-
Content Сount
43 -
Joined
-
Last visited
-
Battles
9866 -
Clan
[ESPA]
Content Type
Profiles
Forums
Calendar
Everything posted by Beyosu
-
And tier II, if it had torpedoes historically and they've taken them away, because it would be too unbalanced. Because playing against bots with torpedoes in tier II is very unfair, of course it is. They skip history whenever they want, but then they give lessons to others. You have no arguments, so don't give me argumentation lessons. And neither lessons in maritime knowledge, because if I work in the maritime world, I don't look at wikipedia like you do. On the other hand, I don't go on with the subject which is of no interest and you have brought up, otherwise what has been said above: Tiers II to VI need healing consumables. They are very vulnerable to explosive ammunition and it is not fun. Tiers II, III and VI Canaries need torpedoes, the Canary also needs healing consumables. Tiers VII to X need improved stealth and firing burst reload times. They are excessively long and consequently the ability is hardly ever used. It doesn't make sense. It would also be necessary to remove an observation aircraft consumable and add +1 to the healing consumable of the Tier VII Asturias.
-
A ship can change its name and appearance 200 times, but it will still be the same ship with the same shipyard serial number. This does not change.Strictly speaking, all of us who work at sea, on board a ship and in maritime law know this. No new ship, the same one with a different name and appearance. You can check it out in international maritime law. So the Navarre was refitted for re-entry into service, a modernisation, because the ship was still the same, but slightly better and fit for service. And if the torpedoes were removed, it was because it had torpedoes. They are not going to remove something that was never there. They could have left them for the game. Since Tier II did have them and they were taken away. Absolute historical rigour.... In any case, all these secondary things don't change the fact that both tier III and tier II are boring ships and that with torpedoes they would be more fun. But of course, lest the bots feel at a disadvantage.
-
Too Op for Tier II, who plays that Tier? Once again ignoring people asking for more fun. The bots complain anyway. As for the Navarre, it did have torpedoes, two twin 533 mm mounts that were later removed after a modernisation, but once again in the game they could have left them in, once again, for fun. In any case, the important thing is that from II to VI they urgently need healing consumables. Including Canarias tier VI. And as for the Asturias Tier VII, they'd better take away one detection plane consumable (which are hardly used) and put back one more healing one. Tier VII to X Cruisers need better concealment and better reload time of the firing burst. It's absurd the times they have and results in it being practically never used, because it's not worth it. A cruiser cannot go 30 seconds without firing. And 25 seconds is also a long time. It should be twice the normal recharge time, no more, no less.
-
In my opinion after testing the ships, Tiers II to VI need healing cosumibles, because they are too vulnerable and last too little in games. And that's not cool, not cool at all. Tier II and III also need to have short-range torpedoes again. The "Navarre" in reality did have them and I don't understand why they've been removed. They are not unbalancing and make the ships more fun to play. The Canarias tier VI needs healing consumables and torpedoes like her Baleares sister ship. I consider them to be necessary improvements that do not make the ships more broken, on the contrary, they improve them in a fair way. Best regards.
-
Simply: leave the ship features as they are, change the ammo to AP and HE, add torpedoes even if the shuttles are fixed and add healing. The ship would be much better than it is now, without being OP.
-
It is appreciated that they are bringing Spain as a faction in the game and ships for it. The Canarias is a very nice model aesthetically, but in gameplay it's bad, against Tier VIII it's hell at sea. Against battleships in Tier VI you do almost nothing because you have no explosive ammunition, no healing to withstand duels against heavy cruisers or battleships, no torpedoes.... It's incomprehensible how they put the ship out like this and then say they've tested it. One of two things: a) The testing is bad. B) It is wrong on purpose. I'd like to think it's the former, because that's no way to treat the players and customers of the game, who put money into it.
-
For the Canarias to be an interesting and fun ship, it should be similar to the Devonshire. I would propose: -Main armament and ammunition as Devonshire, range 16 km. Secondary and anti-aircraft armament as is. They are bad but it doesn't matter. -Torpedo armament: 12 fixed launchers, range 6 km, fast torpedoes. (6 per side). -Add healing consumables. Keep the other two. -All other features as is. And that's a premium tier VI ship, fun, not at all OP, that people will want to play and buy. And no need for special mechanics.
-
In my opinion it is a boring ship. They've taken away torpedoes, no special mechanics, with two abilities: hydrophone and speed booster that are not used at all for what the cruiser does. Especially the speed booster. I don't understand the reason for downgrading the ship so much because it wasn't as OP as they said, either the testers have said it to annoy the Spanish or I don't know what they have tested, because come on ...... It's a downgraded and boring Devonshire. There are many other more interesting and fun Tier VIs in that Tier, such as the Graf Spee. The Canarias is not worth buying or playing. Possibilities to create a fun and nice cruiser to play, and it's an expendable stock.
-
Update 0.11.1—Pan-Asian Cruisers: Part 2
Beyosu replied to The_EURL_Guy's topic in News & Announcements
The Canarias is a sad ship. It's pretty clear that it's not going to be fun to play with: bad anti-aircraft weapons, no torpedoes, no special mechanics, no smoke, speed booster that is useless, every day that goes by they lower the damage power and increase the reloading of the cannons..... It doesn't look like a premium ship, it looks like a Tier II promotional ship. And don't tell me about "historical realism" when they're taking Chinese ships out of Hogwarts school of witchcraft and wizardry. Put the ship in Tier IV if they don't want to make it fun because it's a "Spanish ship" and the problem is solved. -
Research Bureau: New Rewards for Leveling Up
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Better proposals for players to play Lowland ships: 1st New and more weekly missions, adapted to those levels. 2nd Mini leagues for low levels. 3rd Events for low levels. 4th decent awards for the tiers. 5th Best team organization. (Tired of teaming up with useless pay you don't win) But what they have proposed, no. I will not get rid of my boats to get premium boats. And newbies like this will not learn anything, the problem of players who do not know how to play will get worse. -
Update 0.8.0. Prepare for Takeoff! - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
The reality of the situation today: Before the patch, the people to their free will in the games, playing the boats alone and crying of the ops that are the CV and that they attack and destroy. After the patch, cap the CVs, power the AA defense, the players play grouping the boats in flotillas so that they do not attack the planes. They could not go in a group before to protect themselves with the AA of different boats? No, it is better to complain and cry that the CVs are OP The usual cry for crying. The CV suffer the consequences of the complaints of crying -
Update 0.8.0. Prepare for Takeoff! - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Wargaming has not destroyed the game, but it has done a brutal cap to the CV. Those who play Battleships begin to tighten their asses, when the cries of cruisers begin to complain that they are destroyed by a shot, and cap the battleships as they have done with the CV. Or when I cap the DD because the Battleship players cry. Then to complain about the forum and we will remind you of the CV. Then to complain about the forum By the way, I am a player of Battleships, but I liked to play games with the CV, now I'm not cool. -
Update 0.8.0. Prepare for Takeoff! - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
I have tried the new CV, this is my opinion: 1 Very nice graphics and good visual of the planes in the battles, the planes attacking and dodging the AA very beautiful. 2 Controls. CV and Bombers very badly. The bombers are very difficult to hit a boat, the CV is terrible to change course, accelerate or brake. Aircraft and rockets and rockets acceptable. 3 Strategy zero, now it is simply arcade and skill controlling the planes and choosing the objective. On the one hand it becomes boring if the player looks for strategy depth, but if he is a casual player he is fine. 4 Damage to enemy ships. The players of DD, Cruises and BB, cry can be calm, it is not for so much, although skillful players with the controls can give surprises. The CVs are now cap. 5 The AA of the boats has increased and does a lot of damage. General opinion: The CV has been capped, the strategy has been lost and it has become arcade, now the CVs are one more boat with a different operation from the rest, but they will not be as destructive as before in my opinion. Anyway I'm not excited about the CV now. I've sold the Lex and I'm not going to play much the Ranger or the Langley. Only when I get tired of playing many games with the rest of BB, Cruises and DD Recommendations: Limit CV in teams to one per team. Very little I will play the Aircraft carriers -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Is not the same. CVs are a completely different way of playing cruises. This change will bring many consequences, good or bad, time will tell, but the game will not be the same again -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
With the current game system for CV, the players completely controlled the ship and the planes. If they do not know how to use them or make mistakes, they lose planes. For example, take the squadrons by areas with a lot of AA defense or launch an attack against a ship badly. You run out of airplanes ?, bad luck, learn to play the CV or be more careful the next game. But now, as we have to make the game easier for the vague and useless, they take out this new pseudo system in which the CV players lose more than we won. I mean, I had to dedicate hours and hours of learning to the CV so that now because of some rat kids that cry, they take away the system from the CV players Come on, I'm very happy with this whole thing ...... You can improve the CV to make them more fair and balanced, without the need to change the system. But what they really want is to turn the world of warships into a game for mobile phones. That is my impression. Goes the wrong way, wargaming -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
What is happening to Blizzard with his tendency to create Immortal Devil and other mobile nonsense ?. Losing clients / players for their games. Warcraft falls on the stock market and on players. If they want to do the same in this game and others, they will take a tremendous fall, both customers / players. They know (wargaming), what they do with their business, but they are wrong. -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
The only thing they had to do is keep improving the CV system that is already in operation. From what I'm reading this system does not convince me at all. CV players lose more direct control of their ships, do not have fighters, now control planes as if it were world of warplanes ?, infinite planes .... I'm going to try this new system, but I do not give it any hope -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
I'm going to play a few games with the CV that I have in port. If the third game bores me the system, most likely, reading what will be this "thing". I delete the CV. And as they are a bore in the games with other boats, I uninstall the game. With what I like this game, recommending to my friends and relatives, and now they go and do this crap. They have no absolution from the gods -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
And when they are going to implement this "thing" in the game. That they implant it once, that I try it and then I start to eliminate the CV. -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
The article does not say anything about many aspects that will affect the CV players. It seems that this whole thing is done quickly and without being finished well -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
And the players who have bought permanent camouflages ?, are they going to reward them with doubloons? -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Instead of improving a system that worked well and make it more balanced and fair for everyone. They make a 180º turn and they change it for a horrible system for children. CVs are pure and hard strategy, they have become bots, mixed with shabby World of Warplanes, so that clumsy and lazy players do not cry or struggle to learn to play with them and against them. Tomorrow the children will complain that the cruisers are destroyed by a shot and the game will have to be modified, giving the cruisers some aberrant special ability so that they will not be destroyed by a shot, and the children will not cry. The only thing that companies do is to destroy the games and break the communities of players with these design policies. Each generation worse and weaker than the previous one. Crying -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Just by reading the article about how CVs will be in 0.8.0, any player with game experience sees clearly that the CV's strategy factor disappears and they have simplified it to the maximum so that any casual player can play without problems with CV. I'm going to try the new system, if I do not like it (most likely seen it), I sell the CV. If in the games the CVs become a boredom, I uninstall the game. It's that simple Pd: And I just play with Americans, who have the best CV. -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
They have turned the most difficult boat to learn to play but the most satisfactory for the veterans, in a boring crap so that the children do not cry. Goodbye to the fights of fighters, goodbye to the strategy, goodbye to learn that AA cruises do more damage and avoid them. Just press buttons and look at pretty planes flying. Do not worry, it's all automatic so you do not have to make an effort to learn to use. The planes are infinite and when they return to the CV they can not destroy them. Just press buttons. -
The New Aircraft Carriers: How Best to Use Them? - Discussion Thread
Beyosu replied to The_EURL_Guy's topic in News & Announcements
Strategy factor with zero CV. CV for useless. Now it is: I choose an enemy ship pulse button the planes are going to attack the ship, I touch the button, I attack with 12 or more airplanes several times until I destroy it or I leave it touched. I touch button so that the airplanes return alone to the CV. Infinite planes, now it does not matter if it is useless playing or I have to worry about enemy AA when traveling on the map. Do enemy planes attack me ?, press button and my planes defend me alone. Now you can not use fighters, they are automatic, very good. The DD that are prepared with the aircraft with rockets .... Seriously, you have destroyed the CV, thanks wargaming
