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jakobvrabec

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Everything posted by jakobvrabec

  1. jakobvrabec

    [All] USS Saratoga, CVA 60 (v4)

    Yes! the project is already planned and it will be featuring optional choice between Saratoga and Forrestal version. The Forrestal version will have historically accurate planes while Saratoga will have more "cool" planes.
  2. jakobvrabec

    [All] USS Saratoga, CVA 60 (v4)

    USS Saratoga (CV-60) This mod replaces textures and geometry of XI United States , to USS Saratoga (slighty modified WarThunder model of Forrestal). Since the USS Forrestal mod have been already made by jupiter_astrofighter (NA) I decided to make her sister ship Saratoga. Change log for version v2 -fixed error that was causing game to crash Change log for version v3 -replaced F8Fs with F-14, the main reason for that choice is that the airbrake function can be used more often then on the tactical jet planes, however there will be more plane modifications in the future (F9F), other planes are for now missing in the SDK (not available at the moment). There will be more skins for F-14 available in the future as well as ship model updates.. Change log for version v4 -fixed plane positions for update 12.1 -added F-16 replacement for F9Fs -added F-14 skin from the Final countdown ( made by PROx - WarThunder) - DOWNLOAD splash the Zeros ;) Special thanks to @AstreTunes , @jupiter_astrofighter_eu and @Admiral_Bofors for help. Preview images: F-14: Download link: https://drive.google.com/file/d/1i-XsPfw4w4vKNkMwloLOU-g7I3Vgwef3/view?usp=sharing Aircraft and ship camos are disabled (don't forget to copy <content> as well). Installation guide: 1. For WGC users: unpack the archieve copy <PnFMods> , <content> and <PnFModsLoader.py> into <[WoWS folder]/bin/[largest number]/res_mods/> (should look like that: <World_of_Warships\bin\[largest number]\res_mods\PnFMods\USS_Saratoga>) 2. For Steam users: unpack the archieve copy <PnFMods> , <content> and <PnFModsLoader.py> into </steamapps/common/World of Warships/bin/[largest number]/res_mods/> Uninstallation: Delete the <USS_Saratoga> inside the <PnFMods> folder (you can also delete the <PnFMods> folder and <PnFModsLoader.py>) Good luck and fair seas!
  3. jakobvrabec

    [All] HMS Ark Royal (R09)

    HMS Ark Royal (R09) This mod replaces the 3D model of XI Eagle to War Thunder model of Ark Royal. The camouflages for ship and aircraft are disabled. The current version has (for now) stock plane models, which will be modified in the future. Special thanks to @AstreTunes , @jupiter_astrofighter_eu and @Admiral_Bofors for help. Preview images: Download link: https://drive.google.com/file/d/1CJjj9PtbjUppWVEtUEOE2B6BEfW9q2SU/view?usp=sharing Aircraft and ship camos are disabled (don't forget to copy <content> as well). Installation guide: 1. For WGC users: unpack the archieve copy <PnFMods> , <content> and <PnFModsLoader.py> into <[WoWS folder]/bin/[largest number]/res_mods/> (should look like that: <World_of_Warships\bin\[largest number]\res_mods\PnFMods\HMS_Ark_Royal>) 2. For Steam users: unpack the archieve copy <PnFMods> , <content> and <PnFModsLoader.py> into </steamapps/common/World of Warships/bin/[largest number]/res_mods/> Uninstallation: Delete the <HMS_Ark_Royal> inside the <PnFMods> folder (you can also delete the <PnFMods> folder and <PnFModsLoader.py>) Good luck and fair seas!
  4. jakobvrabec

    [All] USS Saratoga, CVA 60 (v4)

    Hi, modifications in Aslain's modpack come with slight delay, but it will be updated soon. You can install it manually or wait untill it is updated on Aslain's changelog.
  5. jakobvrabec

    [All] Midway_1947 (v5.9.1)

    This mod replaces textures and geometry of X Midway , similar to the ones on X Franklin D. Roosevelt ship camos work normally, plane camo is turned off Bug spotted in 0.11.9 - F8F Bearcats (TinyTims) are not affected by modifications. Change log for version v2.0 -fixed no camo on AA mounts -added option for camos on planes -minor changes to textures Change log for version v3.0 -fixed a bug that was causing some MP files not to load (small objects) -fixed a bug that was preventing props from spinning -minor changes to 3d model and textures -improved aircraft camos -added modified preview images from FDR (icons) Change log for version v4.0 -added old planes that were once removed from the ship, A2D Skyshark as torpedo bombers and McDonnell F2H Banshee as attack planes -all moving parts such as ailerons and flaps are working normally -aircraft camos are on this version disabled -note that propeller sound is still there as it cannot be replaced* -added modified preview images from FDR (icons) -fixes to plane models Change log for version v4.5 -stern model and texture improvements -this update applies to all versions Change log for version v4.6 -fixed incorrect shadow rendering -this update applies to all versions Change log for version v5.7 -added moving side elevator -added hangar to ship model, similar to VI Ranger -Bearn's elevator isn't moving here Change log for version v5.8 -fixed plane positions for update 12.1 Change log for version 5.9 -fixed an error that was causing the model not to load in update 12.2 Change log for version 5.9.1 -fixed propeller textures on A2D torpedo planes Special thanks to @AstreTunes , @jupiter_astrofighter_eu and @Admiral_Bofors for help. And of course sprecial thanks to @MatroseFuchs for providing necessary files to make this possible. Preview images: Preview images (v5.9.1): Download link v5.9.1 (hangar + elevator) https://drive.google.com/file/d/1FvsPeCg4XwOI5Ajb02viBfcU8H-45KfI/view?usp=sharing Download link v4.9.1 (A2D + F2H): https://drive.google.com/file/d/1F7xa8fMmz3FxXzUu4pwXiKWVIUuxWJqD/view?usp=sharing Download link v3.9.1 (stock planes): https://drive.google.com/file/d/1YMlpnx_B646SnXP5KO8_oDUNMclKpXT6/view?usp=sharing Installation guide: 1. For WGC users: unpack the archieve copy all files to <World of Warships/bin/[largest number]/res_mods/> (PnFMods, PnFModsLoader.py, content*, gui) 2. For Steam users: unpack the archieve copy <PnFMods> and <PnFModsLoader.py> into </steamapps/common/World of Warships/bin/[largest number]/res_mods/> copy <gui> folder in to <res_mods> Uninstallation: Delete the <Midway_1947> inside the <PnFMods> folder (you can also delete the <PnFMods> folder and <PnFModsLoader.py>) (v5): Delete <misc> and <ship> folder inside <content/gameplay/france>, you can also delete <animation_state_machines> folder inside the <content> if you do not want Bearn elevator to be on loop Important: if you are runnung IX Corsairs as attack planes, note that they will be angled like this: Good luck and fair seas!
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