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Everything posted by veslingr
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Is this how CVs are intended to be "balanced"?
veslingr replied to KielYourself's topic in General Discussion
No that is not a problem.....there should not be "no fly zone" and WG stated there will no be immunity... -
yes..that is why Monty is most used BB in competitive gampleply..because it suck..so hard...those presice 12 guns....sucks.....thise devastatig stikes on cruisers..so bad.....
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Is this how CVs are intended to be "balanced"?
veslingr replied to KielYourself's topic in General Discussion
because they are whiners? -
Is this how CVs are intended to be "balanced"?
veslingr replied to KielYourself's topic in General Discussion
clear LTP issue -
For me, no question asked, harugumo is better ship. by better i mean more effective in and more beneficial towards win. Those 2 ships, even both are dakadaka have totally different play style.
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and Cvs do 20% less overal dmg :)
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No problem, glad to help you :) Just one thing, in this terrible times, when potatos in CV farms everything in their path and game is unplayable you have steady increase in every possible stats including WR, PR, survavibility? In last 21 days you have +0,04 in WR, + 4 in PR and +0,05 in battles survived so i really do not see that devastating impact on your play, or stats except personal dislike of meta.
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You can not balance uniqumsbecause they will outplay you no matter what :) if you look average stats for CVs you will not find them overthetop. In fact they do not stand over other classes. and most "cryers" will never pull stats to prove their point. Because stats do not support idea that CVs are OP in any regard.
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so if most CVs are bad, and do not influence game that much it means CVs are balanced...remember that WG balance ships on gameplay of average players....so if they nerf them, most games (average players) would be basically useless.
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And you should not be 100% safe in my opinion. But with good positioning and team play you will reduce CV strike by 80 - 90 %
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I play mostly DD and dont have that problem. How's that?
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If you think so you will be CV priority target.
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Don't confuse smart play and passive skill. Shooting over island does not make you immune but unable to strike. From other side. From side you are very much vulnerable. There are no defeat. Only different playstyle that you can love or hate but that is personal feeling and has nothing to do with balance of game.
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Pasive skills should never be able to "win" over player....so WG did GJ here...... or if we gonna go that path pls ad skills that: - make you totally immune to HE - make you totally immune to torpedos - Make you totally immune to citadel hits. fun, isnt it?
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Rework how xp is gain and we solved problem.
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Well it kinda need to be 2 km from dd. So it is some kind of skill. If dd knows how to play he has room to do his job.
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So you want that passive skill stop other player. Not anymore.
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When Ranked become competitive? :)
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funny....i will not mention names, but some of guys who cry here, in all seasons are on 42% WR (yes even seasons when CV was not part of Ranked)....but now they have excuse :)
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Well I agree on a part of round world and sky:) just disagree about aaa sugestion :)
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Do you play CV? If you do you would know how wrong are you. This is a change that will give opportunity to do more strikes on aaa strongships.
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before any noob go blabing about cv main - last 90 battles - DDs are clearly unplayable
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still noobs will die from glorious pilots... still guys like OP wiil cry on bottom of the see...
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Is wargaming trying to finish this game
veslingr replied to Draconian_Son's topic in General Discussion
i guess we are talking with BBs player :) it is nice that focus (with heavy BB meta) of whining from CV shifting to DDs....all is back in order :) -
Slingshot is not a bug, it is ingame mehanic. Problem with it is that with strong AAA it gives planes chance to survive so they got immunity, if they remove it planes would die like flys. they would neeto to revork the whole thing and i do not think it will be soon
