-
Content Сount
2,975 -
Joined
-
Last visited
-
Battles
477
Content Type
Profiles
Forums
Calendar
Everything posted by veslingr
-
and we can see now why WG does not see problem with CV....and stats vise there is no problem with cv....no matter how CV is or is not potent, the player decide how ship will perform...this is second game where CV was active, lived whole game and was last.
-
i think 19 points i fine....it gives enough room for full specialization (tank build, dakadaka build, secondaries build, stealth buid....etc) and on other hand this 19 points force you to some type of play. Especialy for BBs and DDs. More points would lose specialization and you would have tank build with maxed stealth and maxed seconradies....really not needed BUT i would like to see system like in wot with more crew and more specialization with crew.
-
That is very good point....guy with 100 games can do ayn mistake he wants...it is learning curve. BUT...yesterday i was in game with BigE against BigE....he did not die....he was not afk, his planes flyed around....he WAS LAST on score....in Entreprize....dear god.
-
Point is valid.....there is no question about it.
-
he downed 1 plane :) but now i am even more intrigued.....he killed 1 fighter from ship...but has 0 dmg :) At least we know he was not camping :)
-
He ate torpedo + citadels....2 different stories....and eating torpedo in CA....well.... so saying it is his fault it cleares him from incompetence? He was bad in this game as those 2 guys he complains.
-
Why do you complain about other when you ate torpedo and 3 citadels? How do you enter torpedo range and have 0 dmg? THis is not troling....i am seriously interested how do you enter in max 10 km range of enemie torpedo and have 2 hits with 0 dmg?
-
Hey, Wargaming let's try this for CV direction?
veslingr replied to LowSpeedHighDrag's topic in General Discussion
I think some peoples are just fed out with game. It is natural ciclus of any game. You have fun than you dont. It is not the game, it is you. Pla stop projecting your own fed up with game to others who have fun. This game NEVER EVER was balanced 100% But in beginning you had fun. After 5-6-7k games you dont. And it is ok Leave game to others who do have fun. And yes. Population is solid. It is not going down. After you leave there is new guy who is having fun in not perfectly balanced game. -
Hey, Wargaming let's try this for CV direction?
veslingr replied to LowSpeedHighDrag's topic in General Discussion
I played 8 games today. 2 as cv. 6 times as ship against cv. Have 7 wins out of 8. CV as any class is only good how captain is good. Basically having CV in game did not hurt my gameplay or result. 90% of CVs are mostly ussles. And more annoying than strong -
Broken ships, the fault is on BB's
veslingr replied to Bear__Necessities's topic in General Discussion
Problem is that on high tier only extream HE spam can melt BBs raltivly fast. Torpedo is dooing 9 k dmg (torpedo hit on Kremlin from Gearing is 9k dmg, you need 12-13 torpedos to kill it... citadels are hidden, armor is strong that gives alot of shatters....so ONLY way to melt BBs realitivly fast is hated HE spam.....this is WG fault....they overprotected top tier BBS from anything so they intoduced things like colbert. -
Very interesting info about upcoming unique German commander Günther Lütjens from WoWs DevBlog...
veslingr replied to Leo_Apollo11's topic in General Discussion
I like 2 things about him; - he has skill that is valuable for every class. That great. - I like this type of skills that happens 1 per game mandatory. No silly kraken or Confederate needed. And heal is ridiculous. Yes if it is onetime. Just NO NO to having more than 1 time per match. P.s. Yamamoto and USA ones need to be redesigned to this new approach which started with kuznecov -
Is there a ship that can push and actually tank HE?
veslingr replied to Pappus's topic in General Discussion
Kremlin -
I will just post this midway here...he died in last minute :) it is never the ship...it is the captain no matter how ship is good or bad
-
How does a Shimakaze deal with a CV attack?
veslingr replied to anonym_ED57N4NbHHsY's topic in General Discussion
How shima deals with CV Short answer - YOU DIE Longer answer - you play agains CV like you play against radar....you tray to stay out of reach.....in case of CV there are 3 situations: - TB - you do not care about them, you just care about spot.....TB will not hit you but will spot you- YOu use cover to hide from shels or use smoke to stop spot - DB - if AP apply same as with TB, if HE you use smoke or firendly AAA for cover (they will not protect you from drop but will reduce number of drops and will reduce time CV has to get into ideal position to strike you - Rockets - worst enemie.....smoke up -
[BOTS] + [BOTZ] + [B0TS] Beasts of the Sea are recruiting
veslingr replied to bigbramble's topic in Clan Recruitment
Hi, due to inactivity of my my clan i am looking for clan that plays CW on any level. https://wows-numbers.com/player/503182571,WingedHussar_Adler/ main profile is on cooling right now so posting fro this one :)- 626 replies
-
You will pass t3 in coupe of games. Instead posting this long post you could be on t 4. It is like it is. Best defence is to move up tiers fast
-
Dont forget about Yoshino...they love Yoshino :)
-
right now most MM is 7-5-3 :)
-
But in 3-5-7 you are guaranteed to had at least 7 of ships from same level. Something t8 ships do not see that much. It is not that bad.
-
XVM is not needed. Just count the number of captains without clan with names like sperminator 1234, jagpanzer345, elitekiller121 on your and enemie team. Team with more of those players have over 95% of chance to lose game.
-
radar would be simmilar if he would do something to weapons...reduce dmg, or increase spread of torpedos...as it does nothing simmilar it is not that simmilar to DEFF AAA which main problem was "panic" which in most reduced dmg by 90%+. lets agree we do not agree here....i am against I WIN BUTTONS which deff aaa was...no matter how good CV player was he was defeted with 1 button
-
Radar does not denay anything as AAA cruisers were in RTS which created no strike zone. Torpedo deactivator would be simmilar
-
thx god this ridiculous thing is removed
-
After a long time i pulled out my Tirpitz. Build is secondarie/stealth. 11.3km range of secondaries and 12.9 detection. And it works and is fun. And secondaries + fires from them netted me around 35-40k dmg per game which is ok for 2 captain skills and module.
-
yes. Team stops CV.....you can argue it is wrong, but i think it is good idea. If solo ship could stop CV...what if yu have 4-5 that kinds of ship all over the map....what cv could do? Wide map immunity and no striking zone? I am not for that.....in the end, this is team game...so wanting teamplay is not outrageous idea.
