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Everything posted by Ronchabale
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What Were Your Greatest Gaming Achievements Today ?
Ronchabale replied to Hanszeehock's topic in General Discussion
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Last chance to obtain popular and combat efficient ships!
Ronchabale replied to JG4_sKylon's topic in General Discussion
Maybe they are gonna copy paste em and release a tier 8 HMS Rodney (1 km more gun range, 6 km torps and a def fire AA) (sits a bit higher in the water) 2.5 million FXP The Russian ship ? Leon Trotsky, Tier 9, 25km railguns, reload booster, 50mm deck all over and icebreaker up to the railings (nice and low in the water like Petropav) Or maybe they just wanna get rid of 2 bowtankers -
Boise on Narai mission ?
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Hopefully they do something about cruiser and destroyer skills in the next update (and also adress the deadeye issue)
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Yes, useless skills Some skill that improved concealment vs aircraft would be nice A rudder shift improvement "skill" would also be useful Instead they dream up these skills for 4 p Dazzle.. ? Is it worth 2p ? I´d say yes, 3p ? dunno bout that, 4p ? Nooo Swift in silence ? How is +8% speed (as long as you are undetected) worth 5% slower reload ? for 4p ? (maybe for 2p) The skills for cruisers are just as bad
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Dont like the idea of "balancing" my OP ships Took a long time (and a lot of money) to collect them. However if I didn´t have any OP "speshul" ships I am pretty sure I would think it was a very good idea to "balance" them
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Ever wondered how those awesome players Citadel you?
Ronchabale replied to GBDarkAngel's topic in General Discussion
Etc.... What if the ship u fire at changes heading or speed ? -
Waiting time in queue for game in test server is so long I often lose interest and quit the game If I endure the wait I get a team half full of ing bots Why not consider (+3) - (-3) matchmaking to fill the slots (even Warspite, Texas, Fuso etc. were in the same war as the Iowa and Yamato) I´d rather be in a underdog situation than lose interest and not have a game at all I´d rather be in a tier 6 vs tier 9 than have stupid Bot teammates (and enemies)
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Ok you shoot the BB first then.. (a BB showing full broadside is most likely not gonna have much influence on the outcome anyway) BB can heal Half the DD:s HP is not gonna come back (yes some have heal) You cant push while the DD is alive Your DD cant push while their radar is alive But yes if you can force them to disengage..
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1 DD:s 2 Radar cruisers 3 Stupid broadsides Getting rid of a DD or radar ship is worth more than 50k damage to a BB
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Yeah.. Play sensibly but tank damage for your team Dont yolo Stay alive and keep shooting, high numbers dont ever happen when u die early
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Is WG's strategy flawed, and actually hurting them?
Ronchabale replied to Hurricane_tb's topic in General Discussion
Yes, I have certainly avoided DD:s since the CV rework "happened" Have spent a ton of money on the game and still spend a lot No I would never buy a high tier DD -
W.Virginia / Mutsu owners, what’s your though on them?
Ronchabale replied to Silver_Firebote's topic in General Discussion
West Virginia 18.6 km Mutsu 20.35 km Fuso 21.8 km (All have spotter that increases this with 20%) West Virginia 198 k AP dpm Mutsu 198 k AP dpm Fuso 262 k AP dpm West Virginia 91k HE dpm Mutsu 104k HE dpm Fuso 146k HE dpm West Virginia 21 knots Mutsu 26.5 knots Fuso 24.5 knots West Virginia 30 sec reload Mutsu 30 sec reload Fuso 28 sec reload West Virginia 50200 HP Mutsu 58400 HP Fuso 57100 HP Torpedo damage reduction: West Virginia 22% Mutsu 22% Fuso 34 % !!! West Virginia 1.8 sigma Mutsu 1.8 sigma Fuso 1.5 sigma (lowest sigma but 12 barrels vs 8 barrels) Dispersion at max range (gets lower the closer u get so at West Virginias 18km the Mutsu and Fuso will have much tighter grouping than their max range group) West Virginia 227 m max horizontal dispersion 148 m max vertical dispersion Mutsu 215 m max horizontal dispersion 172 m max vertical dispersion Fuso 225 m max horizontal dispersion 180 m max vertical dispersion Torpedoes: Mutsu has 7 km torps that reload in 21 seconds (Its a gimmick, yes, but it can be decisive in a brawl) Yes comparing the West Virginia to Mutsu, well the Mutsu is a glass cannon but played correctly it is just better than the West Virginia and it has torps I added the Fuso for comparison, buy perma camo for Fuso and you get a ship way better than both of them -
W.Virginia / Mutsu owners, what’s your though on them?
Ronchabale replied to Silver_Firebote's topic in General Discussion
Have them both West Virginia - Slow - Not much main gun range Mutsu - Very fragile glass cannon, good range Get the Fuso its better.. -
Caracciolo is at the same Tier as Sinop
Ronchabale replied to Prophecy82's topic in General Discussion
Well.. That is the problem, was it not obvious that Flint would need the same buff as Atlanta ? Hellooo.. Dead-eye -> Aint seen nuthin yet -> joke -
I think all other "decorative" or other butt ugly camos can be turned off without mods Since the Italian ships still are "pre release" they maybe havn´t got around to it yet
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Caracciolo is at the same Tier as Sinop
Ronchabale replied to Prophecy82's topic in General Discussion
LoL.. Flint ? Deadeye.. Aint seen nuthin yet (maybe some eye issue) -
Played it one game bout two weeks ago, for some reason I havn´t played it again Guess it didn´t really make a good first impression 17.2 km guns, no spotter (samsonetti gives +8% range if u sink a ship) No tick damage from HE Guns are all over the place at "long" range If u have Samsoneti the gunfeeder -75% ammo switch is useful SAP is its bread and butter but ability to fast swap to AP can be handy
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26 mm..
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Is auto bot farming still exist in this game?
Ronchabale replied to Dragontrn's topic in General Discussion
Autobot.. so he has a program that launches him into ranked games 24/7 ? Guess the low dmg numbers could be his secondaries -
Well that explains why I cant find any I have all of them except Hayate
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Why not Jutland
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Good idea, I dont even know what ships that are FXP apart from Hayate Yes, that is a good idea too
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What Were Your Greatest Gaming Achievements Today ?
Ronchabale replied to Hanszeehock's topic in General Discussion
Can be tanky if played right No deadeye here -
Very different ships, Odin gets 9x305mm guns, Hydro and better AA 52800 HP 30 knots 790m turning circle 14.1 sec rudder Tirpitz gets 8x356mm guns and less AA 69300 HP 30.5 knots 850m turning circle 16 sec rudder
