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TheKingOfUm

Modder
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About TheKingOfUm

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    Petty Officer
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  • Location
    "Moin" (Germany)

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  1. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Did you update the Unpacker? The old unpacker that still worked in 0.9.5 will not work anymore in 0.9.6. You can get it from here (The link is in the first spoiler text in the first post): Then you should be able to unpack everything again.
  2. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    I have tested the mod, and at least on my computer it does not cause problems. But if you are experiencing problems or you just want to be on the safe side, please redownload the mod. I have updated the link with a new version containing a corrected XML file.
  3. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Thanks for the heads-up... does this cause problems in the game? I can't check at the moment because I'm not at my WoWS computer. If it does cause problems I'll update the file tonight.
  4. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Update 0.9.6 brings the German Carriers, in the game and in this mod. As usual, tiers VI+ get special Type 5 camouflages. The idea here is that Weser with her very high tower would be well suited to be used as a floating flight school. The yellow markings are meant to help the new pilots get used to ship-based aviation and improve operational safety. This camouflage is inspired by late war German Air Force night fighter camouflage schemes. Also, I have prepared a replacement texture for the new Black-White-Red camouflage. My guess is that this is going to be the designated national consumable camouflage for Germany (like the Victory camouflage for Russia, Union Jack for the UK or Lunar Warrior for Panasia), so it should become a pretty common sight in the future. The replacement is a modern take on the iconic Baltic pattern, without looking so German that it would be out of place on other nation's ships.
  5. I always guessed that those objects are supposed to be attachment points for fixing equipment and planes on the deck. Apparently they're called padeyes: https://en.wikipedia.org/wiki/Padeye
  6. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Since I have to publish an updated file for Update 0.9.5.1 anyway, I used the opportunity to add a replacement for the Canada Day camouflage in a timely manner. In hindsight, I guess I should have figured out that this pattern was going to make its way into the game around this time...
  7. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Here's an interim update for the mod. Usually, I only add new patterns to the mod when a game update is released. But with the two Warhammer 40K consumable camouflages making their way to the server, I wanted to publish replacement textures as soon as possible. And since Aleksandr Nevsky is in every tier X game now, I have also added the patterns that I had prepared for her.
  8. If you want to change the deck colours without changing the mg file, I think that should be possible by using a material type camouflage. Take a look at the Black Friday ships in the camouflages.xml, for example Sims: This way, they have made a skin for the ship using only the camouflages.xml, not the ship textures. If you take the normal ship texture, paint your camouflage on the hull and the deck (that is, make a skin for the ship, not a traditional camouflage) and then put the camouflage into the XML file like this, you can should be able to change the deck for just this one camouflage. I have so far only tried this as an experiment, not for a real camouflage, but the experiment went well. If you don't want to change the reflective and normal maps, you can just ignore the _mgn entries. The big problem with this is that the <gun> texture is used for many things, main battery, torpedoes, secondaries, and so on. So you have to work around that.
  9. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    It's time for Update 0.9.5. The mod now includes the camouflages for Tallin and Petropavlovsk. ...and that's all for this update. The last weeks I have mostly been busy backstage with the camouflages for the new German carriers. Barring any unforeseen obstacles, those should be ready when that line comes to the game. Also, I should be able to add the camouflages for Aleksandr Nevsky soon.
  10. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Thank you for the kind words! I believe that it is possible to use the game's second colour schemes in a mod, so there is definitely a chance for different colour schemes in the mod. The goal of the mod is to achieve a visual experience that is as consistent as possible. Basically, the less likely something is to disturb the immersion, either because it is rare or because it does not deviate too much from what I consider acceptable, the lower the priority. That means that I usually make camouflages for new lines with the highest priority, so that the new ships are included in the mod right from the beginning when they are played a lot. Consumable bonus camouflages are equally important, especially when they are available in higher numbers. Permanent camouflages, like those for USS Texas, are also on the list, but with lower priority, and so on. Unfortunately, alternative colour schemes are rather low on that list. I still want to do them one day, but I want to do it properly and not in a rush.
  11. TheKingOfUm

    ST 0.9.5, changes to test ships

    But just because there are already other ships in the game that have unfortunate names (to put it mildly) like Lenin, Stalingrad or Hindenburg does not mean that it is okay to use another questionable name. If you already have kicked three puppies, that does not make it okay to kick another puppy. I simply gave reasons (and my opinion on them) as to why the developers might have chosen to abandon the name. One reason that I did not give but that could very well be the deciding factor: As a Russian company operating in Russia, it could be prudent to avoid a namesake who not only has strong ties to the German fascists but also was largely responsible for several Russian defeats in World War I. I agree with you and others that Pommern isn't really a fitting name either. I would prefer a less problematic historic figure (How about Clausewitz? Or Moltke?). Or they could continue with the Germanic mythology naming scheme, since all those ships are more or less fantasy anyway. In my eyes, the real question is: Should Wargaming optimise the naming process and put greater emphasis on finding a good ship name early in the development cycle, because this is not the first time that they change a name after the announcement? Lastly, since you are so interested in the ships that I play in the game - I temporarily got the Lenin for testing, I did not buy it. And I would not buy it.
  12. TheKingOfUm

    ST 0.9.5, changes to test ships

    I thought we were talking about Ludendorff, not the Soviets. https://en.wikipedia.org/wiki/Whataboutism (For the record, I entirely agree with Mr Volkogonov´s point of view, not just the part you quoted. I actually consider it to be a bit tame. If I were to write what I really think on the matter, I'd probably get in trouble regarding the forum rules on avoiding sensitive topics.) Look, the question wasn't "Which namesakes are ethical to be used in this game?", it was "Why did you rename Ludendorff?", and I gave an answer to that. You're allowed to admire Ludendorff (and I'm allowed to have my opinion on that), and I'm allowed to dislike Ludendorff (and you're allowed to have your opinion on that).
  13. TheKingOfUm

    ST 0.9.5, changes to test ships

    Essentially established a military dictatorship in the last years of the First World War with the German Emperor only serving as a puppet head of state Was one of the key figures in the right wing nationalist groups trying (and in the end succeeding) to bring the democratic Weimar Republic down Took part in the Kapp Putsch against the elected government of 1920 Was an essential part of the attempted coup in 1923 together with Hitler, so much that it is known in Germany as Hitler-Ludendorff-Putsch Was a highly revered propaganda hero of the Nazis In his last years, went totally off the deep end, developed some really wild conspiracy theories and even attacked the Nazis because he thought that they did not do enough against the Jews. Did I mention that he was fiercely antisemitic? He was. Of course he was. There are plenty of things not to like about that man. He has a fascinating story that really helps understand how the fate of the German Empire, the Weimar Republic and the Third Reich were linked together. But if I were a game developer, I wouldn't want to link my product with his name either. And as a player, I wouldn't want to play a ship with that name.
  14. TheKingOfUm

    [0.9.6.0] Unique Camouflage Plus

    Update 0.9.4.1 comes out today. There are no big changes compared to 0.9.4.0, but for those of you playing on the Russian server, the Rostelekom Lenin camouflage has been changed to look less telekom and more navy.
  15. TheKingOfUm

    Mods Policy

    Man, I sure wish Wargaming would not use the word "Mods" for two totally different things: Game modifications that use the official modding interfaces that has been put into the game by the developers themselves, which are hosted on WG forums, checked by Wargaming employees, and recognized and supported by Wargaming. Hacks that alter the game in a prohibited way to gain advantage. Because as it is now, half the players are too scared to use allowed mods, the other half demands to ban all mods (which would do nothing against hacks, by the way - those are already banned), and only a handful get to enjoy the total weebification of the game.
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