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Everything posted by veslingr
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CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
20 km..less than BB guns range? yes very good ..goog good sugestion :) -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
you are talking about that like it was even official statement :) -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
Still he have 3 minute rule in TX matches and it works, i never ever saw 2 CVs in game after 3 minute rule. It should be applied all tiers, or t8 for sure. Just reducing from 2 CV per game to 1 you reduce 50% of spotting. Which is number you will never be able to pull by reducing spoting from squadron. Right now solo CV is limited in spoting dd....45 second gives dd to gain solid position before launch of planes, and offcourse with 1 squad cv can only spot 2-3 km for dd...it is not too much. Spoting of BBs and Cl in my opinion is not the issue. removing 2 cvs per game would bring us to 99% of solution -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
here are 2 months average from maple, to have full information from 2 sources -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
i like maple but it has as many flaws as wowsnumbers (not single division play is taking into account). So your midway (or any oher ships) is from 1k players. truth is somwhere in betwean...but DMG is not the problm of CV, we agree here.....thing they could do is spoting from planes like in WOT (radiosignal) and we have big portion of problem solved. -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
what CV farm? cv are in middle dmg table range? -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
also, just look how rework lowered overall CV dmg from Midway and Hakuryu, they lost almost 20% of their prework dmg (offcourse we can talk is it the ship or lowskilled captains, but in fact tx CV in average does less dmg than TX BB have it....) why i point dmg...because 90% of suggestions going for dmg nerf (increasing aaa or some other form) and thrue problem in CVs are in: - 2 or more per game (spotting) -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
increasing alpha would lead to pro players with 2-3 strikes eliminates ship from game while they now need more.....i think it is wors that death from 1000 cuts...it would only lead to more important CV role...Alpha is always more important than DPS (in almost any PVP game)... -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
if you look CVs spot on DMG table: 4, 7 and 11 we can not talk of excessive dmg....they are pure dmg class...so they need DMG -
CV, sug. limited attack sorties/no spotting
veslingr replied to Yosha_AtaIante's topic in General Discussion
1. why reduce strike numbers of CV per game? I think we all established that CV DOES NOT do excessive dmg, in fact it is in line with BBs, just a little below them after that, we can talk some more...but, yeah....it would be good to explain why you think cv should have lower dmg than BB and CL CV are 4, 7 and 11 on dmg place -
i am sure all those who die from yours CV would only praise you and nobody would say a single bad word to you :) (you know as usual, wishes for your death, deadly diseases, talks abot you mother and all other lovely things that our 40% wr players can produce in their rightful anger to game/class/insert random thing that killed them)
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hmmm maybe the problem is in you and not the majority of community :) afterchat in this toxic game?!? :)
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this....game with points is more dynamic game, without points it is ussualy shooting from A line to J line
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Why does it take an entire patch to start fixing this abysmal, bloody mess?
veslingr replied to Hurricane_tb's topic in General Discussion
WG changes/tweeks CV game play from almost day one they did introduce rework....there are no patch (every 2 weeks) that did not tweek CV play....i really really do not know what are you talking about. They started implementing changes almost immediately...if somebody would read your posti it would look like no single change was implemented till next patch. -
Why does it take an entire patch to start fixing this abysmal, bloody mess?
veslingr replied to Hurricane_tb's topic in General Discussion
it is pure LTP question....if you say yu need advice how to get better i am sure many will try to help you..when you neter the topic whit "kme kme CV killed me"....you will get trolled -
Why does it take an entire patch to start fixing this abysmal, bloody mess?
veslingr replied to Hurricane_tb's topic in General Discussion
not gonna happen. can i have your stuff after you leave? *edit* -
Why does it take an entire patch to start fixing this abysmal, bloody mess?
veslingr replied to Hurricane_tb's topic in General Discussion
my bad -
if you are spoted you will get dmg from rockets if CV engages you...i still stand by that. now there are 2 types of been spoted: in good position in bad position in good position dmg to you will be low, in bad position you will get repeted attack and greater dmg. so for been spoted (if you do not have AAA on) it is not your fault, but the amount of attack you suffer=dmg you get, it is your fault by bad positioning
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333 PR on cv...whats went wrong mate? :) now serious on other note, if you got spoted in DD in wrong position in DD it is your fault...if you are in good position when spoted, dmg to you will be small or nonexistant with high cost to CV
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Why does it take an entire patch to start fixing this abysmal, bloody mess?
veslingr replied to Hurricane_tb's topic in General Discussion
and when they were needed in the beginning WG did hotfix CVs every couple of days. and nows changes are fixes and twixes....some herf some bufs...so no rason not to include them in regular patches...but cryers will stay cryers -
warpack
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yes, learning is hard...crying on forum much more easy job....but problem is that crying on forum will not solve his problem ingame
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damn strong cruiser....good range, laser guns....as most RU cruiser (everyone below TX) must be played on range with alot of care because it takes ton of dmg
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sadly you are on point here....
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i am @work now (but as can bee seen not forking but surfing forms :))...will contact today later or when see you online
