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OddyB

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    117
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    [FMW]

About OddyB

  • Rank
    Petty Officer
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  1. OddyB

    best ships at tier 5-6 for co-op?

    if you look closely at the directives some can be completed in Senario mode.
  2. OddyB

    Coupons for online store

    if you want the vouchers simple do not play the game or log in to the game for 3 months. Happy Sailing
  3. OddyB

    0.8.11.1, Ranked Sprint: Tier VIII Duels

    OKKayyy, so if you loose being top of the team you get to save your star....
  4. i would like to participate please OddyB
  5. OddyB

    server interruptions, 19h

    cannot connect "Server Busy" error
  6. OddyB

    Reporting chat abusers

    Try submitting a support ticket with the screenshoot of the offender rgds ODB
  7. Being a Mediocre player at best, I am now expected to give up 1000's of hours of my time only to have to start over. No Thanks, and I.M.O. all WG are doing is Patronising the Lower Skilled & lesser Expierenced playerbase by Nurse Maiding with no real thought at the long term. Once everyone has this new system with all the mods/free consumables, the game will return to the same state as the game is in now, whereby those that are good remain good, and those who, like myself are of a lower skill will still be at a disadvantge. Nothing will change regarding to progress of new players, this solves nothing for those who need to learn the game, it just feels like a dumbing down the progression we all have to take to reach the higher tiers. That being said, <sarcasm>I racall the uproar about the new CV's and we all know what happened to the objections and how WG "listened".</sarcasm>
  8. OddyB

    Problems with the server

    New flash: A sudden influx of Alaska and Exeter ships ingame causes MM to crash as it could not find any CV's
  9. Just experienced big lag spike, other reporting it also in game. Then disconnected.
  10. OddyB

    An Open Letter to Wargaming

    Well if you think I am being negative over it all then you should read other Posts I have made, a few even with positive suggestions. As for my post here, It is how I genuinely feel about the role out of this patch. i am sure things will get "shorted out" over time, but how long it will take who knows. It certainly not going commit hours playing a game mode I no longer enjoy. especially now Ichasegaming has shown everyone how to ruin the game for 20 otherr players. as the saying goes when the fun stops... Stop.
  11. OddyB

    An Open Letter to Wargaming

    Maybe, you should read other sections of the forum, there are far more players that do no like the "game" as it is now. The CV rework is a a fail on many counts , AA nerfed, Concealment nerfed, the F key, and Wg have deliberatly done it to make CV's look nice and appealing, so pleyers open thier wallets and buy the RN CV Premiums and when WG have got thier revenue they will then nerf the crap out the CV just the ssame as they have done with the Kidd/Atlanta/Sims/Flint. I am seriously trying to keep and open mind about the whole thing but the more I play and see, the more dissalutioned and de-motivated I am to carry on playing and the only fun at the momnet is playing coop and operations. the rest is just a bag of manure.
  12. I have decided to use alternative approach with regards to CV's and AA. the additional fighter is useless, AFT/BFT had no real impact, So I thought I would try something different: Maybe giving up concealment for the Legendary mod is now viable. So a Survivability setup: Have yet to play this setup, until later.
  13. OddyB

    General feedback

    Some points from battles tonight. Cataput fighters: 1. the duration (KVG) is 60secs. this is no where near long enough, as by the time the second attack has happened the fighter is landing. Action time on this to be effective would have to be at least doubled or carrying on fighting until the emeny planes are killed or the fighter is killed. Once the plane is landed or killed then the cooldown begins. 2. Why the fighter only has the abilty to circle at 3km? this is nowhere near effective against inbound attacks. it should be at least the radius of the furthest AA range and once engaged in fighting inbound planes should continue (even if it goes out of the patrol radius) until all threat is elliminated or the fighter is killed.
  14. OddyB

    General feedback

    Actually, May I bring your attention to the DEFAA of the Premium Ships Atlanta, Kidd & Sims, all have had a serious reduction in % damage. <insert sarcastic ditty here> Feedback I found the CV's boring after a few trys at it, I didn't like it because it is very much "rinse and repeat". I am sure many will like it, but not for me As I mentioned in the PTS section the AA sectors are way to clumsy, surely two keys "[" "]" for example to change sectors. why is there a need to fill the Whole screen? an icon similar to 100--AA--100 would do the job, sit it on top of the rudder section or in the Compas area. This would be more efficient. Majority of what I have experienced so far is ok, however, I have been experiencing a stuttering Port <laggy as ferk> on occasions. The Ranked Battles has been a refreshing change, only played 6 battles so far. Not a great fan of Arms race, but it is a nice change from Randoms with all the nice Operations now gone
  15. OddyB

    Demand Atlanta and Kidd refund

    I have read the Patch notes and there is no mention of adjusting the DEFAA ratings on these ships. The only reference is to the Sims getting Torp adjustments (which I am happy for those to be reverted back). The balancing should come when a ship is found to be "unbalanced". The reduction in DEFAA has been made before they are found to be unbalanced and because of that should not have been adjusted to begin with as there is no reliable data to warrant the reduction of DEFAA rating.
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