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veslingr

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Everything posted by veslingr

  1. veslingr

    Old & New CVs together

    nothing was limited community had nothing to do with rework it is retard to ask button "play without Inser class" (and everybody and probably you know it will nver happen" really i think wot is for you
  2. veslingr

    Old & New CVs together

    why can not players choose soccer game "without" keeper why chess player can not choose game "without" rook why basket balplayer can not choose game "without" basket i can not argue wit imbicil ideas like this mate, really.
  3. veslingr

    Old & New CVs together

    go to wot...pls and stop blaming CVs or any other class for your 40% wr and full tomato stats
  4. veslingr

    NO MORE TWO CV GAMES

    i agree totally that 2 cvs per side is one of worst WG idea ever, but saying community wants something by forum vote is....well some statistic say only 5% peoples are active on forums
  5. veslingr

    Please 32 players per match in random

    great idea....and 5 CVs per side
  6. there is no pen or overpen in Torpedos
  7. veslingr

    Passive, or aggressive.......

    smart play is best choice between those two :) aggressive play without back up, or good spot, or radar/hydro help, or on "stronger" side of enemies can be certain push to lost game, same with passive play. so only smart play, play that incorporate your strength and enemies strenght can be road to victory
  8. veslingr

    Why WR and skill are generally correlated

    in longer streak players skill (2 types of skill) perfectly correlates with skill 1. type of skill is pure in game skill 2. type of skill in will to find friends and play in 3 man team with good ships distribution. both of skills will perfectly correlate with WT
  9. this is pure LTP issue :) joke aside, this is WG in their finest, weapon ment to hunt big slow targets got ultimate DD destroyer :) On other side it was DD players fault, they cried so much about rockets that they got bombs :)
  10. short answer - NO Longer answer - NO Epic long answer - torps can not do serious dmg (average dmg is around 3k on t10), HVAR are killed with nerfs, TT dont have huge dmg potential, so killing DB would leave USN CV without any offensive option
  11. veslingr

    After death retaliation from CVs

    we are discussing it right now :)....i am fine with this, you are not, but WG will not change it soon.....as they think rework is basically over.
  12. veslingr

    After death retaliation from CVs

    this is historically correct....when CV got sinked, their squads still could attack enemies if they were in air....
  13. veslingr

    Never thought I'd miss the toxicity of WoT

    spamming HE from 20 KM is much easier gameplay than CV right now, where at least you need actively dodging......but if thought playing BBs is "hard" keeps your sleep at night, i am happy for you.
  14. veslingr

    After death retaliation from CVs

    bu it is OK if DD dies that his torps can hit somebody 40 seconds later?
  15. veslingr

    In one battle, destroy three ships

    yeah....except that :) but my experience is that coop is best fot this kind of shits :)
  16. veslingr

    DDs are not sacrificial penguins!

    nobody, except yourself, can help you against radar/hydro/CV combo...dont rely on other peoples in random is best advice any DD captain can get :)
  17. veslingr

    In one battle, destroy three ships

    who cares about kills....win or lose is all that matters
  18. it is one of worst decision from WG i saw in my whole WOWs game time. I still do not know why they insist on 2x CV per side.
  19. veslingr

    Interesting post about how is WG balancing ships!

    "normal self-esteem" in your case looks like - in every thread you cry about something....OP ships, CVs, Radars, hydros and so on......ever try self criticism?
  20. veslingr

    Interesting post about how is WG balancing ships!

    in CW (i played every season) Yamato is to slow (and his forte is big pen that mostly hurts other BBs) and Conqueror is BB killer (and with 1 BB per side rule Conq is in problem). Montana in THE choice of 99% top teams. (mobility + 12 guns that are CA killers) Same is with gearing and legendary module. but aside that, i think most of us agrees that if there are no best choice for tournaments, randoms and CW we have solid balance
  21. veslingr

    Interesting post about how is WG balancing ships!

    Also BALANCE is very stretch word. Balanced for what? Lets take Yamato or Conqueror....great shisp, very strong in randoms....almost useless in any competitive play Grozovoi - again one of best random dds......comeptitive play....again not used very much and so on i must admit that WG in last releases did good job balancing ships and not creating powercreap. last line where they fucked things was RN BBs, or better say conqueror. (where bigger objection was play style than relative strength)
  22. veslingr

    Interesting post about how is WG balancing ships!

    finally you know why after 8k games you have 700 PR....damn those pesky OP sips that hinder your glory
  23. veslingr

    AUTOPILOT

    that is why i always with waypoints enter "kill 2 ships" command so my EXP would not be bad if i go out to walk the dog while in game
  24. Khaba has very strong armor and from 89 hits 70% were 0 dmg ones for sure, if i am not wrong LEX has 23- 24 armor pen of rockets?
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