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Captain_Newman

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Everything posted by Captain_Newman

  1. Captain_Newman

    Georgia or Pommern?

    Georgia is awesome, I really love her, great ship. You do need to understand the ship and have good awareness and positioning to make her work, but when you do, she'll reward you. Pommern... is German. In a WG title. Just kidding, but I do consider Georgia the stronger of the two; while Pommern is a close range brawler, Georgia can dictate engagements as she's better at mid to long ranges and has the speed to position where she needs to be.
  2. Captain_Newman

    Update 0.9.2 – European Destroyers: Part 1

    Any particular reason you made it necessary to opt into the free respecs by logging into your account, finding the news article and clicking a button? Is this literally a tactic of "we hope a lot of people miss it, then buy doubloons so they can respec their captains"? How low can you sink? If you make global changes that necessitate respecs, you need to make them globaly available for free in the game itself for the duration of the patch that introduced them, to give people time to really test things out and decide what does and does not need IFHE. This whole thing "need to see the article, opt in, then get free respecs for an insufficient amount of time to really test things out if you happen to not just play wows all day" is.. well... classic WG. That's not a compliment, btw.
  3. Captain_Newman

    Best find in "Try Your Luck" container?

    It doesn't matter if it's TYL or not, if you roll a SC, it's a SC, and as such it comes with a small chance to drop good stuff, like ships, steel, coal, etc. I had several ships from these over the years. The funny part is, my clan mates were getting salty because I literally had god tier luck with christmas boxes this year, dropping almost everything I wanted (and a metric crapton of stuff that I didn't, but nice to have anyway I guess). Everything except the Kamikaze. So guess what drops from a SC a few days after the christmas patch ended Also seen 2-3 steel drops as well.
  4. Captain_Newman

    Not sure how to pronounce this Soviet Commander's name

    Fixed that for you.
  5. Captain_Newman

    Now on ST: AP Rockets for CVs...because reasons.

    Yes, because going through a thread with a bazillion pages is so quick, easy and practical. Forcing everyone into these monster threads doesn't serve to highlight criticism, it does exactly the opposite by drowning it in a sea of posts that nobody can really keep track of anymore. As for "just an idea in testing", this argument would work if WG didn't have the following M.O.: 1. come up with a stupid idea that will never work. 2. respond to any criticism with "dw, we'll test it first". 3. does some completely inadequate tests in both duration and scope. 4. fastracks it into live. This happens literally every time lately, and in that kind of an environment the sentiment of "this is just an idea for testing" isnt' as effective as WG might hope for.
  6. Captain_Newman

    HE is way too powerful

    Have you considered aiming? Also, that Myoko burning you down situation you described sounds like some pretty god tier RNG on the Myoko's part - getting a triple fire, forcing your damage control, then getting a triple fire in the very next salvo is, well, rare. Sometimes, your opponents will have very good luck and this will be the result. Most of the time, though, this won't happen, as him beating you that way requires several things: - amazing fire RNG on his part; - good kiting skills on his part; - bad aim or dispersion gods hating you on your side; - bad positioning on your side (so you can't disengage when you have to). If a lone cruiser can force your BB to hide in a single encounter, fine, it happens. He shoots you, he gets multiple fires every time. You shoot him, and you know the salvo will be crap the moment shells clear the barrels; you can just see you lost in the dispersion casino again and just scored an overpen or two. Bad luck. If a lone cruiser can force your BB to hide consistently, it's you; mainly your positioning and your aim probably need improving. Camping behind islands will solve nothing as your team is now more likely to lose due to a lack of support and effectively playing with a ship less, and all you've accomplished there is postponed your death a little as they need to murder your teammates first before they get to you.
  7. Captain_Newman

    HE is way too powerful

    Without fires, and with the incoming IFHE rework, you will effectively have to choose between having pen or having fires, because the fire chance nerf with IFHE will be huge. Even before this happens, fires are the only way to deal damage to certain ships with a CL. Try and bring down a Kremlin with CL guns.. it's like a summer project. I also don't require you to do anything, but expecting you to be informed about the topic you apparently care enough about to make a forum thread on it is neither arrogant, nor unreasonable. Nerfing HE spam would essentially be yet another buff to BB's, which is the last thing this game needs (short of CV's and subs, ofc). Schors isn't unfair. She has great guns, good range, very accurate, and pays for it by having the mounted on an extremely squishy hull. Paying for good firepower with being a floating citadel is fair enough - any decent BB will unexist you hard. It's the Smolensk being an overpen sponge that's silly, Schors is very ok balance wise. Good on you that you can deal damage with it, you'd be amazed at how much of the player base only knows how to explode in it (either because they can't kite to save their life, or more commonly they don't understand the ship and try to yolo bb's because clearly Shchors is a torp boat).
  8. Captain_Newman

    Now on ST: AP Rockets for CVs...because reasons.

    He's only explaining how overmatch works. Correctly, I might add. How someone uses that is up to them. Based on his profile, I'd say he doesn't have many issues with finding effective ways of using this game's mechanics...
  9. Captain_Newman

    Captain Cunningham Worth 1000 RN tokens AND 1000 Doubloons?

    If you really want him for either Conq/Thunderer or Ark Royal/Audacious because you play them a lot, then yes, I suppose it's worth it, better drop 1k doubloons now than 175k coal later. I will say, though, that I don't see this commander as a must have, not like Kuznetsov - so if I couldn't have grinded it for free, I wouldn't have acquired him at all (I did get him a few days ago, having the albemarle on day 1 when the line fully released helped a lot).
  10. Captain_Newman

    Now on ST: AP Rockets for CVs...because reasons.

    My idea for russian CV's would be airdropped "Shkval" 200kt supercavitating torpedoes, give them 15km range. I mean, yes, AA is nerfed, but why risk planes at all when you can drop targets without ever entering AA range and still hit it just as fast as you would with normal airdropped torps at point blank? I mean, when they made CV's they sailed pretty far into absurd waters, so at this point the whole game is a giant comedy to me. The more blatantly absurd, the funnier. Nuclear torps I'd reserve for soviet subs, maybe make the foxtrot a steel t10 sub with nuclear torps cuz muh historical accuracy.
  11. Captain_Newman

    Now on ST: AP Rockets for CVs...because reasons.

    Predicition: These are aimed to be used with a german paper CV line. First testing iterations will be devastating vs. cruisers. They will say that they were a bit too good and nerf them extremely hard, because german. Fast forward a year, russian CV line is introduced, together with amazing AP rockets that nuke everything. On the bright side, here's something new that doesn't directly hard counter DD's, WG, are you feeling ok? When did you first notice the symptoms?
  12. Captain_Newman

    Cunningham

    Slava, obviously. @Thundercracker_3 there is no reason why you shouldn't use the same captain (including Cunningham if you want to) on Conq, Thunderer, Doy, Hood and Vanguard.
  13. Captain_Newman

    MM....working as intended

    Imagine getting that MM with an Asashio
  14. Captain_Newman

    Cunningham Tokens progression so far?

    If you have time to switch, and the target is something heavily armored and bow in, sure. I generally don't, I either find a different target, go for superstructure, or am speedboosting to get on the target's flank. Georgia isn't a stationary ship, it's a fast flanker - if you start he spamming bow in bb's, you're kind of accepting their game. In a Georgia, whenever possible, you should be making your own plays that aren't possible in other BB's. You have great speed and very accurate guns with decent reload - there is no need you should ever be in an unfavorable firing position for long.
  15. Captain_Newman

    Hard time hitting smolensk ?

    It's not a great comparison, though. Once you actually hit a Mino with BB caliber guns, it will usually get punished hard. Meanwhile Smolensk will eat some overpens as it continues to melt your face off. They're not impossible to cit, mind you, I have one-salvoed them off the map here or there, but doing it consistently with BB AP is a problem, they're notorious for just eating overpens and not getting punished for being caught out.
  16. Captain_Newman

    Cunningham Tokens progression so far?

    419mm AP is not bad, but it has a short fuse, which makes it situational - or rather, specialized, if you will. I haven't played my Conq in a while, I need to test her short fuse AP vs Smolensk, it might be interesting as it should, in theory, overpen less. Short fuse AP will generally work great vs. broadside cruisers. You should also definitely use it on flat broadside BB's at closer ranges. However, vs BB's the short fuse is more of a hindrance than a benefit in general, especially if they angle, and consistency wise, when you start getting those 14k, 2 fire HE salvos on bb's you'll probably opt for the more reliable option in most situations vs BB's. Same goes for bow in Moskvas or Stalingrads, etc. Conq HE will melt them really fast.
  17. Captain_Newman

    Cunningham Tokens progression so far?

    He's definitely not worth it for the Monarch. The Conq is another story, and even players who understand how and when to use AP will end up using HE on the Conq a lot, for good reason.
  18. Captain_Newman

    Cunningham Tokens progression so far?

    You can activate some special talents by getting witherer, 2 floods, I forget about the third one. They do stuff like give you additional consumables, increase your dpm, etc. You also get improved JoaT and aircraft armor. Decent on the Conq, probably very good on RN CV's, especially Ark Royal, but not Kuznetsov level broken.
  19. Captain_Newman

    HE is way too powerful

    Or the amazing fun of trying to deal damage to a Kremlin in your t8 CL
  20. Report with replay and chat screenshots. Observe support people not even looking at your ticket and what you wrote and replying with some generic, totally irrelevant response. Enjoy seeing the same dude doing the same thing again real soon. Hopefully on the enemy team. tl;dr report to support, just don't have your hopes up, their reading comprehension skills are the stuff of legends. Not.
  21. I got on pretty well with the Albemarle once I realized that she simply cannot tank if there are BB's around. Having said that, I think they need to reduce the size of that citadel, if they wanted these to be push cruisers (because there's literally always BB's around). She'd still take massive damage from full pens, and that's fine for anyone who manages her heal smartly. At present, I'm not sure what her role is supposed to be, as you're often forced into a kiting playstyle, and there's so many ships with better range, speed and maneuverability that just makes them far better at it. Guns are nice, though, even with the crappy AP pen it's got, the HE largely makes up for it overall.
  22. Captain_Newman

    HE is way too powerful

    Point 1: every class needs to be able to damage every other class. And if someone argues that this shouldn't be the case because it's not realistic, do me a favor: save me the price of a costly plane ticket and just punch yourself hard in the face, kthx. Gut is acceptable too. Wows isn't, nor did it ever aim to be, a realistic naval simulator. It's a team based, naval themed pvp shooter. Balance > realism, every time. Realistically, 100mm guns shouldn't be able to sink a 65k ton battleship. In this game, they absolutely should be able to. Point 2: IFHE rework is coming soon, which will severly limit the options of ships armed with light cruiser / DD caliber guns: if you want fires, you'll have to sacrifice pen, and vice-versa. Please inform yourself before posting a knee-jerk reaction post because your bb was touched in all the wrong places by he spam.
  23. Captain_Newman

    Which line for a newb

    Hidenburg is pretty solid, especially after the recent buff. It's not the best at anything, really, but she's very solid across the board, with a standard cruiser kiting playstyle - good for beginners. I would advise against german BB's as a first line, I see too many bad players in them that learned all the wrong lessons (they either try to push too soon and die, or try and snipe all game with them, not to mention the whole "I have turtleback so I'll give broadside and eat 30k salvos anyway" mentality). USN BB's are a solid choice for beginners if you can stomack these ship's inability to move up until t8. French are also nice. Personally not a fan of IJN BB's in high tier - they are strong, but I really dislike the long range static gameplay the Yama offers. YMMV on that one, plenty of people like them and do well in them.
  24. Captain_Newman

    To much insults in game chat !

    Ok, everyone will stop being toxic now. Man, I wish this thread had been posted years ago - imagine all the toxicity we'd have been spared.
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