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Everything posted by BeauNidl3
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In Aslains modpack there's the Matchmaking Monitor, it queries the stats sites (possibly the WG main game stats) and lists the stats of all the players in the game, or at least those that don't hide their stats. It does this in real time and if you've a second screen or alt-tab you can see them even before the countdown finishes. It doesn't predict winning chances, that's something you're reading into my post, but it does summarise past performances, hence that idiot making the prediction from his reading the stats and going afk.
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I know several really good players that didn't bother with Ranked last season or the one before come to that so they will appear "unranked!". Had a game the other day where some clown running matchmaker monitor said "They have 55% win rate our team is 42% this is a loss", went he/she/it went afk and didn't take part in the faceroll win. Ranks and stats collection tools are no indicator, just play or don't press the Battle button.
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I'm running latest release Nvidia drivers, still after 4 or 5 games the frame rate starts to stutter and I need to restart the client or the next game will be a slide show. After restart it's fine for a while. Very frustrating.
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Adrenaline Rush is a decent 2 point option (2nd 2 pointer in the case of every DD I can think of as Last Stand is obligatory) as it improves the reload of ALL armament. Main guns, Torpedoes, Secondary and AA guns. Like all skill choices it's Captains decision and entirely up to you if you want it. Personally I use it on pretty much every captain if I have the points available.
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Don't let this tipe of people play again this game
BeauNidl3 replied to JAnCOz's topic in General Discussion
I've raised 2 tickets in the last 36 hours for people doing similar stupidity, one even got a Solo Warrior after the K2NGS Lyon division carried so hard that we won on points despite this clown sitting in J9 the whole game. That really added insult to injury. Let's see if I get any response from the tickets with attached replays. -
Nothing new about this, it happened to me several months ago in Kutuzov when a friendly ship decided my smoke was a great place to be and sailed alongside me while I was firing, clipped him with 1 round, set a fire and by the time it was out I was pink and had 25% HP left from full due to reflected damage. If you set a fire on a high base HP friendly ship each reflected tick (as soon as you pass the damage threshold that starts reflection) is considerable. Not a new feature at all and with the greatest respect to the OP his initial post looks especially silly with the first paragraph claiming great knowledge due to clan membership, which it's clear he actually lacks.
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Certainly! Blown right off the catapult launcher or deck, straight into the sea.
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Same here, solid ping and FPS numbers, but stuttering very badly, good spec PC and not typically an issue with WoWs, new since the patch.
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Don't let this tipe of people play again this game
BeauNidl3 replied to JAnCOz's topic in General Discussion
Something as simple (theoretically) as extending the mute player option to include F keys and map pings would be fine by most of us I think. Either way, as long as the problem encountered by @JAnCOz is tackled as it is far from unknown and it would be nice if it was stamped out. -
That's not true, I got detonated from full HP, bow on angled by an HE round in my Cesare from a 152mm, no way that could have been a citadel hit, he only fired one salvo which was in the air, just before I deleted him as he was broadside. It wasn't fire from anyone else either as it was only him and me in the suicide alley C cap a few minutes in. I don't know why you think it has to be a citadel hit to cause a detonation, I agree it should be. I've also detonated cruisers and BB's without a citadel flag or torpedo hit, got one on a Tirpitz the other week with DD HE which sure as all hell can't citadel.
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My prediction of Soviet BBs special feature
BeauNidl3 replied to killer999death's topic in General Discussion
I hope the gimmick is they won't exist, they never had anything like a BB post Imperial Russia, pure fantasy lines really are stupid. -
Of detonations or the change to the mechanics? I'll prefer the new mechanics to the current one where even a near miss can detonate.
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Don't let this tipe of people play again this game
BeauNidl3 replied to JAnCOz's topic in General Discussion
I believe that @MrConway has said if you have a replay of the behaviour then you can raise a ticket (assuming you work out how) and attach the replay, then some action can be taken as they dislike game spoiling activity like this. Of course the other element to this is that person was spamming F keys that CAN NOT BE BLOCKED which is also annoying, I really wish they would change that in the game client, it's a change that would improve the quality of life for the 11 other players that have to suffer that childish stupidity. While I agree it's warranted, naming and shaming like this isn't allowed, so you should edit the picture which is otherwise an excellent example of a behaviour I've seen a few times. -
That's such a familiar scenario to me it's not even slightly funny, frequently happens and frankly it's a pain in the nuts. I've seriously considered going into selfish mode and avoiding capping just to farm damage for score and big numbers, it means I'm less likely to be deleted by an unspotted BB firing AP at my DD from 20km. They have said they're working on the BB overpens doing a monumental percentage of DD HP, we shall see what happens.
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Captain skill respec from clan wars rental ships
BeauNidl3 replied to ZandersMcGrooby's topic in General Discussion
It worked that way last time, but there's no way to be sure if it will this time until it's tried. -
Well if the cooldown on DD and CA/CL Damage Control party is reduced to 5s with infinite charges fine, otherwise it's just a massive buff to BB's and a nerf to DD's and light cruisers. Your idea doesn't create an improvement to balance, quite the opposite, it's just a death sentence for anything other than BB's. Silly idea - This is a game not a reality simulator, if it was reality then BB's would barely land 5% of their shells, would be incredibly rare and all the maps would be Ocean. Oh plus all ships would have smoke and use it to turn under on demand without a cooldown.
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It's not the BB's stats that need a nerf, it's the sheer numbers of them that mean angling or being covered from them is about impossible which is why you see relatively few cruisers in games. They've gone from utility ships to easy ways to pad damage stats. Hard cap BB's to 3 a game and the issue goes away.
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Operation Narai to be removed in 0.7.2 "for rework"
BeauNidl3 replied to MrFingers's topic in General Discussion
Indeed, only ever seen Allied ships in there including Missouri and Hood. I really enjoy this scenario as it is, I hope they don't change it too much as it's non stop action and can be played with any class of ship quite well. -
I didn't change my flag usages as I fly 4 or 5 in most battles anyway and a full load in Clan Battles. Be lovely to win, but I won't
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Just RNG biting you in the stern. I've been deleted and deleted people with AP exactly the same since the last update as before, no difference I can see.
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Too true, well put. That range is utterly suicidal for a T8 cruiser, I really hope it gets improved as it still can't slot the range module upgrade (stand fast I mean the upgrade Gun Fire Control System 2 not the one you buy with exp) and it will be very easy lunch for any T8-10 BB that it sees, which will be most of what it sees and it won't even be able to fire back at similar tier cruisers for that matter. Bit disappointed by this initial look, here's hoping it gets a good tweak upwards as it currently looks like fish food.
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Or plain old watching where the shots come from and firing back works reasonably well too.
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Captain is set up for Clan Wars so BFT/AFT is a non starter. Might have been 7 planes, I didn't pay that much attention as I was a trifle miffed being deleted.
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Yup, I got deleted from about 1k under full HP by 2 squadrons of Midway AP bombers in my Des Moines yesterday, that's with Defensive AA running. 2 drops and dead. Yes I shot down about 6 planes, but it wasn't close to enough and Def AA can only target 1 squad at once. Those AP bombs really need to go.
