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Everything posted by Aragathor
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Azuma I see the reason, but in the end the changes might go too far, making her too fragile. Having less HP than other supercruisers with worse armor, but long duration fires, will make it quite weak. Plus it's a big ship... Leone No amount of changes will compensate for the fact that the ship belongs at T5. If it was moved like other ships, then it would have been easy to balance it a tier lower. Neustrashimy Those are some very nice changes. The 360 turrets are always nice. Yahagi The main problem with this ship, from my perspective is the anemic RoF of the main guns, and not the torpedo armament. Viribus Unitis With no buffs to AA and a non-existent suite already on the ship, it should be a no-buy. This ship will at T5 meet T6 carriers, it will be an XP pinata, a free kill. Instead of uptiering the ship it should have been balanced at T4. Instead it will be dead on arrival no matter how you tweak it. Another wasted effort like Le Terrible. And a ship not mentioned, Exeter. This ship should be moved to T6 and balanced there. It has been commissioned long after other T5 cruisers and is clearly superior to them in design. The recent development of premium ship shows that WG is going in the wrong direction. New premiums like Le Terrible, Prizn Eitel Friedrich, and Vanguard, generate mostly negative reactions both in the forum and in the game. No one plays Vanguard and Le Terrible.
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Then why is the NA guy talking? I swear, WG's offices have 0 coordination between them. Don't remind me, there are no good Udon places in my vicinity, it's all fast food fusion Asian cuisine out of the bucket. The only decent place is exclusively Indonesian. Logic and WG never mix, it's like oil and water.
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And yet the onus was on the WG employee not to act like a complete douche canoe. He failed. I'll wait for the patch notes. If there is no Alaska, then I'll spend the fXP on T9 DDs.
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Discussion thread for "some interesting info around the world"
Aragathor replied to Deamon93's topic in General Discussion
So, Alaska will not be released because of CVs. The ship has been finalized in the client and there is no reason to hold it back, unless WG plans to nerf it again. This also means that Alaska drops out of the consideration for the Ranked season, taking away a strong radar cruiser that could influence the meta. Because of the foot dragging by WG, no matter what state the ship will be released in, people won't be happy. -
Alaska will not be released with the 0.8.0 patch.
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I have written a biting response here, but @MrConwayresponded and I decided that it would be mean to post it. Split the rewards missions into two. Have the steel rewards per league be rewarded per win in small amounts until the current total league reward is reached. Have the other rewards continue with the 7/8/15 win system. This would create an incentive for players to go for "one more win for steel", while still rewarding those that go for the top. it would also lessen the impact for those that missed out, as they would miss out on only a fraction of the steel reward they currently miss.
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I'm sorry, but if you equate criticism with "crying" then I can't take your arguments seriously.
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First, any system can be made better. It's a normal way of life. The opposite is stagnation. Second, thank you for this argument. It illustrates how people who had their fill and would be unaffected by the change, will try to limit access to resources for others, even if the resources in question are unlimited. What they could gain from it, is greater participation from clans that give up, because they don't believe they can get enough wins to reach a mission goal. It's easier to convince someone to go for a smaller target, than to get him to strive for something large like 7 wins. Having a per-win reward could lead to more clans trying to play CBs in the long term.
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You're right, he missed the last few seasons. My mistake.
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Well, the one big upside of the currents system of 7->8->15 wins is that they can bundle rewards with steel for different stages with ease. So that beside the steel reward people can get signals, camos, premium time etc. This would be much harder with the simple per win system that is used in hurricane league. But if one would detach the steel rewards from the other ones, then it would be easy. And to be honest, steel is the main CB reward.
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In your last regular ranked season you reached rank 14, in the coming season you'll start from rank 13. You haven't played the last regular season, so you will start from R18.
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There are already posts on reddit where people show that they missed a big steel payout by 1 win. I don't like that, I don't like the fact that there are people who put in the time and got screwed on the last curve of the race before the finish line. The game should be fun and not a rat race. My clan played typhoon until the alpha team had the first stage done, then we tried to get wins for other clan members in storm, so that they could too get steel. PS: This type of gatekeeping steel makes people decide not to play CBs.
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I will start with Z-46 then see how things develop. Might go for one of the battlecruisers too.
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Stronghold gamemode for clans like in WOT
Aragathor replied to zsoni96's topic in General Discussion
Yesterday 1563 clans on the EU server have played at least 1 battle during the whole 4th season of CBs. That's 7,8% of all (19963) EU clans. Source. Creating another separate clan mode makes no sense, as the current one doesn't generate enough interest and participation. There's a reason WG is creating a cross-server CB season.- 6 replies
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Discussion thread for "some interesting info around the world"
Aragathor replied to Deamon93's topic in General Discussion
And what ahistorical AA improvements would those 1910-1914 dreadnoughts receive? Because let's not forget T6 will have Ryujo and Ranger squadrons prowling the sky, and leaving T5-6 ships without AA is even dumber than having them at T3-4. -
New collection, Arsenal and New containers
Aragathor replied to MrConway's topic in Development Blog
I can't wait to see all the people complaining about not getting a ship from a container. I really like the fact that RN CVs will be available through Arsenal and not as random drops from boxes. -
The dev blog section of the forum has all the pictures: https://forum.worldofwarships.eu/forum/754-development-blog/
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Discussion thread for "some interesting info around the world"
Aragathor replied to Deamon93's topic in General Discussion
The uptiering of the VU is a death sentence. It's a pre-WWI ship, it can't compete with post-WWI ships at T6-7. WG will have to artificially improve the ship to make it perform at that tier, which is dumb. They should have looked into some nerfs and kept it at TIV. And while were at it, they should downtier Leone at least a tier, that ship will remain garbage at T6 no matter what they do. -
Do you approve removal of historic ships and introduction of fictional ships instead?
Aragathor replied to Jean_Bart's topic in General Discussion
No, the list is much longer including better torpedo protection, upgraded engines, upgraded fire control, besides the things you mentioned. And I really doubt a refitted Hood would have used old ammo anyway. -
Do you approve removal of historic ships and introduction of fictional ships instead?
Aragathor replied to Jean_Bart's topic in General Discussion
Aye. It's not like WG is removing historic ships permanently. The issue with Russian BBs is that Rusia was never a great naval power between 1914 and 1950. Their naval problems, in having to deal with 4 different deployment zones, would have been a hard nut to crack even for a more industrialized nation. The ships we are getting are mostly paper designs and studies, they aren't however laser armed hovercraft like OP suggests. But that's the problem of having a Russian game dev and a large Russian fanbase, and I'd rather have one paper line than no game at all. Also, having ships that were planned, designed, or in development, will prolong the game's lifetime. Because if we limited the ships to only those that were commissioned we would need to remove several lines as not viable due to gaps. And most lines would end at T8. Another thing is the fact that several ship designs that never materialized are fascinating to see in-game. And I wouldn't have anything against WG doing more of them, because a T8 Hood refit using a different name (HMS St Vincent? HMS Collingwood?) would be really cool. -
Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Aragathor replied to The_EURL_Guy's topic in News & Announcements
So the synonym for bleeding is now a bad word? No matter how much you censor critical people, you won't be able to change the facts. -
I have seen several cases of sync dropped clan divs throwing games for their friends on the opposite team. There should be a filter preventing that.
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Blyskawica - WG says it can't buff it because of "stats".
Aragathor posted a topic in General Discussion
During today's balance stream the WG lead game developer said they can't buff the Blyskawica because it would make the ship OP. He stated that the ship is already very strong as the stats show. But are they? Or is WG using sikrit stats? Let's look at the 2 month EU stats of the Blyska compared to other premium DDs at T7: WR Damage Kills K/D Survival Blyskawica 47.02 24070 0.55 0.72 23.63 Haida 52.62 28749 0.85 1.27 33.21 Z-39 50.38 26860 0.72 1.04 30.50 Leningrad 52.24 31738 0.81 1.24 34.44 Sims 47.29 20796 0.55 0.76 27.25 http://maplesyrup.sweet.coocan.jp/wows/ranking/20190112/eu_2month/average_ship.html In every category, save avg. damage, Blyskawica is last. So based on EU stats we can put the claim that the stats are good among other WG made up explanations. But let's stop here and remember that WG devs ignore anything outside Russia, because that's the center of the world. Let's look at the 2 month ship stats in Russia: WR Damage Kills K/D Survival Blyskawica 50.17 27862 0.74 1.02 27.44 Haida 51.95 29890 0.89 1.37 34.91 Z-39 53.63 28114 0.76 1.10 31.19 Leningrad 52.69 28363 0.77 1.06 27.74 Sims 49.21 21928 0.63 0.86 26.99 http://maplesyrup.sweet.coocan.jp/wows/ranking/20190112/ru_2month/average_ship.html Blyskawica is second last in all categories on the RU server, with Sims being worse (Sims will be getting a buff to both torpedo choices in 0.8.0). So even on the RU server Blyskawica is lackluster compared to other premium DDs at tier. Also the amount of games shows that Blyskawica isn't that popular on RU, it has 5962 games played compared to EU's 12704. When it comes to statistics, the larger the data set the better the results. We can safely put the claim that the stats are ok among fairy tales. There is no reason for the lack of even a slight buff to this ship, as it has been power creeped very harshly by other ships. There is currently no reason to buy it nor a reason to play it, as several silver ships are just straight up better. And I can prove that too. PS: I have used 2 month stats because they are reliable. Compared to 1 week they better illustrate the general state of the ship, irrespective of current events. I also refuse to use total stats as the meta changes have made many ships either weaker or stronger over time. In the case of the Blyskawica her original state was much more stronger than she is now.- 124 replies
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Aircraft Carriers: How Best to Tune Them? - Discussion Thread
Aragathor replied to The_EURL_Guy's topic in News & Announcements
Secondary effects from skills remain the same between patches. So there is no point in repeating their descriptions. Overall AA range has been nerfed to the point where ships designed to provide AA cover to others lost most of their utility. -
SMS Kolberg at the Battle of Dogger Bank - Ship Stories - Discussion Thread
Aragathor replied to The_EURL_Guy's topic in News & Announcements
Speaking of Kolberg as a class, there was SMS Augsburg which received 6x1 150mm guns and 2 deck mounted torpedo tubes. Would be an interesting T3 premium. PS: I've kept the Kolberg.
