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FixCVs_Nautical_Metaphor

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Everything posted by FixCVs_Nautical_Metaphor

  1. FixCVs_Nautical_Metaphor

    what wrong with this game!?

    It would be much quicker to ennumerate what is not wrong with this game. (The visuals and core concept.)
  2. FixCVs_Nautical_Metaphor

    Cpt Skill rework is a big fat cruiser nerf on top of everything else

    #Bwahahahahaha! WG know the value of your time spent on their servers even more precisely than you yourself do. After all, it is the second pillar of their whole business model. It is exactly as important to them as money spent on their "products"; they cannot exist without it. Your time is the air they breathe. They are like player time vampires; every fibre of their being bent on extracting every last drop of it from you. Rest assured they have spreadsheets and algorithms calculating its value to several decimal places. And as with everything else, there will be no refunds. This policy is enforced for them by the Grim Reaper himself.
  3. FixCVs_Nautical_Metaphor

    Captain perks Halland

    If you assume they're always aiming at you but don't use PT, then there will definitely be times where you're spotted and deem it too risky to shoot when it actualyl is not. Because after all, you think somebody is already aiming at you in that moment and trying to kill you and you need to go dark. Your own logic. PT lets you farm more damage.
  4. FixCVs_Nautical_Metaphor

    Captain perks Halland

    That is the most awful piece of advice you know. It means you could be doing a lot more damage whenever they just don't but you refuse to shoot anyway because of this flawed assumption. Also it does not tell you when they torp you.
  5. FixCVs_Nautical_Metaphor

    Cpt Skill rework is a big fat cruiser nerf on top of everything else

    Yep. Some people get excitement out of collecting bottle tops, too! EDIT: Or from pulling the wings off flies, for that matter.
  6. FixCVs_Nautical_Metaphor

    Cpt Skill rework is a big fat cruiser nerf on top of everything else

    Because CVs are SO BORING!
  7. FixCVs_Nautical_Metaphor

    Cpt Skill rework is a big fat cruiser nerf on top of everything else

    Well, the good news is they seem, with these changes, to be approaching the "realism mode" that so many players used to ask for. In a way.
  8. There will be at least one super major difference which, in light of this exorbitant cash grab, has now become even more critical than before: 21-pointers make 100% Elite Commander XP.
  9. This. Don't ever call them incompetent. They are highly conniving when it comes to cashing in. Any incompetence just comes with the greed; they refuse to spend any more money on the development and day-to-day business like writing, editing, proof-reading and translating than they absolutely have to.
  10. FixCVs_Nautical_Metaphor

    WoWS like an open world game?

    Not so much open world but I have been suggesting a crossover with turn-based strategy games, for clan battles. I think that was back when the Puerto Rico "disaster" was on. Or the Research Buro shitstorm. It would just make sense. Which is why WG will never go for it of course.
  11. Greedy bastards doesn't even begin to describe WG. This is the most blatant cash grab since Puerto Rico. Once again, have my spreadsheet "template" to calculate the cost: https://docs.google.com/spreadsheets/d/1IucYwAmu1-6s7qU2P0jMlYmT3dHOybmgttW1Kanlmkg/edit#gid=2125998039 ICYMI this is about the worst thing WG has ever done to the WoWs player base since the CV rework. In terms of the number of players affected and how badly they will hurt, it even tops that. And all in the name of cash. In any event, it is FAR worse than the fake outrage over the so-called Santagate or whatever. Everybody is free to choose if they buy Santa crates or not, so if they fall for that WG scam after all that WG has done over the years, in this day and age of freely accessible information, then it is largely those bloody fool's own godam fault. But this Captain skill rework - players have no choice whatsoever that would allow them to avoid the hurt. But will the streamers and youtubers be stoking any kind of similar outrage? I think not. Will there be videos filled with pretense and grief and leadership? I think not. Will there be any calls to action? Quite definitely not. The only conceivable path to positive change is organised, effective player protest. It cannot be organised on WG's own platforms. https://discord.gg/6ZpmHJHQ And if we do not organise it, it will not come.
  12. FixCVs_Nautical_Metaphor

    Trento, is it just me? Please help.

    Brindisi is the fastest Tier IX cruiser as long as Saint Louis stays off the engine boost, and among the most agile ones, too. Amalfi has actually worse rudder shift (if a slightly tighter turning circle) and is only .3 kt faster. Well, yeah.
  13. FixCVs_Nautical_Metaphor

    Trento, is it just me? Please help.

    Amalfi would be ok since it starts getting the extended smoke duration, were it not for the carrier plague on Tier VIII. Why would you want to skip Tier XI of all tiers?! It is the only one that even resembles fun most of the time any more, with 33% CV plague or less. All you need to do to have a good time with Brindisi is not push early, not push alone and not broadside, i.e. normal cruiser gameplay while skipping the dumb stuff.
  14. FixCVs_Nautical_Metaphor

    Trento, is it just me? Please help.

    Dude, it is a garbage ship on a garbage tier with garbage matchmaking and loads of carrier plague. Just skip it with Free XP. Skip everything until Brindisi in fact.
  15. FixCVs_Nautical_Metaphor

    WG's strange math

    PLEASE do not use TAE on Leningrad.
  16. FixCVs_Nautical_Metaphor

    Captain perks Halland

    I think it was iChase who made the case for Dam Con Mod 1 over ERP mod for DDs. You're taking LS anyway while fire ruins the stealth. So you can save Dam Cons for fires. It runs counter to the established Flamu wisdom but I have not regretted it yet.
  17. FixCVs_Nautical_Metaphor

    Captain perks Halland

    My captain build is PT-LS-SE-CE-AR-RL-TAE. AR is because I use Jerzy Swirlie who has enhanced AR. While I do sometimes miss the extra consumables of the SI perk, I just feel naked and afraid without RL. The alternative would be to drop the TAE in favour of SI but I just love torping too much. Spoilt by almost 600 Benham games and counting. Upgrade-wise I go for the Steering Gears Mod 2 instead of the Dam Con Mod 2 which frankly I think is ruining your build. This big, unwieldy DD benefits a lot more from the extra rudder shift. And that flaw is exacerbated whenever you get caught off-guard because of the missing RL. But that alone does not explain your <cough> 11% Halland win rate by a long shot.
  18. FixCVs_Nautical_Metaphor

    New ranked system looks cool af

    Plus, at least occasionally, the absence of the carrier plague. Although they will soon mess that up by bringing in the idiotic submarines on the uneven tiers.
  19. FixCVs_Nautical_Metaphor

    State of the game 2020 is surprisingly just fine

    "Fine" as in https://youtu.be/wo9dVxk5Qyw
  20. FixCVs_Nautical_Metaphor

    Naval Battles

    It says "Clans which have players with similar levels of activity will be selected as opponents." (Extended Rules, in the game client itself.) Whatever that is supposed to mean.
  21. FixCVs_Nautical_Metaphor

    Is that Ship's radar?

  22. FixCVs_Nautical_Metaphor

    Help me with the choice of T7 destroyer

    Do not buy any of these ships. In Randoms, you are just carrier fodder. You would be paying to be griefed. The average is 50% carrier battles and you have no counterplay. Ranked is only rarely on Tier VII. You then have to contend with a flood of Belfasts, as well as loads more stealthy destroyers. Only Sims offers a slight advantage here, because of another braindead early WG decision, namely to grant it more base XP for the same battle performance than any other ship. And you should on principle not give WG any money at all until they fix CVs.
  23. FixCVs_Nautical_Metaphor

    When and why did WG break the autopilot?

    Such as it was. By which I mean: Used to be that you could change the speed setting. As long as you did not set it to all stop or change direction altogether, the autopilot remained active. Which was very useful. For example when using the autopilot to thread the ship through a channel while focusing on shooting the enemy, you could vary the speed to a degree while still avoiding to ground the ship. Only dabbing any of the rudder keys, stopping or reversing direction would switch off the autopilot. Now, a change of speed already does. Another reworsening, or is there a benefit I fail to see? Possibly to benefit a certain dumbed down OP class of ships that everybody hates like the plague?
  24. FixCVs_Nautical_Metaphor

    Suggestion Swedish ships - example minor nation

    Yes but that does not change the fact we badly need Swedish CVs in the game in order to get more CV battles for Swedish DDs.
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