Jump to content
Forum Shutdown 28/7/2023 Read more... ×

veslingr

Players
  • Content Сount

    2,975
  • Joined

  • Last visited

  • Battles

    477

Everything posted by veslingr

  1. veslingr

    CV Rework Discussion

    no idea, what that means in broader picture....i bet somebody out there is doing even better...but again this game is working around average numbers, not the top players not the worst players. in fact it is IRRELEVANT what 1 solo player can do with it. point made here is that cvs in average (only thing important) are dooing 3-5 k dmg per strike, yes sometimes you do 55 k with 8 bomb, same as i sometime did 60+ (would be far more if he had more hp) in one slavo...but that is happening once in 10.000 shot and is statistical error. infact top dmg t8 cv is Saipan with 61 k average, translated to DPM it is 3k dmg per minute, what transpolate to 3-5 k tops from one strike
  2. veslingr

    CV Rework Discussion

    we were not talking is or isnt Shokaku stronger than before....arnt we?......and shokaku sits on 52 k dmg average. YOu are not larger sample mate. this is larger sample and it shows shokaku WAS STRONGER BEFORE. again good try but not 100% correct. Correct answer is YOU perfomr better in it now while REST performs WORSE.
  3. veslingr

    CV Rework Discussion

    by playing in team....i almost do not die to cv...ever....why?....ussualy with 2 mates playing in a team..and no, you will not hurtm me hard with 3 AAA on watch....you hunt monkeys siting on A1, or sailing solo who are mostly ussles and canon fooder.
  4. veslingr

    CV Rework Discussion

    well good try,but no.....this only proves you can single out one screenshot that does not give real picture. Same as Burgogne does not do 60 k dmg per salvo, Shokaku does not do 55 k with 8 bombs. Infact average dmg of Shokaku IS SMALLER than your screenshot. (sitting on 52 k) now you have full set of information that clearly shows somethng else than you claim. on other subject, you did not read carefully. I did not say bad players do better now, i only stated, as WG stated, OTHER CV can not shut down you. And it can not.....working as intended by WG
  5. veslingr

    CV Rework Discussion

    i have screenshot where i fully oneshoted Moskva with Burgogne...on almost 22 km.....how often do you get shots like that and what does it prove? Bad players today do more than bad players before, today enemie CV can not block other CV, it all depends on CV himself..if he is idiot he will ruch cap and died in 3 minutes (true story)....but it had nothing to do with other cv
  6. veslingr

    CV Rework Discussion

    when you have 4 class you have different roles and strenghts, everbody plays what aou want....one hint, "pesants" and play with them is were you win or lose chess game :) so pesants are important :) i wonder how many time did you got double citadels in GZ, which is notorious for abmissal bad drops :)
  7. veslingr

    CV Rework Discussion

    comparison is that different classes have different roles and/or impact in game, and considering that there are less of them per team......figures are players, team commander is in this comparison a chess player....you get the drift
  8. veslingr

    CV Rework Discussion

    i would like test first statement in training room (that high alpha) and sorry to say but second part is not how mutiplayer game works. Not all ships and/or classes have same influence by design of them. If yuo look chess not all piaces have same potential on field....but thats why there is only 2 knight/rook 1 queen and much more pawns. CV in organized gameplay has very very very little dmg potential, even RTS one was only used as spoters. 1vs1 cv is strongest ship, but its strengt is as strong as enemie is bed.
  9. veslingr

    CV Rework Discussion

    i just do not know how did we from 3-5 k dmg with heavyy losses ended on God mode. Than every ship in God Mode becasue it can do 3-5 k dmg to any other ship.....do you know any tx ship that has immunity to some other class of ship? to "kill" tTx cruiser you need to do 10-15 3-5 k strike on him. It take times, and you will lose your planes. Design of CV gives him some very strong features to be very strong ship.....it is in game 100% of time + it can shift sides of attack constantly...if you die in CV before been last ship alive you did something very very wrong. thats why good players do very good in CVs, it is onkly ship that can attack ANY enemie in bad position and punish it....if you see broadside BBs on 40 km from you you can just be sorry you can not strike it....on CV you strike it. longlivity + able to switch side + good player = very dangerous ship. but Good mode? No. Tomato will flop in CV eaven harder than in HE spaming BBS with zombi heal.
  10. veslingr

    CV Rework Discussion

    peoples are funny.....cv dooing 3 k dmg to their BBs = rage mode on Smolensk dooing 70 k dmg in 30 second= ok, crap happens
  11. there is not purpose for that mechanism except mimicking real life scenario. it could happened in rel life so they putt into game. it is here form the start of the game and i have feeling it will not be removed.
  12. veslingr

    CV Rework Discussion

    this is also what WG stated they want to happen. They did say "no flying zone ships" is in the history.....and from my perspective it is also ok...t8 cruiser, dd, BB can and will do dmg to t10 bb/CL/DD....so i do not see reason why t8 cv could not strike t10 cruiser....todays cv have low alpha and dmg to that cruiser would not be that significat that no fly zone is needed. I really relly do not see reason why t8 cv should not be able to do 3-5 k dmg to cruiser with heavyy loses to planes
  13. i hope no sane person use this signal in randoms.....detonation is as rendom as disconect you get...to me it is 1 per 100 games or even more....you take it as it is. SOmetime you go boom and go crazy, other time you detonate full HP BBs and get 100.000 k dmg and you giggle. :)
  14. veslingr

    CV Rework Discussion

    i get your point..but everything you said did not eliminate constant AAA DPS....you can not avoid it by attacking early with TB. only 100% immunitiy is possible with perfect slingshot...on any other scenario AAA DPS will get dmg to you
  15. veslingr

    CV Rework Discussion

    i think in perfect situation your immunit expires same seconds you are over target and drop it than you gain new immunity....so in perfect scenario in is 100% imunnity.....but to produce that in reall game combat in almost impossible.
  16. I think crew of Hood (real life) very well know that detonation could and did happened....and i think WG gave them in this game just to add this kind "oh [edited]" moments in this game that actuallyy did and could happened in real war.
  17. veslingr

    CV Rework Discussion

    you talk about slingshot....well WG and their glorious mechanism that was introduced becasue AAA was out of this world and shreded every single exiting planes, so planes got imuunity which led to slingshots. i was refering to dodging flack, it is skill dependent and as that, for me, wellcome to game.
  18. veslingr

    CV Rework Discussion

    it is the same question as "If AP is balanced why i do not recive 30-40 salvo from other BBs and other players got devastated?" Avoiding AAA is to some degree skill.....so more skilled players take less dmg than less skiled players....and i personaly think it is ok.....same as with every other type of weapon where good players can reduce incoming dmg by ussing skill.
  19. veslingr

    CV Rework Discussion

    - rework primary wanted to disable good CV players shut down bad CV players and increase numbers of players playing it and that bouth CVs can "have fun" while in RTS if you were aains much better cv you just did not have fun :). And now uniqum in CV can not shut down other guy. Yes he can win games for team but not by blocking other CV. So this part of rework is working as inteded. - Influance of CV will always be great to most inflential ship in game. just ability to change side of attack in 1-2 minute gives something no other ship can do but, this CV discusion will soon be over, i mean....guided torpedos that can hit citadels of bbs ? :) oh i can wait for that :)
  20. CV on low tier are and will "hunt" low tier BBs....it is the way of life on low tiers, and why most clasestry to rush thrue them it is not fun to be in BB without AAA it is not fun to be a DD with shorter torpedo range than stealth and so on. thats why i think state of balance on t3-4-5 is not very important....will we lose somebody on those low tiers due to "frustratio"...yes we will....but i am 99% sure that true hell would break if those players stick and level to t10.
  21. veslingr

    Moskva build

    there in only one ring (build) to rule them all...THE BUILD......BBs tank build
  22. ah even with this nerf it is short grind and still viable ship. Better balance t7+
  23. Only problem is taht RU had/has only 1 CV in history.... but it could fit Kuznetsov - 45. - t4 Kuznetsov - 50. - t6 kuznetsov - 75 - t8 Kuznetsov 2001 - t10
×