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That_Other_Nid

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    [I401]

About That_Other_Nid

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  1. That_Other_Nid

    Which game do you go for?

    It takes a 1,000 games to learn to play by osmosis if practically none of those games are in BBs. U Tube, multiple ship classes and staying at low tiers are all part of the learning curve. Back on the US server when I was a noob, I ended up with ARP Takao which is a T8 cruiser. At that time I was a bad T6 cruiser player so I only took it out occasionally in co-op. Once I was a passable T7 cruiser player with a hundred games in Myoko I started playing Takao in randoms as well. As long as you can get your win rate to about 48% you are doing fine. That is about average and where most of the other players are in the game. If you can get better than that go for it. I came across a player recently with 14,000 solo game and a win rate of 70%, but that is very much the exception, not the rule.
  2. That_Other_Nid

    Suggestion for a fun premium ship!

    The 7x 130 mm guns are bad but there is something about 12 torpedoes with a 45 second reload that just rubs people the wrong way.
  3. That_Other_Nid

    Suggestion for a fun premium ship!

    Yeah, I have about 2.5 million XP in mine between the US and EU servers. 48.6 knots with speed flags never ever gets old. It is a very solid gunboat, a situational brawler at its tier and a passable torpedo boat with 8 km torps.
  4. That_Other_Nid

    IJN Torpedoes are still way too detectable.

    I have 2 million XP with Chung Mu and 1 million with Yeuyang from before the nerf. And it really is the only decent looking emblem.
  5. That_Other_Nid

    IJN Torpedoes are still way too detectable.

    Yup. You are launching 15 for the hits rather than 8 to 10 so that is reasonable. My Pab Asian hit rates are a few percent higher than other lines, which is to be expected. I've been playing Gearing with the Fletcher torps and I find that I'm launching a lot more blind salvos than I do with Pan Asians, with the result that my hit chance is lower but damage is similar due to the blind hits. As most of what I am hitting is BBs, I should do it more with the Pan Asian line as well.
  6. That_Other_Nid

    The secret plot to nerf Stalingrad.

    Right, now that I have you all here. Has anyone noticed the rounding that WG uses for 305 mm guns? They are 304.8 mm and so have a HE pen of 50.8 mm which WG have rounded to 50 rather than 51 on the data pannel associated with the guns. 51 mm HE pen would have all the nazi BB drivers clutching their pearls, and mildly annoy top tier IJN BBs and the Russian CA. As I am a very casual player, I've not experimented to test if it is in fact 50 or 51 mm, but instead decided to leave it for you neurotic types to look into.
  7. That_Other_Nid

    Skill-related matchmaking for more balanced games

    2 tier splits rather than 3 tier splits and make Tier 10 it's own separate tier. New players to each tier are not getting pushed into fighting ships that are vastly more capable ships every time. Trying to match skill levels is fraught because none of the likely metrics are reliable.
  8. That_Other_Nid

    Stalingrad 60 Seconds Fire Duration

    Yup, that 71,500 HP pool screams cruiser. You know you can just put the fires out with the cruiser dam con right?
  9. That_Other_Nid

    Is the Daring as bad as the Jutland?

    Detonated the first 5 games in Izyaslav. Sold the damn thing because it was cursed :D Since bought it back and have stupid fun with it.
  10. That_Other_Nid

    Stabbed in the back!

    Well done, 7 out of 10 for grammar.
  11. That_Other_Nid

    kronshtadt overpenning bbs?

    Well I'm still terrible. I played it for a bit with DD and Cruiser captains, but at the time had no idea about these heavy gunned ships and so sucked mightily. I've since been playing KGV and the Italian T5 and decided to try again with a dedicated 19 point captain. After sinking a Musashi with 2 broadsides at about 6 km, I've come to the conclusion it does have potential :D. My hits have been fairly evenly split between over pens and penetrations with a few ricochets. I still have no idea what I am doing but damage is climbing and I'm feeling less useless. A couple questions though. I currently have a detection of 12.2ish km, is that the usual build or do people use double rudder? This is my captain setup. Any suggestions?
  12. That_Other_Nid

    Is the Daring as bad as the Jutland?

    You need ifhe to penetrate the 19 mm DDs, but that still leaves you short of the 25 mm threshold for the next tier up so yes, the guns are useless even with IFHE. The AP is ok but does not start fires. The pre buff Akazuki was the same but playable. Both Jutland and Daring are playable, but other DDs have better torps and better guns for the loss of the heal and hydro. I'm staying with Lightning because with IFHE it does solid damage and starts fires, while being 2 knots faster and having the same hydro as the T9. If they ever do change the HE mechanics, I will revisit the line, but for now I will finish the US DD line.
  13. That_Other_Nid

    Super Container

    Well I've gotten 7 SCs out of well over 1,000 containers. I got 20 million and 5 million credits back when that was a thing, doubloons and a lot of mostly useless flags. I also got 12 ships from $150 of christmas containers so I can't complain about luck.
  14. That_Other_Nid

    Isokaze and my run of bad luck...

    It happens. I had 13 losses and 1 win in the Fletcher with a 16 point captain.
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