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_CPC_Lavabo

Players
  • Content count

    7
  • Joined

  • Last visited

  • Battles

    2999
  • Clan

    [CPC]

About _CPC_Lavabo

  • Rank
    Seaman
  • Insignia
  1. *edited* the warning system

    After ramming/gently touching an ally, you only see one warning in the chat, giving the false impression only one player is taken responsible. But both players get the warning, even if only one is displayed. If you shoot or torp an ally, then there is only one warning for obvious reasons (even if the ally intently turned into torps).
  2. Remove Straffing?

    The problem is that a human enemy will (or is supposed to at least) try to dodge the strafe, and try to counter strafe you. He will spread the planes over the map to scout, while AI planes just fly in a straight line from CV to target. With 2 fighter squadrons, you can just wipe every planes an AI CV send as soon as you detect them, then do what you want. This is not what happens in randoms or ranked. If you get used to the AI planes stupid behavior, you'll have a big surprise when facing a human opponent. The same kind someone only playing coop would face for the first random, where enemy ships don't (all) rush to you stupidly without any regard for survival.
  3. Remove Straffing?

    You don't learn much against AI CVs, the AI planes act too stupidly to get any lesson from a game : as the AI ships, they just go straight to the target. They never use strafe/manual drop. Super easy to strafe them, you won't control planes better or learn to counter strafe, to dodge enemy strafe, etc
  4. HMS Fiji research cost

    With RN cruisers, if you're at 75% or full power, hitting the brakes just after activating the smoke is too late, you'll end up outside. Better beginning to slow down, THEN activate smoke. The first games hurt, when you're used to DDs deceleration, then try RN cruisers.
  5. Emblems and insignias huge success

    Doki Doki Naval Warfare Club insignias, sometimes glitchy or beginning to bleed.
  6. cuirassés vive la france

    C'est vrai, c'est pas grand-chose, mais ça peut faire la différence ici entre "je dois me payer encore 2-3 caisses pour compléter la collection" et "j'ai eu la collection de justesse avec les 25 conteneurs".
  7. cuirassés vive la france

    Par contre, NE PAS FAIRE LES ECHANGES AVANT d'avoir récupéré tous les conteneurs possibles. Si ce soir tu as 4 emblèmes et 3 clés, que tu utilises ces 3 clés pour créer un 5e emblème, et qu'avec le prochain conteneur, tu récupères ce même emblème, tu perds 2 clés sur l'ensemble. Alors que si tu es sûr d'avoir récupéré tous les emblèmes possibles avec des conteneurs, tu n'as plus qu'à utiliser les clés sur les emblèmes manquants. A noter : d'après les calculs d'un mec sur Reddit, il faut en moyenne 28 conteneurs pour faire l'ensemble de la collection. On en obtient a priori 25 avec les missions, donc il faut être chanceux. Ou payer, ou espérer d'autres missions ultérieures avec des conteneurs vive la France à récupérer.
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