaIante replied to Krikkio82's topic in General Discussion
The problem is not that you are using the wrong one but that you are using it in the first place. -
Detonation spaghetti code not working as advertised
Yosha_AtaIante replied to GulvkluderGuld's topic in General Discussion
Whatever will make you happy. Not like credits are a problem. -
Detonation spaghetti code not working as advertised
Yosha_AtaIante replied to GulvkluderGuld's topic in General Discussion
Even if, there is a simple signal you can use to make detonations disappear. -
General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
And even in their disadvantaged state it's laughably easy to dodge those torps. How ironic. -
Are the default setting too hard to play?
Yosha_AtaIante replied to Ymustihaveaname's topic in General Discussion
Imagine looking the control and interface options up. People who don't bother with that don't care about playing well anyway. -
So is that that u so much wanted WG???
Yosha_AtaIante replied to Krikkio82's topic in General Discussion
Isn't it suprising that there are actually players who play subs? Who would have seen that coming. -
General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
Did you calculate the torpspeed into the reaction time? It should be the same reaction time across all tiers. The distance on lower tiers is smaller precisely because the torps in lower tiers are way slower compared to t10. If the max homing distance was the same in lowtier as it was in t10 then lowtier would have an even easier time evading the torps. -
General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
He is saying the depth charges need a buff. You are so focused on your anti submarine rally that you completely misread what others are saying. No one in here said that subs need buffs. -
General Submarines related discussions
Yosha_AtaIante replied to YabbaCoe's topic in General Discussion
Yes, this is the actual issue. Homing torps are easy. If the sub is pinging you know where he is, you know what's coming and it's easy to dodge. But the real danger is the player you don't notice until you are dead -
Why are so many ships restricted in the next CB?
Yosha_AtaIante replied to RazorBlade72's topic in General Discussion
what are you talking about? When was the last time smalland got banned? I played it for the whole last season? Maybe play CBs yourself instead of asking me in a way as if I don't know what'S going on.
