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Everything posted by Yosha_AtaIante
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Is it time to rethink Russian BBs DCP?
Yosha_AtaIante replied to Shirakami_Kon's topic in General Discussion
why would you repair pings as a Bb, homing torps are so easy to dodge in BBs with ping on. -
Subs have overwhelmingly possitive support and will be coming to random battles near you!
Yosha_AtaIante replied to mtm78's topic in General Discussion
sue them for what exactly? You are getting the product "premium time" exactly as advertised and it's not WGs business if you use it or not. If you decide to let it go to waste by not playing because you dislike certain game elements then thats your own problem -
Can you explain please where this myth of them having more hp than DDs comes from?
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Depth charges are as useless as AA
Yosha_AtaIante replied to ARE_YOU_HUMAN's topic in General Discussion
Depends on the nations depth charges. WG shoud unify the depth charge damage across all the nations (and pick the highest alpha currently in use). That will fix the issue of subs surviving so many. However hitting 10 already cripples subs quite a bit already. And it's not hard to punish a submarine that isn't careful anymore anyway. -
Depth charges are as useless as AA
Yosha_AtaIante replied to ARE_YOU_HUMAN's topic in General Discussion
It's not as easy anymore, the aoe range is quite big. So it's more like calculated HP losses. Pinging is out of the question as it's really easy now to track and hit subs with depth charges due to the ping effect showing their location rather precisely -
Going to post more soonTM. Not that hard to deal with average sub player
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Ranked: What have been your experiences in the different leagues?
Yosha_AtaIante replied to The_Angry_Admiral's topic in General Discussion
Why even play ranked -
Subs have overwhelmingly possitive support and will be coming to random battles near you!
Yosha_AtaIante replied to mtm78's topic in General Discussion
Wait, why should they compensate your premium time again? -
just what we needed/s And you thought subs are already fast...
Yosha_AtaIante replied to Jethro_Grey's topic in General Discussion
Basically this. The hp pool will cancel this sub by quite a bit. Also fast speed underwater means overextending into some hydro that isn't spotted yet or bumping into enemy sub on the same depth will be this premium sub sinking quickly. It's probably better to just stick to the techtree t10 as it has the hp pool to tank a few depth charges while still being more than fast enough and with way better torpedo reload and six launchers in front. -
What I'd change to the game if it was up to me...
Yosha_AtaIante replied to Figment's topic in General Discussion
I'm going to read this after work and give you a detailed response. What I can see at a glance however is that your system is far too complicated for the average player. The amount of things one would need to account for while playing will make dedicated players who understand this system fully far more powerful than your average CV player reintroducing once again (what is already here tbh) a massive skillgap between CV players and once again would tilt the scales in favor for the team with the better CV player. It introduces more problems than there currently are just by being so overly complicated. It doesn't help that you want to force players to get better at the game. This never works. There isn't a single game out there who produced a majority playerbase which is highly skilled. All your suggestions will achieve is an even smaller CV player population of very good players which will slowly be declining because of the non rewarding playstyle and inconsistent luck based AA -
Should DD players at least get spread evenly between teams according to their DD stats?
Yosha_AtaIante replied to Sir_Sinksalot's topic in General Discussion
Why change a working system though? -
Forum has become such a clusterfuck it's like it recieved a new content upgrade recently.
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What I'd change to the game if it was up to me...
Yosha_AtaIante replied to Figment's topic in General Discussion
You are making to little suggestions then. If you need a whole redesign then please propose this while redesign and not just a few single elements. propose how every single cv line will differ from the rest in your redesign too. Then I can judge with my current experience. Until then I will always compare your ideas with the current design since you did in no way give enough information which would describe your whole new design idea -
Are subs MORE impactful than CV's???
Yosha_AtaIante replied to SolanumTuberosumRex's topic in General Discussion
Sorry what? I already stated multiple times that CVs are indeed OP. And with them being OP they also have the greatest battle influence of every ship class closely followed by DDs. Subs are as low as BBs in battle influence. What is there to argue about? -
Are subs MORE impactful than CV's???
Yosha_AtaIante replied to SolanumTuberosumRex's topic in General Discussion
please quote me saying any of that. Who needs any evidence to dispute the obvious nonsense you spout? It's clear for everyone to see. You might not have noticed yet but the entertainment you provided was fun for a short bit only -
Are subs MORE impactful than CV's???
Yosha_AtaIante replied to SolanumTuberosumRex's topic in General Discussion
You are trying too hard now. At this point most users on this forum know that all you do is parroting. Come up with an opinion informed by your own experience before spouting nonsense you barely understand -
exactly, same as back then. just roll it back so these pepegas in this topic can see how much worse RTS was in that regard
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Operation Phoenix: Kill the game so it can be born again better
Yosha_AtaIante replied to MixuS's topic in General Discussion
Aren't you feeling like this overused joke is getting old at all? -
Operation Phoenix: Kill the game so it can be born again better
Yosha_AtaIante replied to MixuS's topic in General Discussion
What's the point of your topic anyway -
What I'd change to the game if it was up to me...
Yosha_AtaIante replied to Figment's topic in General Discussion
Would completely kill off CV damage. No idea how you got to the conclusions that this would make them fair. You might aswell not have them in the battle at all. Do you realize how easy it is to dodge single strike CVs like the russians for good players? Reducing number of aircraft and amount of strikes per squadron (effectively making every CV single strike) will make it extremly easy to negate damage for any surface ship. Combine it with planes being permanently shot down and you get 30k avg CV damage at current AA levels. Do you realize that squadrons need hp buffer to get strikes through as AA usually always depletes some planes in the current iteration? You pay planes to strike. You can only regenerate a set amount of planes per 20minute battle. Plane numbers are already limited by battle time. Also "slightly higher hp" to cmpensate are you joking? What is slightly please? If a Halland has an AA dps of 500 and you buff plane hp by 10% then it would still not be enough to make planes survive in it's AA for even 2seconds longer. Now remember you saying planes are now limited and even less reserves than there currently are? You realize Halland can ambush planes with AA by staying dark until the planes are to close to disengage? Do you even think this through when making these suggestions? -
Operation Phoenix: Kill the game so it can be born again better
Yosha_AtaIante replied to MixuS's topic in General Discussion
I don't see WG managing something as badly as anthem was anywhere, can you point it out to me? -
at least CV players would be balanced against each other
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Submarines interaction can´t get worse? Now on PTS..
Yosha_AtaIante replied to OldSchoolFrankie's topic in General Discussion
I'm sorry but if those pepega cruisers couldn't see that coming then it's their fault alone. Subs almost always go through the middle. There is always that one guy that goes through the middle. If you play 2brothers not expecting anyone coming through there then you deserve getting punished for it -
Are subs MORE impactful than CV's???
Yosha_AtaIante replied to SolanumTuberosumRex's topic in General Discussion
You as a sub player barely have the tools to influence the game majorly in your favor. You are to slow to always pick the exact flank you need to be on so if in the beginning of the match you choose the wrong one you can only watch as your team loses. However as a CV you have total control over whereever you need to be usually and therefore influence exactly where it needs to be. CV is by far the more influencing class -
Operation Phoenix: Kill the game so it can be born again better
Yosha_AtaIante replied to MixuS's topic in General Discussion
Anthem is dead anyway, not because of player action but because the devs and publishers messed up harder than WG could even dream of.
