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Everything posted by Aragathor
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Closed test, changes to test ships (DB 264)
Aragathor replied to YabbaCoe's topic in Development Blog
Canarias looks decent now, without idiotic gimmicks. Dido is dead. 30% RPM nerf is brutal for a ship that has only DD caliber guns. -
I hate that they are pushing more RNG into what should be a fair drop for everyone.
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Can we please reduce the number of dds and subs per game ffs
Aragathor replied to ARE_YOU_HUMAN's topic in General Discussion
Roger that, the next global nerf to cruisers is on its way.- 106 replies
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I watch Trenlass and Flamu, I watch Flambass only when he plays EfT. On YT I also look at vids from Carbine Carlito.
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Reintroducing perma camos - perhaps one at a time, and not in bundles?
Aragathor replied to ZeuSueZ1337's topic in General Discussion
I'd love for them to bring the old perma camo discount events back. maybe themed ones, like for a single line. Hell, bring some more event camos for older lines. I have bought the Shark Teeth camo for Scharnhorst, the Tropical camo for DoY, and several more, even though the ships already had camos. WG really missed the step towards moving to a more optics oriented monetization in WoWS. -
Beyond silly now: < 4 min games.
Aragathor replied to SolanumTuberosumRex's topic in General Discussion
FTFY. -
GK is worse even compared to the really bad Colombo. And when it becomes a coal ship it will be completely forgotten by WG.
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I find that secondaries are highly dependent on the line you are playing. French secondaries are still a joke, good only for ribbon counting missions. American secondaries are ok'ish with a side of meh. The accuracy is nice, but the damage is not that spicy. German BB secondaries are decent, not the fastest but the extra HE pen makes them reliable. I even went full secondary on my GK after the last change, after running tank build before. German battlecruisers are a weird mixed bag, with IFHE they can do some work at high tiers. At mid tiers and lower they are often disappointing. Italian secondaries are not real, forget about them. Verdi does not exist. Right now I'd say secondaries are in a good place. Not too strong not too weak.
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Yes, please consider using it on every CV you play. It's very effective. Signed A non-CV player.
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Hi All! Can someone tell me, please, how I can get in touch formally with the Moderation Team? Thanks!
Aragathor replied to Admiral_H_Nelson's topic in General Discussion
So you want to get treated like @MrFingers? -
Got a message yesterday about ~133k fXP being added. Not great, not bad. PS: Haven't checked the community tokens. I don't pay them any mind, as they are mostly worthless outside event spending.
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Super Container Loot Thread [ topics merged ]
Aragathor replied to ThePurpleSmurf's topic in General Discussion
Oh my. -
Why does the WG not take player statistics into account?
Aragathor replied to xKrisgard's topic in General Discussion
Not if you balance the teams to around 50% WR overall and take the ship performance by player into account instead of WR. Someone who knows how to play a ship, will play it well even when losing. Someone might be terrible but still get carried. -
No, my advice would be to play something else. Instead of wasting resources and time. Nope, the drop direction should be controllable. As in, you press left mouse and then drag it so you can determine from where the planes come. Same for depth charge drops. One look at your stats shows how good you are in the Haarlem: Your performance is below average with damage only slightly above average. The good WR means you have been carried a lot. So thanks for your opinion, but you're not an expert.
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In your opinion - what is the BEST thing that WG did in WoWs in 2021?
Aragathor replied to Leo_Apollo11's topic in General Discussion
The new bug with the indestructible AA and secondaries. -
That would be a thing, it might make the drops too powerful. But as they are now they are a hit or mostly miss tool, one which can be easily dodged and avoided. Plus they have a reload which makes them inferior to torps.
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Here's the summary of the Haarlem: -WG balanced the ship around the airdrops. -WG then nerfed the airdrop. -WG never bothered to balance the ship further. It has battlecruiser drawbacks, with no battlecruiser strengths, It is a Hipper without the reload, HE pen, maneuverability. If it didn't have a heal it would be unplayable. While the t9 and t10 are better, it still leaves the T8 as a horrible experience.
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You spelled cruiser and Elbing wrong. Hell at close quarters a Kleber can drop a Stalingrad with guns.
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I have a different opinion, it's a weak ship that trades thin armor for bad guns, and a questionable consumable. Compared to the Lenin it's a joke. Where Comrade Nelsonski goes around taking names, the Boredino goes around taking beatings. Having the Lenin I must say there is no point in taking the Borodino out.
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Looks weird.
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Why be smart when you can be schmort? Why use the door when you can punch through a wall with your head?
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A camo would not work because it would have to compensate for the loss of the cash bonus from an existing camo. We are talking of adding an additional +50% to compensate for the inability to attach camos like Rising, Golden Week, gamescom black. A flag would also not work, because it would be useful for every single ship in your port, there would be no point in running any other flag in the game. And I mean flag, not consumable signal. It has to be an internal ship specific modifier to the income.
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Super Container Loot Thread [ topics merged ]
Aragathor replied to ThePurpleSmurf's topic in General Discussion
I'm all shades of the rainbow with envy. -
Should have written that WG should remove ops when I got it, the player base is too stupid to understand the objectives. This weeks ops is simple, but dumbos don't understand instructions.
